public static function getUserLevelByName($levelName) { if (!empty($levelName)) { $userLevels = GameUserLevel::findByExample(DBUtils::getConnection(), GameUserLevel::create()->setLevelName($levelName)); if (count($userLevels) > 0) { $userLevel = $userLevels[0]; unset($userLevels); if (!empty($userLevel)) { $userLevelId = $userLevel->levelId; if (!empty($userLevelId)) { return $userLevel; } } } } return null; }
public function getUserLevel() { if (!empty($this->userLevelNumber)) { $this->userLevel = GameUserLevel::findByExample(DBUtils::getConnection(), GameUserLevel::create()->setLevelNumber($this->userLevelNumber)); } }