Beispiel #1
0
 function it_handles_empty_response_data(\Socket\Raw\Socket $socket, \gries\Rcon\Message $message)
 {
     $message->convertToRconData(2)->willReturn('abc1234');
     $lengthData = '';
     // call to find out the packet length
     $socket->read(4)->shouldBeCalled()->willReturn($lengthData);
     $this->sendMessage($message);
 }
Beispiel #2
0
 function it_sends_a_packet(Socket $client, Packet $packet)
 {
     $rawPacket = pack('VV', 1, Packet::SERVERDATA_EXECCOMMAND) . '/command' . pack('HH', 0x0, 0x0);
     $packet->convertToRcon()->willReturn($rawPacket);
     $rawPacket = pack('V', mb_strlen($rawPacket)) . $rawPacket;
     $client->write($rawPacket)->shouldBeCalled();
     $rawPacket = pack('VV', 1, Packet::SERVERDATA_RESPONSE_VALUE) . 'Command result' . pack('HH', 0x0, 0x0);
     $packetSize = pack('V', mb_strlen($rawPacket));
     $client->read(4)->willReturn($packetSize);
     $client->read(mb_strlen($rawPacket))->willReturn($rawPacket);
     $response = $this->sendPacket($packet);
     $response->shouldHaveType('Minecraft\\Rcon\\Packet');
     $response->getId()->shouldReturn(1);
     $response->getType()->shouldReturn(Packet::SERVERDATA_RESPONSE_VALUE);
     $response->getBody()->shouldReturn('Command result');
 }
Beispiel #3
0
 public function __destruct()
 {
     if (!$this->socket) {
         return;
     }
     $this->socket->close();
 }
Beispiel #4
0
 /**
  * Sends a packet through the connection
  *
  * @param Packet $packet
  *
  * @return Packet
  */
 public function sendPacket(Packet $packet)
 {
     // Create a raw packet
     $rawPacket = $packet->convertToRcon();
     // Attach size
     $rawPacket = pack('V', mb_strlen($rawPacket)) . $rawPacket;
     // Write to the socket
     $this->socket->write($rawPacket);
     // Read the packet size
     $packetSize = $this->socket->read(4);
     $packetSize = unpack('V', $packetSize);
     $packetSize = reset($packetSize);
     // TODO: multi-packet responses
     // Read the packet
     $rawPacket = $this->socket->read($packetSize);
     // Parse and return the packet
     return Packet::createFromRcon($rawPacket);
 }
 /**
  * @param string $character
  * @param Socket $socket
  *
  * @return bool
  * @throws TelnetExceptionInterface
  */
 public function interpret($character, Socket $socket)
 {
     if ($character != $this->IAC) {
         return false;
     }
     try {
         $command = $socket->read(1);
         $option = $socket->read(1);
         if (in_array($command, [$this->DO, $this->DONT])) {
             $socket->write($this->IAC . $this->WONT . $option);
             return true;
         }
         if (in_array($command, [$this->WILL, $this->WONT])) {
             $socket->write($this->IAC . $this->DONT . $option);
             return true;
         }
     } catch (Exception $e) {
         throw new TelnetException('failed negotiating IAC', 0, $e);
     }
     throw new UndefinedCommandException($command);
 }
Beispiel #6
0
 /**
  * This handles a fragmented response.
  * (https://developer.valvesoftware.com/wiki/Source_RCON_Protocol#Multiple-packet_Responses)
  *
  * We basically send a RESPONSE_VALUE Message to the server to force the response of the rest of the package,
  * until we receive another package or an empty response.
  *
  * All the received data is then appended to the current ResponseMessage.
  *
  * @param $responseMessage
  * @throws Exception\InvalidPacketException
  */
 protected function handleFragmentedResponse(Message $responseMessage)
 {
     do {
         usleep(20000);
         // some servers stop responding if we send to many packages so we wait 20ms
         $this->client->write(Message::TYPE_RESPONSE_VALUE);
         $responseData = $this->client->read(4096);
         if (empty($responseData)) {
             break;
         }
         $fragmentedMessage = new Message();
         $fragmentedMessage->initializeFromRconData($responseData, true);
         $responseMessage->append($fragmentedMessage);
         if ($fragmentedMessage->getType() !== Message::TYPE_RESPONSE_VALUE) {
             break;
         }
     } while (true);
 }
Beispiel #7
0
 /**
  * @param string $buffer
  * @return int
  * @throws Exception
  */
 public function write($buffer)
 {
     $totalSent = 0;
     $length = strlen($buffer);
     while (true) {
         $sent = parent::write($buffer);
         $totalSent += $sent;
         // Check if the entire message has been sent
         if ($sent >= $length) {
             break;
         }
         // If not sent the entire message.
         // Get the part of the message that has not yet been sent as message
         $buffer = substr($buffer, $sent);
         // Get the length of the not sent part
         $length -= $sent;
     }
     return $totalSent;
 }
 /**
  * @depends testServerNonBlocking
  */
 public function testServerNonBlockingAcceptClient(Socket $server)
 {
     // create local client connected to the given server
     $client = $this->factory->createClient($server->getSockName());
     // client connected, so we can not accept() this socket
     $peer = $server->accept();
     // peer should be writable right away
     $this->assertTrue($peer->selectWrite(0.1));
     $peer->write('test');
     // expect to receive the message in one chunk
     $this->assertEquals('test', $client->read(100));
     // disconnect local client
     $client->close();
     // disconnection should be detected withing 1s max
     $this->assertTrue($peer->selectRead(1.0));
     $peer->close();
 }
Beispiel #9
0
 /**
  * A wrapper to cleanly read a response from clamd
  *
  * @return string
  */
 private function _receiveResponse()
 {
     $result = $this->socket->read(4096);
     $this->socket->close();
     return trim($result);
 }
Beispiel #10
0
 public function testScanStream()
 {
     $this->socket->expects($this->any())->method('read')->will($this->returnValue('stream: Eicar-Test-Signature FOUND'));
     $result = $this->quahog->scanStream('stream');
     $this->assertSame(array('filename' => 'stream', 'reason' => 'Eicar-Test-Signature', 'status' => 'FOUND'), $result);
 }
Beispiel #11
0
 public function shutdown()
 {
     $this->loop->removeReadStream($this->socket->getResource());
     $this->socket->shutdown();
     $this->socket->close();
 }
Beispiel #12
0
 public function getRemoteAddress()
 {
     $name = $this->socket->getPeerName();
     return trim(substr($name, 0, strrpos($name, ':')), '[]');
 }
Beispiel #13
0
 /**
  *
  * @param Socket $socket
  * @depends testCreateListenRandom
  * @expectedException Exception
  */
 public function testCreateListenInUseFails(Socket $socket)
 {
     $address = $socket->getSockName();
     $port = substr($address, strrpos($address, ':') + 1);
     $this->factory->createListen($port);
 }
Beispiel #14
0
 /**
  * Receive response
  *
  * @param Socket $socket
  * @param callable $onSuccess
  * @param callable $onFailure
  *
  * @return boolean
  */
 protected function receiveResponse(Socket $socket, $onSuccess, $onFailure)
 {
     try {
         $message = $socket->recvFrom(1024, MSG_WAITALL, $remote);
     } catch (SocketException $exception) {
         return $onFailure($socket, $exception);
     }
     return $onSuccess($socket, $message, $remote);
 }