Beispiel #1
0
 public function crateKeys(PlayerInteractEvent $event)
 {
     $player = $event->getPlayer();
     $block = $event->getBlock();
     if ($block->getId() == $this->getConfig()->get("Crate") && !$event->isCancelled()) {
         if ($player->getInventory()->getItemInHand()->getId() == $this->getConfig()->get("CrateKey-Item")) {
             $prizes = array(Item::get(rand($this->getConfig()->get("ID-1"), $this->getConfig()->get("ID-2")), 0, $this->getConfig()->get("number-of-items")));
             foreach ($prizes as $prize) {
                 $player->getInventory()->addItem($prize);
             }
             $player->sendMessage($this->getConfig()->get("completed"));
             $player->getInventory()->removeItem(item::get($this->getConfig()->get("CrateKey-Item"), 0, 1));
             $event->setCancelled(true);
         } else {
             $player->sendMessage($this->getConfig()->get("failed"));
             $event->setCancelled(true);
         }
     } elseif (!$event->isCancelled()) {
         $event->setCancelled(false);
     }
 }
 function get($var)
 {
     if (in_array($var, $this->gettable_members)) {
         return $this->{$var};
     } else {
         return parent::get($var);
     }
 }