示例#1
0
文件: yahoo.php 项目: sherdog/wnd
 function create_transaction($playerID)
 {
     //we are going to create a pending order.. we are just intiatng a transaction id - then we will set the order to status pending.
     Validate::player($playerID);
     $store = new StoreModel();
     $player = new PlayerModel();
     $itemID = filter_input(INPUT_POST, 'item');
     LOg::add('Received create transaction request with payload: ' . print_r($item, true));
     $transactionID = 'y_' . time() . md5(uniqid(rand(), true));
     $data['transaction_id'] = $transactionID;
     $data['player_id'] = $playerID;
     $data['order_date'] = date('Y-m-d H:i:s');
     $data['uid'] = $player->getUidFromPlayerId($playerID);
     $data['quantity'] = 1;
     $data['currency'] = 'USD';
     $data['updated_at'] = date('Y-m-d H:i:s');
     $data['status'] = 'pending';
     $data['item'] = $itemID;
     Log::add('Adding pending transaction sending data to model: ' . print_r($data, true));
     $response = $store->addPendingPurchase($data);
     $item = $store->getItem($itemID);
     $status = $response['status'];
     if ($status === 'ok') {
         $icon = 'coinItem.png';
         if ($item->type == 1) {
             $icon = 'coinItem.png';
         }
         if ($item->type == 2) {
             $icon = 'lifeItem.png';
         }
         $this->printJson(array('status' => 'ok', 'transactionid' => $response['transaction_id'], 'item' => $itemID, 'name' => $item->title, 'description' => $item->description, 'icon' => Config::get('storage.url') . 'game_assets/' . $icon, 'currency' => 'usd', 'amount' => $item->price));
     } else {
         $this->printJson(array('status' => 'error'));
     }
 }
示例#2
0
文件: level.php 项目: sherdog/wnd
 public function scores($playerID)
 {
     //we should have a get payload.
     $level = $_GET['level'];
     $ids = explode(',', $_GET['ids']);
     $scores = array();
     if ($level === 0) {
         return array();
     }
     $playerModel = new PlayerModel();
     if (count($ids)) {
         foreach ($ids as $key => $val) {
             $friendPlayerID = $playerModel->getPlayerIDFromUID($val, null, false);
             if ($friendPlayerID != "") {
                 $data = $playerModel->getPlayerLevelScore($friendPlayerID[0], $level);
                 if ($data) {
                     if ($data->score != "") {
                         $scores[$key] = array('uid' => $val, 'score' => (int) $data->score, 'name' => $data->first_name);
                     } else {
                         $scores[$key] = array('uid' => $val, 'score' => 0, 'name' => $data->first_name);
                     }
                 }
             }
         }
     }
     //add my own score cuz. why not.
     $mydata = $playerModel->getPlayerLevelScore($playerID, $level);
     if ($mydata) {
         $uid = $playerModel->getUidFromPlayerId($playerID);
         $scores[] = array('uid' => $uid, 'score' => $mydata->score, 'name' => $mydata->first_name);
     }
     usort($scores, $this->make_comparer(['score', SORT_DESC]));
     //$scores =array_multisort($scores, SORT_DESC, $ids);
     $this->printJson($scores);
 }