public function onActivate(Item $item, Player $player = null) { $tile = $this->getLevel()->getTile($this); if ($tile instanceof FlowerPotTile) { if ($tile->getFlowerPotItem() === Item::AIR) { switch ($item->getId()) { case Item::TALL_GRASS: if ($item->getDamage() === 1) { break; } case Item::SAPLING: case Item::DEAD_BUSH: case Item::DANDELION: case Item::RED_FLOWER: case Item::BROWN_MUSHROOM: case Item::RED_MUSHROOM: case Item::CACTUS: $tile->setFlowerPotData($item->getId(), $item->getDamage()); $this->setDamage($item->getDamage()); if ($player->isSurvival()) { $item->count--; } return true; break; } } } return false; }
public function onActivate(Item $item, Player $player = null) { if ($item->getId() === Item::DYE and $item->getDamage() === 0xf) { //Bonemeal if ($this->getSide(0)->getId() !== self::SUGARCANE_BLOCK) { for ($y = 1; $y < 3; ++$y) { $b = $this->getLevel()->getBlock(new Vector3($this->x, $this->y + $y, $this->z)); if ($b->getId() === self::AIR) { Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($b, new Sugarcane())); if (!$ev->isCancelled()) { $this->getLevel()->setBlock($b, $ev->getNewState(), true); } break; } } $this->meta = 0; $this->getLevel()->setBlock($this, $this, true); } if (($player->gamemode & 0x1) === 0) { $item->count--; } return true; } return false; }
public function onActivate(Item $item, Player $player = null) { if ($item->getId() === Item::DYE and $item->getDamage() === 0xf and $this->getDamage() === 1 || $this->getDamage() === 2) { $this->getLevel()->setBlock($this->getSide(1), new DoublePlant($this->getDamage() + 1 ^ 0x8)); $this->getLevel()->setBlock($this, new DoublePlant($this->getDamage() + 1)); return true; } else { return false; } }
/** * @param Item $item * @param int $slot * @return Compound */ public static function putItemHelper(Item $item, $slot = null) { $tag = new Compound(null, ["id" => new Short("id", $item->getId()), "Count" => new Byte("Count", $item->getCount()), "Damage" => new Short("Damage", $item->getDamage())]); if ($slot !== null) { $tag->Slot = new Byte("Slot", (int) $slot); } if ($item->hasCompoundTag()) { $tag->tag = clone $item->getNamedTag(); $tag->tag->setName("tag"); } return $tag; }
public function onActivate(Item $item, Player $player = null) { if ($item->getId() === Item::DYE and $item->getDamage() === 0xf) { //Bonemeal //TODO: change log type Tree::growTree($this->getLevel(), $this->x, $this->y, $this->z, new Random(mt_rand()), $this->meta & 0x7); if (($player->gamemode & 0x1) === 0) { $item->count--; } return true; } return false; }
public function onActivate(Item $item, Player $player = null) { if ($item->getId() === Item::DYE and $item->getDamage() === 0xf) { $item->count--; TallGrassObject::growGrass($this->getLevel(), $this, new Random(mt_rand()), 8, 2); return true; } elseif ($item->isHoe()) { $item->useOn($this); $this->getLevel()->setBlock($this, new Farmland()); return true; } elseif ($item->isShovel() and $this->getSide(1)->getId() === Block::AIR) { $item->useOn($this); $this->getLevel()->setBlock($this, new GrassPath()); return true; } return false; }
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null) { $down = $this->getSide(0); if ($face !== 0 && $fy > 0.5 && $target->getId() !== self::SKULL_BLOCK && !$down instanceof SkullBlock) { $this->getLevel()->setBlock($block, Block::get(Block::SKULL_BLOCK, 0), true, true); if ($face === 1) { $rot = new Byte("Rot", floor($player->yaw * 16 / 360 + 0.5) & 0xf); } else { $rot = new Byte("Rot", 0); } $nbt = new Compound("", [new String("id", Tile::SKULL), new Int("x", $block->x), new Int("y", $block->y), new Int("z", $block->z), new Byte("SkullType", $item->getDamage()), $rot]); $chunk = $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4); $pot = Tile::createTile("Skull", $chunk, $nbt); $this->getLevel()->setBlock($block, Block::get(Block::SKULL_BLOCK, $face), true, true); return true; } return false; }
public function onActivate(Item $item, Player $player = null) { if ($item->getId() === Item::DYE and $item->getDamage() === 0xf) { //Bonemeal $block = clone $this; $block->meta += mt_rand(2, 5); if ($block->meta > 7) { $block->meta = 7; } Server::getInstance()->getPluginManager()->callEvent($ev = new BlockGrowEvent($this, $block)); if (!$ev->isCancelled()) { $this->getLevel()->setBlock($this, $ev->getNewState(), true, true); } $item->count--; return true; } return false; }
public function first(Item $item) { $count = max(1, $item->getCount()); $checkDamage = $item->getDamage() === null ? false : true; $checkTags = $item->getCompoundTag() === null ? false : true; foreach ($this->getContents() as $index => $i) { if ($item->equals($i, $checkDamage, $checkTags) and $i->getCount() >= $count) { return $index; } } return -1; }
public final function equals(Item $item, $checkDamage = true, $checkCompound = true) { return $this->id === $item->getId() and ($checkDamage === false or $this->getDamage() === $item->getDamage()) and ($checkCompound === false or $this->getCompoundTag() === $item->getCompoundTag()); }
/** * @param Item $input * * @return BrewingRecipe */ public function matchBrewingRecipe(Item $input) { if (isset($this->BrewingRecipes[$input->getId() . ":" . $input->getDamage()])) { return $this->BrewingRecipes[$input->getId() . ":" . $input->getDamage()]; } elseif (isset($this->BrewingRecipes[$input->getId() . ":?"])) { return $this->BrewingRecipes[$input->getId() . ":?"]; } return null; }
public function __construct(Vector3 $pos, Item $item) { parent::__construct($pos, Particle::TYPE_ITEM_BREAK, $item->getId() << 16 | $item->getDamage()); }
public function putSlot(Item $item) { if ($item->getId() === 0) { $this->putShort(0); return; } $this->putShort($item->getId()); $this->putByte($item->getCount()); $this->putShort($item->getDamage() === null ? -1 : $item->getDamage()); $nbt = $item->getCompoundTag(); $this->putShort(strlen($nbt)); $this->put($nbt); }