public function spawnTo(Player $player) { $pk = $this->addEntityDataPacket($player); $pk->type = Creeper::NETWORK_ID; $player->dataPacket($pk); parent::spawnTo($player); }
public function spawnTo(Player $player) { $pk = new AddMobPacket(); $pk->eid = $this->getId(); $pk->type = Zombie::NETWORK_ID; $pk->x = $this->x; $pk->y = $this->y; $pk->z = $this->z; $pk->yaw = $this->yaw; $pk->pitch = $this->pitch; $pk->metadata = $this->getData(); $player->dataPacket($pk); $player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ); parent::spawnTo($player); }
public function spawnTo(Player $player) { $pk = new AddEntityPacket(); $pk->eid = $this->getId(); $pk->type = Zombie::NETWORK_ID; $pk->x = $this->x; $pk->y = $this->y; $pk->z = $this->z; $pk->speedX = $this->motionX; $pk->speedY = $this->motionY; $pk->speedZ = $this->motionZ; $pk->yaw = $this->yaw; $pk->pitch = $this->pitch; $pk->metadata = $this->dataProperties; $player->dataPacket($pk); parent::spawnTo($player); }
public function spawnTo(Player $player) { $pk = new AddEntityPacket(); $pk->eid = $this->getId(); $pk->type = Blaze::NETWORK_ID; $pk->x = $this->x; $pk->y = $this->y + 2; $pk->z = $this->z; $pk->speedX = $this->motionX; $pk->speedY = $this->motionY; $pk->speedZ = $this->motionZ; $pk->yaw = $this->yaw; $pk->pitch = $this->pitch; $pk->metadata = $this->dataProperties; $player->dataPacket($pk->setChannel(Network::CHANNEL_ENTITY_SPAWNING)); $player->addEntityMotion($this->getId(), $this->motionX, $this->motionY, $this->motionZ); parent::spawnTo($player); }
public function spawnTo(Player $player) { $pk = new AddEntityPacket(); $pk->eid = $this->getId(); $pk->type = PigZombie::NETWORK_ID; $pk->x = $this->x; $pk->y = $this->y; $pk->z = $this->z; $pk->speedX = $this->motionX; $pk->speedY = $this->motionY; $pk->speedZ = $this->motionZ; $pk->yaw = $this->yaw; $pk->pitch = $this->pitch; $pk->metadata = $this->dataProperties; $player->dataPacket($pk); parent::spawnTo($player); $pk = new MobEquipmentPacket(); $pk->eid = $this->getId(); $pk->item = new ItemItem(283); $pk->slot = 0; $pk->selectedSlot = 0; $player->dataPacket($pk); }