public function terrainInit($terrainDoc) { parent::terrainInit($terrainDoc); $specialHexes = $this->mapData->specialHexes; foreach ($specialHexes as $hexId => $forceId) { if ($forceId == ANGLO_FORCE) { $this->angloSpecialHexes[] = $hexId; } else { $this->frenchSpecialHexes[] = $hexId; } } }
function terrainInit($terrainDoc) { parent::terrainInit($terrainDoc); }
public function terrainInit($terrainDoc) { parent::terrainInit($terrainDoc); $this->prussianSpecialHexes = $this->specialHexA; $this->austrianSpecialHexes = $this->specialHexB; }
public function terrainInit($terrainDoc) { parent::terrainInit($terrainDoc); $this->cities = $this->specialHexA; $this->loc = $this->specialHexB; }
public function terrainInit($terrainDoc) { parent::terrainInit($terrainDoc); $this->malplaquet = $this->specialHexA; $this->otherCities = $this->specialHexB; }