Example #1
0
function soMuchWin($success)
{
    if ($success) {
        echo "<img src='../../../public/img/buttons/done.gif'><br/>";
    } else {
        echo "<img src='../../../public/img/buttons/delete.png' style='width:20px; height: 20px; margin-left:10px;'><br/>Abortado.";
        die;
    }
}
//error_reporting (E_STRICT);
define('MODEL_ROUTE', '../../../public/models/');
require_once_model('Player', MODEL_ROUTE);
$globalConn = new GlobalDAO();
$playerConn = new PlayerDAO();
echo "Vaciando tablas";
soMuchWin($globalConn->truncateNonStaticData());
echo "Creando mapa";
$MAP_INCREMENTX = 10;
$MAP_INCREMENTY = 5;
require '../../controllers/global/seed_map_generator.php';
echo "<img src='../../../public/img/buttons/done.gif'><br/>";
$MAP_INCREMENTX = 2;
$MAP_INCREMENTY = 1;
echo "Reiniciando datos de Jugadores";
soMuchWin($globalConn->restartPlayerData());
echo "Asignando sectores iniciales";
$playerIdsArr = $globalConn->getAllPlayerIds();
$success = true;
foreach ($playerIdsArr as $playerIdArr) {
    $playerId = $playerIdArr[0];
    if ($playerId) {