Example #1
0
             $Image->setWepInfo($weapon);
             break;
     }
 }
 if ($weapon == null) {
     $weapon = 1;
     $Image->setWepInfo($weapon);
 }
 $nHash = hash("sha1", $cap . $mask . $eyes . $ears . $coat . $pants . $shoes . $glove . $cape . $shield . $weapon);
 if ($nHash === $oHash[0]) {
     $Image->charType('use', $name);
     touch($cache);
 } else {
     $Image->setVaribles(array("Skin" => $gotChar[1], "Gender" => $gotChar[2], "Hair" => $gotChar[3], "Face" => $gotChar[4], "Cap" => $cap, "Mask" => $mask, "Eyes" => $eyes, "Ears" => $ears, "Coat" => $coat, "Pants" => $pants, "Shoes" => $shoes, "Glove" => $glove, "Cape" => $cape, "Shield" => $shield, "Weapon" => $weapon));
     $Image->setWeapon('weaponBelowBody');
     $Image->setCap('capeBelowBody');
     $Image->setCap('capBelowHead');
     $Image->setCap('capAccessoryBelowBody');
     $Image->setCape('cape');
     $Image->setCape('backWing');
     $Image->setCap('backCap');
     $Image->setCape('capeBelowBody');
     $Image->setCap('capeBelowBody');
     $Image->setShield();
     $Image->setHair('hairBelowBody');
     $Image->setShoes('capAccessoryBelowBody');
     $Image->setWeapon('weaponOverArmBelowHead');
     $Image->createBody('body');
     $Image->setShoes('shoes');
     $Image->setShoes('weaponOverBody');
     $Image->setGlove('l', 1);