private function getHeroData(Hero $heroInformation, $heroLevel)
 {
     $data = array();
     $information = new Information();
     //set everything base on display with respect to hero
     $information->set('name', $heroInformation->getName() . '(Level ' . DotaResourceData::HERO_LEVEL_START . ')');
     $information->set('agi', $heroInformation->getBasicAgility());
     $information->set('str', $heroInformation->getBasicStrength());
     $information->set('int', $heroInformation->getBasicIntelligence());
     $information->set('minDamage', $heroInformation->getMinDamage());
     $information->set('maxDamage', $heroInformation->getMaxDamage());
     $information->set('hp', $heroInformation->getHp());
     $information->set('mana', $heroInformation->getMana());
     $data[] = $information;
     if ($heroLevel > 1) {
         $data[] = DotaResourceCalculator::getInstance()->getCalculatedHeroStats($heroInformation, $heroLevel);
     }
     return $data;
 }
Example #2
0
    {
        //Attacks every living thing in an array
        if ($this->isAlive()) {
            foreach ($monsters as $monster) {
                while ($monster->isAlive() && $this->isAlive()) {
                    $this->attack($monster);
                }
            }
        }
    }
}
$rat = new LivingThing("Rat", 5);
$goblin = new LivingThing("Goblin", 30);
$ogre = new LivingThing("Ogre", 80);
$hero = new Hero("Batman", 100);
$monsters = array($rat, $goblin, $ogre);
echo "<h3>A hero emerges!</h3>";
echo "<p>The noble {$hero->getName()} has vowed to defeat the monsters and save the realm.</p>";
echo "<p>Will they be victorious?</p>";
$hero->fight($monsters);
if ($hero->isAlive()) {
    echo "<p>The hero {$hero->getName()} prevailed!</p>";
} else {
    echo "<p>{$hero->getName()} was bested by the monsters. We are doomed.</p>";
}
?>

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