Example #1
0
 function reachable_squares()
 {
     #Array of square where the piece can move to
     $squares = array();
     $csq = $this->get_current_square();
     $hdist = abs(Board::horz_distance("a1", $csq));
     $vdist = abs(Board::vert_distance("a1", $csq));
     $dist = $hdist > $vdist ? $vdist : $hdist;
     $sq = Board::add_horz_distance($csq, -$dist);
     $sq = Board::add_vert_distance($sq, -$dist);
     $squares = array_merge($squares, Board::squares_in_line($csq, $sq));
     $hdist = abs(Board::horz_distance("h1", $csq));
     $vdist = abs(Board::vert_distance("h1", $csq));
     $dist = $hdist > $vdist ? $vdist : $hdist;
     $sq = Board::add_horz_distance($csq, $dist);
     $sq = Board::add_vert_distance($sq, -$dist);
     $squares = array_merge($squares, Board::squares_in_line($csq, $sq));
     $hdist = abs(Board::horz_distance("a8", $csq));
     $vdist = abs(Board::vert_distance("a8", $csq));
     $dist = $hdist > $vdist ? $vdist : $hdist;
     $sq = Board::add_horz_distance($csq, -$dist);
     $sq = Board::add_vert_distance($sq, $dist);
     $squares = array_merge($squares, Board::squares_in_line($csq, $sq));
     $hdist = abs(Board::horz_distance("h8", $csq));
     $vdist = abs(Board::vert_distance("h8", $csq));
     $dist = $hdist > $vdist ? $vdist : $hdist;
     $sq = Board::add_horz_distance($csq, $dist);
     $sq = Board::add_vert_distance($sq, $dist);
     $squares = array_merge($squares, Board::squares_in_line($csq, $sq));
     #Removes current position square
     $squares = preg_grep("/^{$csq}\$/", $squares, PREG_GREP_INVERT);
     return $squares;
 }
Example #2
0
 function reachable_squares()
 {
     #Array of square where the piece can move to
     $squares = array();
     $csq = $this->get_current_square();
     $x = Board::horz_distance("a4", $csq);
     $y = Board::vert_distance("d1", $csq);
     $row_start = 'a' . ($y + 1);
     $row_end = 'h' . ($y + 1);
     $col_start = chr(ord('a') + $x) . '1';
     $col_end = chr(ord('a') + $x) . '8';
     $row = Board::squares_in_line($row_start, $row_end);
     $col = Board::squares_in_line($col_start, $col_end);
     $squares = array_merge($squares, $row, $col);
     #Removes current position square
     $squares = preg_grep("/^{$csq}\$/", $squares, PREG_GREP_INVERT);
     return $squares;
 }
Example #3
0
 /**
  * Takes two optional parameters containing optional names for the players. 
  * If none are provided, the player names 'white' and 'black' are used. 
  * Creates a new Board and places 16 Pieces per player and 
  * initializes an empty MoveList.
  * @param string $p1 Player1's name
  * @param string $p2 Player2's name
  * @return Game 
  */
 function __construct($p1 = '', $p2 = '')
 {
     #player names
     $player1 = $p1 ? $p1 : 'white';
     $player2 = $p2 ? $p2 : 'black';
     #create the board content
     $this->board = new Board();
     $this->pieces = array($player1 => array(), $player2 => array());
     $this->captures = array($player1 => array(), $player2 => array());
     $this->player_has_moves = array($player1 => array(1 => 1), $player2 => array(1 => 1));
     $this->movelist = new MoveList($player1, $player2);
     $this->players = array($player1, $player2);
     #Add Rooks, Knights, Bishops and Queens to the board
     $this->add_pieces('Rook', array('a1', 'h1'), $player1);
     $this->add_pieces('Rook', array('a8', 'h8'), $player2);
     $this->add_pieces('Knight', array('b1', 'g1'), $player1);
     $this->add_pieces('Knight', array('b8', 'g8'), $player2);
     $this->add_pieces('Bishop', array('c1', 'f1'), $player1);
     $this->add_pieces('Bishop', array('c8', 'f8'), $player2);
     $this->add_pieces('Queen', array('d1'), $player1);
     $this->add_pieces('Queen', array('d8'), $player2);
     #add kings to the board
     $hash = $this->add_pieces('King', array('e1'), $player1);
     $this->kings[] = $this->pieces[$player1][$hash];
     $hash = $this->add_pieces('King', array('e8'), $player2);
     $this->kings[] = $this->pieces[$player2][$hash];
     #add pawns to the board
     $pawn_row = Board::squares_in_line("a2", "h2");
     $this->add_pieces('Pawn', $pawn_row, $player1);
     $pawn_row = Board::squares_in_line("a7", "h7");
     $this->add_pieces('Pawn', $pawn_row, $player2);
     return $this;
 }