Ejemplo n.º 1
0
 public function castle(King $king, Rook $rook, $kingX, $rookX)
 {
     unset($this->pieces[$king->getSquareKey()]);
     unset($this->pieces[$rook->getSquareKey()]);
     $king->setX($kingX);
     $rook->setX($rookX);
     $this->pieces[$king->getSquareKey()] = $king;
     $this->pieces[$rook->getSquareKey()] = $rook;
 }
Ejemplo n.º 2
0
 protected function isCastleKingSide(King $king, Square $to)
 {
     if ($to->getPiece()) {
         return $to->getX() > $king->getX();
     } else {
         return 7 === $to->getX();
     }
 }
Ejemplo n.º 3
0
 /**
  * Add castling moves if available
  *
  * @return array the squares where the king can go
  **/
 protected function addCastlingSquares(King $king, array $squares)
 {
     $player = $king->getPlayer();
     $rooks = PieceFilter::filterNotMoved(PieceFilter::filterClass(PieceFilter::filterAlive($player->getPieces()), 'Rook'));
     if (empty($rooks)) {
         return $squares;
     }
     $opponentControlledKeys = $this->getPlayerControlledKeys($player->getOpponent(), true);
     foreach ($rooks as $rook) {
         $kingX = $king->getX();
         $kingY = $king->getY();
         $rookX = $rook->getX();
         $dx = $kingX > $rookX ? -1 : 1;
         $newKingX = 1 === $dx ? 7 : 3;
         $newRookX = 1 === $dx ? 6 : 4;
         $possible = true;
         // Unattacked
         $rangeMin = min($kingX, $newKingX);
         $rangeMax = min(8, max($kingX, $newKingX) + 1);
         for ($_x = $rangeMin; $_x !== $rangeMax; $_x++) {
             if (in_array(Board::posToKey($_x, $kingY), $opponentControlledKeys)) {
                 $possible = false;
                 break;
             }
         }
         // Unimpeded
         $rangeMin = min($kingX, $rookX, $newKingX, $newRookX);
         $rangeMax = min(8, max($kingX, $rookX, $newKingX, $newRookX) + 1);
         for ($_x = $rangeMin; $_x !== $rangeMax; $_x++) {
             if ($piece = $this->board->getPieceByKey(Board::posToKey($_x, $kingY))) {
                 if ($piece !== $king && $piece !== $rook) {
                     $possible = false;
                     break;
                 }
             }
         }
         if ($possible) {
             // If King moves one square or less (Chess variant)
             if (1 >= abs($kingX - $newKingX)) {
                 $newKingSquare = $rook->getSquare();
             } else {
                 $newKingSquare = $this->board->getSquareByPos($newKingX, $kingY);
             }
             $squares[] = $newKingSquare;
         }
     }
     return $squares;
 }