//error_reporting (E_STRICT); define('MODEL_ROUTE', '../../../public/models/'); require_once_model('Player', MODEL_ROUTE); $globalConn = new GlobalDAO(); $playerConn = new PlayerDAO(); echo "Vaciando tablas"; soMuchWin($globalConn->truncateNonStaticData()); echo "Creando mapa"; $MAP_INCREMENTX = 10; $MAP_INCREMENTY = 5; require '../../controllers/global/seed_map_generator.php'; echo "<img src='../../../public/img/buttons/done.gif'><br/>"; $MAP_INCREMENTX = 2; $MAP_INCREMENTY = 1; echo "Reiniciando datos de Jugadores"; soMuchWin($globalConn->restartPlayerData()); echo "Asignando sectores iniciales"; $playerIdsArr = $globalConn->getAllPlayerIds(); $success = true; foreach ($playerIdsArr as $playerIdArr) { $playerId = $playerIdArr[0]; if ($playerId) { //require_once ("../test/register_functions.php"); require "../../controllers/global/set_initial_sector.php"; while (!$inserted) { require "../../controllers/global/seed_map_generator.php"; require "../../controllers/global/set_initial_sector.php"; } $startView = explode(",", $startCoordinates); $startX = $startView[0]; $startY = $startView[1];