/** * @param ReplayInterface $replay */ public function updateMetas(ReplayInterface $replay) { // Download end game metas $endMetas = $this->client->getMetas($replay->getRegion(), $replay->getGameId()); $endMetas = json_decode($endMetas, true); // Update metas $metas = $replay->getMetas(); $metas['lastChunkId'] = $replay->getLastChunkId(); $metas['endGameChunkId'] = $replay->getLastChunkId(); $metas['lastKeyFrameId'] = $replay->getLastKeyframeId(); $metas['endGameKeyFrameId'] = $replay->getLastKeyframeId(); $metas['firstChunkId'] = $this->findFirstChunkId($metas); $metas['gameEnded'] = true; $metas['gameLength'] = $endMetas['gameLength']; // Update replay object $replay->setDuration(round($endMetas['gameLength'] / 1000)); $replay->setMetas($metas); // Save metas $this->saveMetas($replay); }