/** * Returns the number of related Game objects. * * @param Criteria $criteria * @param boolean $distinct * @param ConnectionInterface $con * @return int Count of related Game objects. * @throws PropelException */ public function countGamesRelatedByDeveloperId(Criteria $criteria = null, $distinct = false, ConnectionInterface $con = null) { $partial = $this->collGamesRelatedByDeveloperIdPartial && !$this->isNew(); if (null === $this->collGamesRelatedByDeveloperId || null !== $criteria || $partial) { if ($this->isNew() && null === $this->collGamesRelatedByDeveloperId) { return 0; } if ($partial && !$criteria) { return count($this->getGamesRelatedByDeveloperId()); } $query = ChildGameQuery::create(null, $criteria); if ($distinct) { $query->distinct(); } return $query->filterByCompanyRelatedByDeveloperId($this)->count($con); } return count($this->collGamesRelatedByDeveloperId); }
/** * Builds a Criteria object containing the primary key for this object. * * Unlike buildCriteria() this method includes the primary key values regardless * of whether or not they have been modified. * * @throws LogicException if no primary key is defined * * @return Criteria The Criteria object containing value(s) for primary key(s). */ public function buildPkeyCriteria() { $criteria = ChildGameQuery::create(); $criteria->add(GameTableMap::COL_ID, $this->id); return $criteria; }
/** * Get the associated ChildGame object * * @param ConnectionInterface $con Optional Connection object. * @return ChildGame The associated ChildGame object. * @throws PropelException */ public function getGame(ConnectionInterface $con = null) { if ($this->aGame === null && ($this->game_id !== "" && $this->game_id !== null)) { $this->aGame = ChildGameQuery::create()->findPk($this->game_id, $con); /* The following can be used additionally to guarantee the related object contains a reference to this object. This level of coupling may, however, be undesirable since it could result in an only partially populated collection in the referenced object. $this->aGame->addRatingHeaders($this); */ } return $this->aGame; }