示例#1
0
 /**
  * @return array
  */
 public function hands()
 {
     return [[new Hand(...StaticFixtures::one_pair()), new Hand(...StaticFixtures::three_of_a_kind_matching_pair()), new Score(new Hand(...StaticFixtures::one_pair()), (2 + 2) * OnePair::MULTIPLIER)], [new Hand(...StaticFixtures::three_of_a_kind()), new Hand(...StaticFixtures::three_of_a_kind_matching_pair()), new Score(new Hand(...StaticFixtures::three_of_a_kind()), (2 + 2) * OnePair::MULTIPLIER)], [new Hand(...StaticFixtures::getFlush()), null, null]];
 }
示例#2
0
 /**
  * @return array
  */
 public function hands()
 {
     return [[new Card(2, Suit::spades()), new Hand(...StaticFixtures::one_pair()), new Hand(...StaticFixtures::two_pairs_first_pair())], [new Card(2, Suit::spades()), new Hand(...StaticFixtures::three_of_a_kind()), new Hand(...StaticFixtures::three_of_a_kind_actual_three())], [new Card(9, Suit::spades()), new Hand(...StaticFixtures::three_of_a_kind()), null]];
 }
示例#3
0
 /**
  * @return array
  */
 public function hands()
 {
     return [[new Hand(...StaticFixtures::one_pair()), new Score(new Hand(...StaticFixtures::one_pair()), 6 * HighCard::MULTIPLIER)], [new Hand(...StaticFixtures::three_of_a_kind()), new Score(new Hand(...StaticFixtures::three_of_a_kind()), 10 * HighCard::MULTIPLIER)]];
 }
示例#4
0
 /**
  * @return array
  */
 public function hands()
 {
     return [[new Hand(...StaticFixtures::one_pair()), 2, new Hand(...StaticFixtures::three_of_a_kind_matching_pair()), new Hand(...StaticFixtures::three_of_a_kind_matching_pair())], [new Hand(...StaticFixtures::three_of_a_kind()), 2, new Hand(...StaticFixtures::three_of_a_kind_matching_pair()), new Hand(...StaticFixtures::three_of_a_kind_matching_pair())], [new Hand(...StaticFixtures::three_of_a_kind()), 2, null, null]];
 }
示例#5
0
 /**
  * @return array
  */
 public function hands()
 {
     return [[new Hand(...StaticFixtures::three_of_a_kind()), new Hand(...StaticFixtures::three_of_a_kind_actual_three()), new Score(new Hand(...StaticFixtures::three_of_a_kind()), (2 + 2 + 2) * ThreeOfAKind::MULTIPLIER)], [new Hand(...StaticFixtures::one_pair()), null, null]];
 }