<?php /* * DEMO PLAYER SELECT */ if (rpg_game::is_demo()) { // Define the button size based on player count $this_button_size = '1x4'; // Print out the normal mode's player select screen for Dr. Light if ($unlock_flag_light) { echo rpg_prototype::player_select_markup($prototype_data['demo'], 'dr-light', $this_button_size); } } else { // Define the button size based on player count $this_button_size = '1x4'; // Print out the normal mode's player select screen for Dr. Light if ($unlock_flag_light) { echo rpg_prototype::player_select_markup($prototype_data['dr-light'], 'dr-light', $this_button_size); } // Print out the normal mode's player select screen for Dr. Wily if ($unlock_flag_wily) { echo rpg_prototype::player_select_markup($prototype_data['dr-wily'], 'dr-wily', $this_button_size); } // Print out the normal mode's player select screen for Dr. Cossack if ($unlock_flag_cossack) { echo rpg_prototype::player_select_markup($prototype_data['dr-cossack'], 'dr-cossack', $this_button_size); } }