/** * prepare * * @param void * * @return bool **/ public function prepare() { parent::prepare(); if ($this->mObject->isNew()) { } $this->mCategoryManager['pref_id'] = new Playermap_CategoryManager($this->mAsset->mDirname, 'pref_id'); return true; }
/** * _doExecute * * @param void * * @return Enum **/ protected function _doExecute() { if (!parent::_doExecute()) { return PLAYERMAP_FRAME_VIEW_ERROR; } $ret = $this->_saveImage('group', $this->mObject->get('title'), 'image1'); return $ret == true ? PLAYERMAP_FRAME_VIEW_SUCCESS : PLAYERMAP_FRAME_VIEW_ERROR; }
/** * prepare * * @param void * * @return bool **/ public function prepare() { parent::prepare(); if ($this->mObject->isNew()) { if ($this->mRoot->mContext->mUser->isInRole('Site.RegisteredUser')) { $this->mObject->set('uid', $this->mRoot->mContext->mXoopsUser->get('uid')); } } return true; }
/** * prepare * * @param void * * @return bool **/ public function prepare() { parent::prepare(); if ($this->mObject->isNew()) { if ($this->mRoot->mContext->mUser->isInRole('Site.RegisteredUser')) { $this->mObject->set('uid', $this->mRoot->mContext->mXoopsUser->get('uid')); $this->mObject->set('rpg_id', $this->_getRpgId()); } } $this->mObject->loadRpg(); $this->mObject->loadPlayer(); return true; }
/** * prepare * * @param void * * @return bool **/ public function prepare() { parent::prepare(); if ($this->mObject->isNew()) { if ($this->mRoot->mContext->mUser->isInRole('Site.RegisteredUser')) { $this->mObject->set('uid', $this->mRoot->mContext->mXoopsUser->get('uid')); } $this->mObject->set('log_id', $this->_getLogId()); } $this->mObject->loadPlayer(); $this->mObject->loadLog(); if ($this->mObject->mLog->get('sessiontime') < 86400 && $this->mObject->mLog->get('scheduletime') < 86400) { $this->mObject->set('scheduletime', time()); } $this->mObject->mLog->loadEntry(); foreach (array_keys($this->mObject->mLog->mEntry) as $key) { $this->mObject->mLog->mEntry[$key]->loadSchedule(); } $this->mObject->loadSchedule(); return true; }
/** * prepare * * @param void * * @return bool **/ public function prepare() { return parent::prepare() && is_object($this->mObject); }