Example #1
0
$visibleSectors = array();
$owned_sectors = array();
unset($_SESSION['capitolSector']);
foreach ($sectorsArr as $sectorArr) {
    if (isset($allPlayers[$sectorArr[4]])) {
        $occupantId = $allPlayers[$sectorArr[4]]->getNick();
    } else {
        $occupantId = NULL;
    }
    if (isset($allPlayers[$sectorArr[5]])) {
        $ownerId = $allPlayers[$sectorArr[5]]->getNick();
    } else {
        $ownerId = NULL;
    }
    $sector = new Sector($sectorArr[0], $sectorArr[1], $sectorArr[2], $sectorArr[3], $sectorArr[4], $sectorArr[5], $sectorArr[6], $sectorArr[7], explode(",", $sectorArr[8]), explode(",", $sectorArr[9]), $sectorArr[10], explode(",", $sectorArr[11]));
    $battleArr = $sectorConn->getBattleBySectorId($sector->getId());
    if (count($battleArr)) {
        $battle = new Battle($battleArr[0], 0, 0, $battleArr[2], $battleArr[3], $battleArr[4], $battleArr[5]);
        $sector->setBattle($battle);
    }
    $sectorBuildingsArr = $sectorConn->getSectorBuildings($sector->getId());
    $sectorBuildings = array();
    foreach ($sectorBuildingsArr as $sectorBuildingArr) {
        $buildingClass = $sectorBuildingArr[1];
        $building = clone $allBuildings[$buildingClass];
        $building->setLevel($sectorBuildingArr[3]);
        $building->setDateStarted($sectorBuildingArr[4]);
        $building->setDateStopped($sectorBuildingArr[5]);
        $sectorBuildings[$building->getId()] = $building;
    }
    $sector->setBuildings($sectorBuildings);
Example #2
0
<?php

$allUnits = $staticData->getUnits();
$allPlayers = $staticData->getPlayers();
$allBuildings = $staticData->getBuildings();
$coordinateX = $_POST['coordinateX'];
$coordinateY = $_POST['coordinateY'];
$sectorArr = $sectorConn->getSectorByCoordinates($coordinateX, $coordinateY);
$sector = new Sector($sectorArr[0], $sectorArr[1], $sectorArr[2], $sectorArr[3], $sectorArr[4], $sectorArr[5], $sectorArr[6], $sectorArr[7], explode(",", $sectorArr[8]), explode(",", $sectorArr[9]));
$battleArr = $battleConn->getBattleBySectorId($sector->getId());
$battle = new Battle($battleArr[0], 0, 0, $battleArr[2], $battleArr[3], $battleArr[4], $battleArr[5]);
$attackingDivisions = array();
$defendingDivisions = array();
$sectorNameString = $sector->getName() . "(" . $sector->getCoordinateX() . "," . $sector->getCoordinateY() . ")";
$isPlayerDefending = $battle->getDefenderId() == $player->getId();
$owner = $sector->getOwner();
if (empty($owner)) {
    $defendingPlayer = new Player();
} else {
    $defendingPlayer = $allPlayers[$sector->getOwner()];
}
$isPlayerInvolved = true;
$divisionsArr = $divisionConn->getDivisionsBySector($sector->getId());
foreach ($divisionsArr as $divisionArr) {
    $quantity = $divisionArr[4];
    $ownerId = $divisionArr[1];
    if ($battle->getDefenderId() != $ownerId && $player->getId() != $battle->getDefenderId() && $player->getId() != $ownerId) {
        $isPlayerInvolved = false;
        $attackingPlayer = $allPlayers[$ownerId];
        break;
    }