/**
  * Handles the message.
  *
  * @param Message $message 
  * @param array $params
  * @param Discord $discord 
  * @param Config $config 
  * @return void 
  */
 public static function handleMessage($message, $params, $discord, $config)
 {
     $id = isset($params[1]) ? $params[1] : $message->author->id;
     if (preg_match('/<@(.+)>/', $id, $matches)) {
         $id = $matches[1];
     }
     $user = new User((array) Guzzle::get("users/{$id}"), true);
     $str = "**{$user->username}:**\r\n";
     $str .= "**ID:** {$user->id}\r\n";
     $str .= "**Avatar URL:** {$user->avatar}\r\n";
     $str .= "**Discriminator:** {$user->discriminator}\r\n";
     $str .= "**Mention:** `{$user}`\r\n";
     $guildcount = 0;
     $servers = '';
     foreach ($discord->guilds as $guild) {
         foreach ($guild->members as $member) {
             if ($member->id == $user->id) {
                 $guildcount++;
                 $servers .= $guild->name . ", ";
             }
         }
     }
     $servers = rtrim($servers, ', ');
     $str .= "**Shared Servers:** {$guildcount} _({$servers})_\r\n";
     $level = isset($config['perms']['perms'][$user->id]) ? $config['perms']['perms'][$user->id] : $config['perms']['default'];
     $level = $config['perms']['levels'][$level];
     $str .= "**User Level:** {$level}\r\n";
     $message->channel->sendMessage($str);
 }
示例#2
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 /**
  * Broadcasts that you are typing to the channel. Lasts for 5 seconds.
  *
  * @return boolean 
  */
 public function broadcastTyping()
 {
     if ($this->type != self::TYPE_TEXT) {
         return false;
     }
     Guzzle::post("channels/{$this->id}/typing");
     return true;
 }
示例#3
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 /**
  * Accepts a Discord channel invite.
  *
  * @param $code
  *
  * @return Invite
  * @throws InviteInvalidException
  */
 public function acceptInvite($code)
 {
     try {
         $request = Guzzle::post("invite/{$code}");
     } catch (\Exception $e) {
         throw new InviteInvalidException('The invite is invalid or has expired.');
     }
     return new Invite(['code' => $request->code, 'guild' => $request->guild, 'xkcdpass' => $request->xkcdpass, 'channel' => $request->channel], true);
 }
示例#4
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 public function __construct(LoopInterface $loop, Resolver $resolver = null)
 {
     $this->defaultHeaders['User-Agent'] = Guzzle::getUserAgent();
     if (null === $resolver) {
         $factory = new DnsFactory();
         $resolver = $factory->create('8.8.8.8', $loop);
     }
     $this->_loop = $loop;
     $this->_connector = new Connector($loop, $resolver);
     $this->_secureConnector = new SecureConnector($this->_connector, $loop);
 }
示例#5
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 /**
  * Broadcasts that you are typing to the channel. Lasts for 5 seconds.
  *
  * @return boolean 
  */
 public function broadcastTyping()
 {
     if (isset($this->attributes_cache['channel_id'])) {
         $channel_id = $this->attributes_cache['channel_id'];
     } else {
         $channel = Guzzle::post('users/@me/channels', ['recipient_id' => $this->id]);
         $channel_id = $channel->id;
         $this->attributes_cache['channel_id'] = $channel->id;
     }
     Guzzle::post("channels/{$channel_id}/typing");
     return true;
 }
示例#6
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 /**
  * Returns an array of Guilds.
  *
  * @return array 
  */
 public function getGuildsAttribute()
 {
     if (isset($this->attributes_cache['guilds'])) {
         return $this->attributes_cache['guilds'];
     }
     $guilds = [];
     $request = Guzzle::get("users/@me/guilds");
     foreach ($request as $index => $guild) {
         $guilds[$guild->id] = new Guild(['id' => $guild->id, 'name' => $guild->name, 'icon' => $guild->icon, 'region' => $guild->region, 'owner_id' => $guild->owner_id, 'roles' => $guild->roles, 'joined_at' => $guild->joined_at, 'afk_channel_id' => $guild->afk_channel_id, 'afk_timeout' => $guild->afk_timeout, 'embed_enabled' => $guild->embed_enabled, 'embed_channel_id' => $guild->embed_channel_id], true);
     }
     $this->attributes_cache['guilds'] = $guilds;
     return $guilds;
 }
示例#7
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 /**
  * Returns the roles attribute.
  *
  * @return array 
  */
 public function getRolesAttribute()
 {
     if (isset($this->attributes_cache['roles'])) {
         return $this->attributes_cache['roles'];
     }
     $roles = [];
     $request = Guzzle::get($this->replaceWithVariables('guilds/:guild_id/roles'));
     foreach ($request as $key => $role) {
         if (in_array($role->id, $this->attributes['roles'])) {
             $roles[] = new Role(['id' => $role->id, 'name' => $role->name, 'color' => $role->color, 'managed' => $role->managed, 'hoist' => $role->hoist, 'position' => $role->position, 'permissions' => new Permission(['perms' => $role->permissions]), 'guild_id' => $this->guild_id], true);
         }
     }
     $this->attributes_cache['roles'] = $roles;
     return $roles;
 }
示例#8
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 /**
  * Handles the message.
  *
  * @param Message $message 
  * @param array $params
  * @param Discord $discord 
  * @param Config $config 
  * @return void 
  */
 public static function handleMessage($message, $params, $discord, $config)
 {
     $id = isset($params[0]) ? $params[0] : $message->author->id;
     if (preg_match('/<@(.+)>/', $id, $matches)) {
         $id = $matches[1];
     }
     $user = new User((array) Guzzle::get("users/{$id}"), true);
     $str = "**Information for {$user->username}#{$user->discriminator}:**\r\n";
     $str .= "**ID:** {$user->id}\r\n";
     $str .= "**Avatar URL:** {$user->avatar}\r\n";
     $str .= "**Discriminator:** {$user->discriminator}\r\n";
     $str .= "**Mention:** `{$user}`\r\n";
     $guildcount = 0;
     $servers = '';
     foreach ($discord->guilds as $guild) {
         foreach ($guild->members as $member) {
             if ($member->id == $user->id) {
                 $guildcount++;
                 $servers .= $guild->name . ", ";
             }
         }
     }
     $servers = rtrim($servers, ', ');
     $str .= "**Shared Servers:** {$guildcount} _({$servers})_\r\n";
     $level = isset($config['perms']['perms'][$user->id]) ? $config['perms']['perms'][$user->id] : $config['perms']['default'];
     $level = $config['perms']['levels'][$level];
     $str .= "**User Level:** {$level}\r\n\r\n";
     $roles = '';
     try {
         foreach ($message->full_channel->guild->members->get('id', $id)->roles as $role) {
             $roles .= str_replace('@everyone', '@ everyone', $role->name) . ', ';
         }
     } catch (\Exception $e) {
         $roles = 'Could not get roles.';
     }
     $roles = rtrim($roles, ', ');
     $str .= "**User Roles:** _{$roles}_\r\n";
     $joinedDiscord = Discord::getTimestamp($message->author->id);
     $str .= "**Joined Discord:** {$joinedDiscord}\r\n";
     $joinedGuild = $message->full_channel->guild->members->get('id', $id)->joined_at;
     $str .= "**Joined Guild:** {$joinedGuild}\r\n";
     $message->channel->sendMessage($str);
 }
示例#9
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 /**
  * Deletes the part on the Discord servers.
  *
  * @return boolean 
  */
 public function delete()
 {
     if (!$this->deletable) {
         return false;
     }
     try {
         $request = Guzzle::delete($this->replaceWithVariables($this->uris['delete']));
         $this->created = false;
         $this->deleted = true;
     } catch (\Exception $e) {
         throw new PartRequestFailedException($e->getMessage());
     }
     return true;
 }
示例#10
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 /**
  * Returns the guilds bans.
  *
  * @return Collection 
  */
 public function getBansAttribute()
 {
     if (isset($this->attributes_cache['bans'])) {
         return $this->attributes_cache['bans'];
     }
     $bans = [];
     try {
         $request = Guzzle::get($this->replaceWithVariables('guilds/:id/bans'));
     } catch (DiscordRequestFailedException $e) {
         return false;
     }
     foreach ($request as $index => $ban) {
         $bans[$index] = new Ban(['user' => $ban->user, 'guild' => $this], true);
     }
     $bans = new Collection($bans);
     $this->attributes_cache['bans'] = $bans;
     return $bans;
 }
示例#11
0
    }
});
// Handle close event (Not exactly gracefully, but consider it handled...
/** @var \Discord\WebSockets\WebSocket $websocket */
/** @var \Sluggard\SluggardApp $app */
$websocket->on("close", function ($websocket, $reason, $discord) use($app) {
    $app->log->err("Connection was closed: " . $reason);
    die;
});
// Handle close event (Not exactly gracefully, but consider it handled...
/** @var \Discord\WebSockets\WebSocket $websocket */
/** @var \Sluggard\SluggardApp $app */
$websocket->on("error", function ($error, $websocket) use($app) {
    $app->log->err("Error: {$error}");
});
// Handle reconnect event
/** @var \Sluggard\SluggardApp $app */
$websocket->on("reconnect", function () use($app) {
    $app->log->info("Reconnecting to Discord");
});
// Handle reconnected event
/** @var \Sluggard\SluggardApp $app */
$websocket->on("reconnected", function () use($app) {
    $app->log->info("Reconnected to Discord");
});
// Setup the cache (Only works aslong as the bot is running)
\Discord\Cache\Cache::setCache(new \Discord\Cache\Drivers\ArrayCacheDriver());
// Add some config options to Guzzle..
\Discord\Helpers\Guzzle::addGuzzleOptions(array("http_errors" => false, "allow_redirects" => true));
// Start the bot
$websocket->run();
示例#12
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 /**
  * Gets the WebSocket gateway.
  *
  * @return string
  */
 public function getGateway()
 {
     return Guzzle::get('gateway')->url;
 }
示例#13
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 /**
  * Returns the guilds bans.
  *
  * @return array 
  */
 public function getBansAttribute()
 {
     if (isset($this->attributes_cache['bans'])) {
         return $this->attributes_cache['bans'];
     }
     $bans = [];
     $request = Guzzle::get($this->replaceWithVariables('guilds/:id/bans'));
     foreach ($request as $index => $ban) {
         $bans[$index] = new Ban(['user' => $ban->user, 'guild' => $this], true);
     }
     $this->attributes_cache['bans'] = $bans;
     return $bans;
 }