function createCyRoster() { /* public $noninjplayercount = 0; public $exist_journeyman = false; public $jm = 0; //team public $roster = ''; public $team_id = 0; public $games = 0; public $name = ''; public $race = ''; public $coach_name = ''; public $rerolls = 0; public $fan_factor = 0; public $ass_coaches = 0; public $cheerleaders = 0; public $apothecary = "false"; public $treasury = 0; //players public $players; public $cyroster = ''; */ global $settings; $T_RACES_CYANIDE_1 = array(T_RACE_CHAOS, T_RACE_HUMAN, T_RACE_DWARF, T_RACE_SKAVEN, T_RACE_LIZARDMAN, T_RACE_WOOD_ELF, T_RACE_ORC, T_RACE_GOBLIN, T_RACE_DARK_ELF); $T_RACES_CYANIDE_2 = array_merge($T_RACES_CYANIDE_1, array(T_RACE_AMAZON, T_RACE_ELF, T_RACE_HALFLING, T_RACE_HIGH_ELF, T_RACE_KHEMRI, T_RACE_NECROMANTIC, T_RACE_NORSE, T_RACE_NURGLE, T_RACE_OGRE, T_RACE_UNDEAD, T_RACE_VAMPIRE)); if (!in_array($this->race_id, ${"T_RACES_CYANIDE_" . $settings['leegmgr_cyanide_edition']})) { $this->error = "The race '{$this->race}' is not a valid Cyanide race in Cyanide edition {$settings['leegmgr_cyanide_edition']}."; return false; } include 'cyanide/lib_cy_team_db.php'; $cy = new cyanide(); $cy_team = new cy_team_db(); $obblm_team['race'] = $this->race; $obblm_team['id'] = $this->team_id; $obblm_team['name'] = $this->name; $obblm_team['colorid'] = $this->cy; //rand(1,51); //@FIXME need to map cy colors 51 = brown $obblm_team['TeamMOTO'] = 'Live and Let Die!'; $obblm_team['TeamBackground'] = 'This team is new and needs to prove it can cust the mustard'; $obblm_team['TeamValue'] = $this->tv / 1000; $obblm_team['TeamFanFactor'] = $this->fan_factor; $obblm_team['gold'] = $this->treasury; $obblm_team['Cheerleaders'] = $this->cheerleaders; $obblm_team['AssistantCoaches'] = $this->ass_coaches; $obblm_team['apothecary'] = $this->apothecary == "true" ? 1 : 0; $obblm_team['rerolls'] = $this->rerolls; //conversions $cy->convert_race_id('cyid', $obblm_team['race']); //BUILD TEAM DATA $cy->set_team_constants(); $cy->set_team_id($obblm_team['id']); $cy->set_team_name($obblm_team['name']); $cy->set_team_race_id($cy->race['id']); $cy->set_team_logo($cy->race['name'] . '_01'); $cy->set_team_color($obblm_team['colorid']); $cy->set_team_moto($obblm_team['TeamMOTO']); $cy->set_team_background($obblm_team['TeamBackground']); $cy->set_team_value($obblm_team['TeamValue']); $cy->set_team_fanfactor($obblm_team['TeamFanFactor']); $cy->set_team_gold($obblm_team['gold']); $cy->set_team_cheerleaders($obblm_team['Cheerleaders']); $cy->set_team_assistantcoaches($obblm_team['AssistantCoaches']); $cy->set_team_apothecary($obblm_team['apothecary']); $cy->set_team_rerolls($obblm_team['rerolls']); $cy->set_team_rank_constants(); //Build Race Data $cy->set_reroll_price($obblm_team['race']); $obblm_team['players'] = $this->obblm_team['players']; foreach ($obblm_team['players'] as $i => $player) { if ($player['Number'] < 1 || $player['Number'] > 32) { $this->error = "Player numbers must be between 1 and 32 to be valid for this roster output."; return false; } $local_id = $player['id']; $cy->add_player_to_array($local_id, $player['name'], $cy->convert_player_type($player['type']), $cy->team['ID'], $cy->race['id'], $player['skin'], $player['age'], $player['Number'], $cy->convert_ma($player['MA']), $cy->convert_st($player['ST']), $cy->convert_ag($player['AG']), $cy->convert_av($player['AV']), $player['Level'], $player['SPP'], $player['COST'], $player['VALUE']); //SKILLS foreach ($player['Skills'] as $ii => $skill) { if ($skill == False) { } else { $cy->set_player_skills($local_id, $skill); } } //casulalty and injuries foreach ($player['Casualty'] as $ii => $cas) { if ($cas == False) { } else { $cy->set_player_casualty($local_id, $cas); } } } $tempdir = sys_get_temp_dir(); $cy_team->make_cy_roster(sys_get_temp_dir() . "/", 'NotUsed', $cy->players, $cy->team, $cy->race, $cy->player_skills, $cy->casualty); $filename = sys_get_temp_dir() . "/" . $obblm_team['name'] . ".db"; $this->cy_teamname = $obblm_team['name']; $handle = fopen($filename, "r"); $this->cyroster = fread($handle, filesize($filename)); fclose($handle); }
//SKILLS foreach ($player['Skills'] as $ii => $skill) { if ($skill == False) { } else { $cy->set_player_skills($local_id, $skill); } } //casulalty and injuries foreach ($player['Casualty'] as $ii => $cas) { if ($cas == False) { } else { $cy->set_player_casualty($local_id, $cas); } } } $cy_team->make_cy_roster('data/teams/', 'NotUsed', $cy->players, $cy->team, $cy->race, $cy->player_skills, $cy->casualty); //BUILD PLAYER DATA //Set Injurys of player including longterm ones and death //$cy->set_player_casualty(919,'Smashed Collar Bone'); /* $cy->add_player_to_array(915,'Lhycut Speed Demon (C)',18,$cy->team['ID'],$cy->race['id'],3,'100.',17,83.33,40,66.664,58.333,4,38,80000,170); $cy->set_player_skills(915,'Claw/Claws'); $cy->set_player_skills(915,'Big Hand'); $cy->set_player_skills(915,'MA +1'); $cy->add_player_to_array(916,'Deeych ',19,$cy->team['ID'],$cy->race['id'],1,'100.',18,58.331,50,49.998,72.222,3,17,90000,130); $cy->set_player_skills(916,'Tackle'); $cy->set_player_skills(916,'Strip Ball'); $cy->add_player_to_array(917,'leekch ',19,$cy->team['ID'],$cy->race['id'],2,'100.',22,58.331,50,49.998,72.222,3,28,90000,140); $cy->set_player_skills(917,'Dauntless');