/** * Retrieve multiple objects by pkey. * * @param array $pks List of primary keys * @param PropelPDO $con the connection to use * @return GW2Session[] * @throws PropelException Any exceptions caught during processing will be * rethrown wrapped into a PropelException. */ public static function retrieveByPKs($pks, PropelPDO $con = null) { if ($con === null) { $con = Propel::getConnection(GW2SessionPeer::DATABASE_NAME, Propel::CONNECTION_READ); } $objs = null; if (empty($pks)) { $objs = array(); } else { $criteria = new Criteria(GW2SessionPeer::DATABASE_NAME); $criteria->add(GW2SessionPeer::SESSION_KEY, $pks, Criteria::IN); $objs = GW2SessionPeer::doSelect($criteria, $con); } return $objs; }
/** * Find object by primary key using raw SQL to go fast. * Bypass doSelect() and the object formatter by using generated code. * * @param mixed $key Primary key to use for the query * @param PropelPDO $con A connection object * * @return GW2Session A model object, or null if the key is not found * @throws PropelException */ protected function findPkSimple($key, $con) { $sql = 'SELECT `SESSION_KEY`, `GAME_SESSION`, `CREATED`, `SOURCE` FROM `gw2session` WHERE `SESSION_KEY` = :p0'; try { $stmt = $con->prepare($sql); $stmt->bindValue(':p0', $key, PDO::PARAM_STR); $stmt->execute(); } catch (Exception $e) { Propel::log($e->getMessage(), Propel::LOG_ERR); throw new PropelException(sprintf('Unable to execute SELECT statement [%s]', $sql), $e); } $obj = null; if ($row = $stmt->fetch(PDO::FETCH_NUM)) { $obj = new GW2Session(); $obj->hydrate($row); GW2SessionPeer::addInstanceToPool($obj, (string) $key); } $stmt->closeCursor(); return $obj; }
/** * Populates the object using an array. * * This is particularly useful when populating an object from one of the * request arrays (e.g. $_POST). This method goes through the column * names, checking to see whether a matching key exists in populated * array. If so the setByName() method is called for that column. * * You can specify the key type of the array by additionally passing one * of the class type constants BasePeer::TYPE_PHPNAME, BasePeer::TYPE_STUDLYPHPNAME, * BasePeer::TYPE_COLNAME, BasePeer::TYPE_FIELDNAME, BasePeer::TYPE_NUM. * The default key type is the column's BasePeer::TYPE_PHPNAME * * @param array $arr An array to populate the object from. * @param string $keyType The type of keys the array uses. * @return void */ public function fromArray($arr, $keyType = BasePeer::TYPE_PHPNAME) { $keys = GW2SessionPeer::getFieldNames($keyType); if (array_key_exists($keys[0], $arr)) { $this->setSessionKey($arr[$keys[0]]); } if (array_key_exists($keys[1], $arr)) { $this->setGameSession($arr[$keys[1]]); } if (array_key_exists($keys[2], $arr)) { $this->setCreated($arr[$keys[2]]); } if (array_key_exists($keys[3], $arr)) { $this->setSource($arr[$keys[3]]); } }