$juegos[] = $obj->archivo; } // creo el objeto echo "<li> creating objects...</li>"; $game = new migGame($dbc, $debug, $catLvl, $webCat); $game->addFiles($contentId, $juegos); try { // cargo el contenido echo "<li> loading content...</li>"; $game->loadContent($contentId); } catch (Exception $e) { $log .= "loadContent: " . $e->getMessage() . "<br/>"; } $game->setTag($catmig); $game->setSubTag($subcatmig); $game->setKeywords($keywords[$i]); //$game->setShortDesc($shortDesc[$i]); // $game->setLongDesc($longDesc[$i]); $uniqueId = $game->getUniqueId(); // creo carpeta destino $dirToWrite = TMP_DIR_JG . "/{$uniqueId}"; echo "<li> creating temp dir <b>{$dirToWrite}</b>...</li>"; exec("mkdir {$dirToWrite}"); try { $content_download = FALSE; // descargo contenido por FTP $ftpCon = new Ftp(); $retries = 0; $i = 0; $conectado = FALSE; echo "<li> connecting to FTP...</li>";