Ejemplo n.º 1
0
                    if (@$break_loop) {
                        break;
                    }
                }
            }
            //hit points>0
        }
        //end foreach opponent
    }
    //   $character->update_stamina();
    if ($character->stamina_points < 0.25 * $character->stamina_points) {
        $refsidebar = true;
    }
    // DRINK POTIONS
    if ($comb_act == 'drink_potion') {
        $_SESSION['heal_points'] = $character->drink_potion2($invid);
        $_SESSION['no_heal'] = 0;
        $refsidebar = true;
        // still in combat?
        if ($_SESSION['endcombat'] == false) {
            // "yes" means you drink and OPP attacks
            jsChangeLocation("combat.php?comb_act=npc_attack&healed");
        } else {
            // "no" means you drink, no OPP attack
            jsChangeLocation("combat.php?healed");
        }
    }
    if (@$refsidebar) {
        refsidebar();
    }
}