getMemoryManager() public method

public getMemoryManager ( ) : MemoryManager
return MemoryManager
Example #1
0
 public function chunkRequestCallback($x, $z, $payload, $ordering = FullChunkDataPacket::ORDER_COLUMNS)
 {
     $this->timings->syncChunkSendTimer->startTiming();
     $index = Level::chunkHash($x, $z);
     if (!isset($this->chunkCache[$index]) and $this->cacheChunks and $this->server->getMemoryManager()->canUseChunkCache()) {
         $this->chunkCache[$index] = Player::getChunkCacheFromData($x, $z, $payload, $ordering);
         $this->sendChunkFromCache($x, $z);
         $this->timings->syncChunkSendTimer->stopTiming();
         return;
     }
     if (isset($this->chunkSendTasks[$index])) {
         foreach ($this->chunkSendQueue[$index] as $player) {
             /** @var Player $player */
             if ($player->isConnected() and isset($player->usedChunks[$index])) {
                 $player->sendChunk($x, $z, $payload, $ordering);
             }
         }
         unset($this->chunkSendQueue[$index]);
         unset($this->chunkSendTasks[$index]);
     }
     $this->timings->syncChunkSendTimer->stopTiming();
 }
Example #2
0
 public function chunkRequestCallback($x, $z, $payload)
 {
     $this->timings->syncChunkSendTimer->startTiming();
     $index = Level::chunkHash($x, $z);
     if (!isset($this->chunkCache[$index]) and $this->cacheChunks and $this->server->getMemoryManager()->canUseChunkCache()) {
         $this->chunkCache[$index] = $payload;
     }
     if (isset($this->chunkSendTasks[$index])) {
         foreach ($this->chunkSendQueue[$index] as $player) {
             /** @var Player $player */
             if ($player->isConnected() and isset($player->usedChunks[$index])) {
                 $player->sendChunk($x, $z, $payload);
             }
         }
         unset($this->chunkSendQueue[$index]);
         unset($this->chunkSendTasks[$index]);
     }
     $this->timings->syncChunkSendTimer->stopTiming();
 }