/** * Calculates the mask penalty for a matrix. * * @param ByteMatrix $matrix * @return integer */ protected static function calculateMaskPenalty(ByteMatrix $matrix) { return MaskUtil::applyMaskPenaltyRule1($matrix) + MaskUtil::applyMaskPenaltyRule2($matrix) + MaskUtil::applyMaskPenaltyRule3($matrix) + MaskUtil::applyMaskPenaltyRule4($matrix); }
public function testApplyMaskPenalty3() { // Horizontal 00001011101 $matrix = new ByteMatrix(11, 1); $matrix->set(0, 0, 0); $matrix->set(1, 0, 0); $matrix->set(2, 0, 0); $matrix->set(3, 0, 0); $matrix->set(4, 0, 1); $matrix->set(5, 0, 0); $matrix->set(6, 0, 1); $matrix->set(7, 0, 1); $matrix->set(8, 0, 1); $matrix->set(9, 0, 0); $matrix->set(10, 0, 1); $this->assertEquals(40, MaskUtil::applyMaskPenaltyRule3($matrix)); // Horizontal 10111010000 $matrix = new ByteMatrix(11, 1); $matrix->set(0, 0, 1); $matrix->set(1, 0, 0); $matrix->set(2, 0, 1); $matrix->set(3, 0, 1); $matrix->set(4, 0, 1); $matrix->set(5, 0, 0); $matrix->set(6, 0, 1); $matrix->set(7, 0, 0); $matrix->set(8, 0, 0); $matrix->set(9, 0, 0); $matrix->set(10, 0, 0); $this->assertEquals(40, MaskUtil::applyMaskPenaltyRule3($matrix)); // Vertical 00001011101 $matrix = new ByteMatrix(1, 11); $matrix->set(0, 0, 0); $matrix->set(0, 1, 0); $matrix->set(0, 2, 0); $matrix->set(0, 3, 0); $matrix->set(0, 4, 1); $matrix->set(0, 5, 0); $matrix->set(0, 6, 1); $matrix->set(0, 7, 1); $matrix->set(0, 8, 1); $matrix->set(0, 9, 0); $matrix->set(0, 10, 1); $this->assertEquals(40, MaskUtil::applyMaskPenaltyRule3($matrix)); // Vertical 10111010000 $matrix = new ByteMatrix(1, 11); $matrix->set(0, 0, 1); $matrix->set(0, 1, 0); $matrix->set(0, 2, 1); $matrix->set(0, 3, 1); $matrix->set(0, 4, 1); $matrix->set(0, 5, 0); $matrix->set(0, 6, 1); $matrix->set(0, 7, 0); $matrix->set(0, 8, 0); $matrix->set(0, 9, 0); $matrix->set(0, 10, 0); $this->assertEquals(40, MaskUtil::applyMaskPenaltyRule3($matrix)); }