public function getDeleteKey($keyID, $delete_all_info = false) { // Ensure that this user may access the data for $keyID if (!\Auth::isSuperUser()) { if (!in_array($keyID, Session::get('valid_keys'))) { App::abort(404); } } // Ensure the user is allowed to delete this key if (!\Auth::hasAccess('key_manager')) { App::abort(404); } // Get the full key and vCode $key = SeatKey::where('keyID', $keyID)->first(); if (!$key) { App::abort(404); } // Based on delete_all_info, we will either just delete the key, // or all of the information associated with it switch ((bool) $delete_all_info) { case true: // Check if we can determine if this is a corporation or account/char key. $type = \EveAccountAPIKeyInfo::where('keyID', $keyID)->pluck('type'); // Check if the type is set if ($type) { // For corporation keys, we will delete corporation stuff, duhr if ($type == "Corporation") { // Most of the data for corporations is stored with the corporationID // as key. To get this ID, we need to find the character attached to // this key, and then the corporation for that character $characters = BaseApi::findKeyCharacters($keyID); $corporationID = BaseApi::findCharacterCorporation($characters[0]); // With the corporationID now known, go ahead and cleanup the database \EveCorporationAccountBalance::where('corporationID', $corporationID)->delete(); \EveCorporationAssetList::where('corporationID', $corporationID)->delete(); \EveCorporationAssetListContents::where('corporationID', $corporationID)->delete(); \EveCorporationAssetListLocations::where('corporationID', $corporationID)->delete(); \EveCorporationContactListAlliance::where('corporationID', $corporationID)->delete(); \EveCorporationContactListCorporate::where('corporationID', $corporationID)->delete(); \EveCorporationContracts::where('corporationID', $corporationID)->delete(); \EveCorporationContractsItems::where('corporationID', $corporationID)->delete(); \EveCorporationCorporationSheet::where('corporationID', $corporationID)->delete(); \EveCorporationCorporationSheetDivisions::where('corporationID', $corporationID)->delete(); \EveCorporationCorporationSheetWalletDivisions::where('corporationID', $corporationID)->delete(); \EveCorporationIndustryJobs::where('corporationID', $corporationID)->delete(); \EveCorporationMarketOrders::where('corporationID', $corporationID)->delete(); \EveCorporationMedals::where('corporationID', $corporationID)->delete(); \EveCorporationMemberMedals::where('corporationID', $corporationID)->delete(); \EveCorporationMemberSecurityGrantableRoles::where('corporationID', $corporationID)->delete(); \EveCorporationMemberSecurityGrantableRolesAtBase::where('corporationID', $corporationID)->delete(); \EveCorporationMemberSecurityGrantableRolesAtHQ::where('corporationID', $corporationID)->delete(); \EveCorporationMemberSecurityGrantableRolesAtOther::where('corporationID', $corporationID)->delete(); \EveCorporationMemberSecurityLog::where('corporationID', $corporationID)->delete(); \EveCorporationMemberSecurityRoles::where('corporationID', $corporationID)->delete(); \EveCorporationMemberSecurityRolesAtBase::where('corporationID', $corporationID)->delete(); \EveCorporationMemberSecurityRolesAtHQ::where('corporationID', $corporationID)->delete(); \EveCorporationMemberSecurityRolesAtOther::where('corporationID', $corporationID)->delete(); \EveCorporationMemberSecurityTitles::where('corporationID', $corporationID)->delete(); \EveCorporationMemberTracking::where('corporationID', $corporationID)->delete(); \EveCorporationShareholderCharacters::where('corporationID', $corporationID)->delete(); \EveCorporationShareholderCorporations::where('corporationID', $corporationID)->delete(); \EveCorporationStandingsAgents::where('corporationID', $corporationID)->delete(); \EveCorporationStandingsFactions::where('corporationID', $corporationID)->delete(); \EveCorporationStandingsNPCCorporations::where('corporationID', $corporationID)->delete(); \EveCorporationStarbaseDetail::where('corporationID', $corporationID)->delete(); \EveCorporationStarbaseList::where('corporationID', $corporationID)->delete(); \EveCorporationWalletJournal::where('corporationID', $corporationID)->delete(); \EveCorporationWalletTransactions::where('corporationID', $corporationID)->delete(); } else { // And for character stuff, we delete character stuff // Here we need to be careful now. It may happen that we have more than 1 key // for a character, so we have to be aware of this. It adds a factor of // complexity to the whole thing. $characters = BaseApi::findKeyCharacters($keyID); // Now that we know about all of the characters, we will loop over them and check // that we only have 1 key for them. If more than one keys have this character, we will // simply ignore the cleanup and add a message about it foreach ($characters as $id => $character) { // Check how many keys know about this character if (\EveAccountAPIKeyInfoCharacters::where('characterID', $character)->count() > 1) { // Write a log entry about this \Log::warning('Character ' . $character . ' is recorded on another key and will not been cleaned up'); // Remove this character from $characters unset($characters[$id]); } } // So we now have an array of characterID's that can be cleaned up. Lets do that if (count($characters) > 0) { \EveCharacterAccountBalance::whereIn('characterID', $characters)->delete(); \EveCharacterAssetList::whereIn('characterID', $characters)->delete(); \EveCharacterAssetListContents::whereIn('characterID', $characters)->delete(); \EveCharacterCharacterSheet::whereIn('characterID', $characters)->delete(); \EveCharacterCharacterSheetSkills::whereIn('characterID', $characters)->delete(); \EveCharacterContactList::whereIn('characterID', $characters)->delete(); \EveCharacterContactListAlliance::whereIn('characterID', $characters)->delete(); \EveCharacterContactListCorporate::whereIn('characterID', $characters)->delete(); \EveCharacterContactNotifications::whereIn('characterID', $characters)->delete(); \EveCharacterContracts::whereIn('characterID', $characters)->delete(); \EveCharacterContractsItems::whereIn('characterID', $characters)->delete(); \EveCharacterIndustryJobs::whereIn('characterID', $characters)->delete(); // Intentionally ignoring the mail related information as this has a lot of overlap // and is almost always usefull \EveCharacterMarketOrders::whereIn('characterID', $characters)->delete(); \EveCharacterPlanetaryColonies::whereIn('characterID', $characters)->delete(); \EveCharacterPlanetaryLinks::whereIn('characterID', $characters)->delete(); \EveCharacterPlanetaryPins::whereIn('characterID', $characters)->delete(); \EveCharacterPlanetaryRoutes::whereIn('characterID', $characters)->delete(); \EveCharacterResearch::whereIn('characterID', $characters)->delete(); \EveCharacterSkillInTraining::whereIn('characterID', $characters)->delete(); \EveCharacterSkillQueue::whereIn('characterID', $characters)->delete(); \EveCharacterStandingsAgents::whereIn('characterID', $characters)->delete(); \EveCharacterStandingsFactions::whereIn('characterID', $characters)->delete(); \EveCharacterStandingsNPCCorporations::whereIn('characterID', $characters)->delete(); \EveCharacterUpcomingCalendarEvents::whereIn('characterID', $characters)->delete(); \EveCharacterWalletJournal::whereIn('characterID', $characters)->delete(); \EveCharacterWalletTransactions::whereIn('characterID', $characters)->delete(); } } // Finally, delete the key and redirect $key->delete(); // Delete the information that we have for this key too \EveAccountAPIKeyInfo::where('keyID', $keyID)->delete(); \EveAccountAPIKeyInfoCharacters::where('keyID', $keyID)->delete(); return Redirect::action('ApiKeyController@getAll')->with('success', 'Key has been deleted'); } else { // So, we are unable to determine the key type, so maybe this is // a invalid one or whatever. Just get rid of it. // Delete the API Key $key->delete(); // Delete the information that we have for this key too \EveAccountAPIKeyInfo::where('keyID', $keyID)->delete(); \EveAccountAPIKeyInfoCharacters::where('keyID', $keyID)->delete(); return Redirect::action('ApiKeyController@getAll')->with('success', 'Key has been deleted'); } break; case false: // Delete the API Key $key->delete(); // Delete the information that we have for this key too \EveAccountAPIKeyInfo::where('keyID', $keyID)->delete(); \EveAccountAPIKeyInfoCharacters::where('keyID', $keyID)->delete(); return Redirect::action('ApiKeyController@getAll')->with('success', 'Key has been deleted'); break; } }
public static function Update($keyID, $vCode) { // Start and validate they key pair BaseApi::bootstrap(); BaseApi::validateKeyPair($keyID, $vCode); // Set key scopes and check if the call is banned $scope = 'Corp'; $api = 'MemberSecurity'; if (BaseApi::isBannedCall($api, $scope, $keyID)) { return; } // Get the characters for this key $characters = BaseApi::findKeyCharacters($keyID); // Check if this key has any characters associated with it if (!$characters) { return; } // Lock the call so that we are the only instance of this running now() // If it is already locked, just return without doing anything if (!BaseApi::isLockedCall($api, $scope, $keyID)) { $lockhash = BaseApi::lockCall($api, $scope, $keyID); } else { return; } // So I think a corporation key will only ever have one character // attached to it. So we will just use that characterID for auth // things, but the corporationID for locking etc. $corporationID = BaseApi::findCharacterCorporation($characters[0]); // Prepare the Pheal instance $pheal = new Pheal($keyID, $vCode); // Do the actual API call. pheal-ng actually handles some internal // caching too. try { $member_security = $pheal->corpScope->MemberSecurity(array('characterID' => $characters[0])); } catch (\Pheal\Exceptions\APIException $e) { // If we cant get account status information, prevent us from calling // this API again BaseApi::banCall($api, $scope, $keyID, 0, $e->getCode() . ': ' . $e->getMessage()); return; } catch (\Pheal\Exceptions\PhealException $e) { throw $e; } // Check if the data in the database is still considered up to date. // checkDbCache will return true if this is the case if (!BaseApi::checkDbCache($scope, $api, $member_security->cached_until, $corporationID)) { foreach ($member_security->members as $security) { // Update order: // a) roles // b) grantableRoles // c) rolesAtHQ // d) grantableRolesAtHQ // e) rolesAtBase // f) grantableRolesAtBase // g) rolesAtOther // h) grantableRolesAtOther // i) titles // // The roles get deleted, and re-inserted based on the API response. Pretty shit way of // doing it I guess :< // a) Roles Update \EveCorporationMemberSecurityRoles::where('characterID', '=', $security->characterID)->delete(); foreach ($security->roles as $role) { $roles_data = new \EveCorporationMemberSecurityRoles(); $roles_data->characterID = $security->characterID; $roles_data->corporationID = $corporationID; $roles_data->name = $security->name; $roles_data->roleID = $role->roleID; $roles_data->roleName = $role->roleName; $roles_data->save(); } // b) grantableRoles Update \EveCorporationMemberSecurityGrantableRoles::where('characterID', '=', $security->characterID)->delete(); foreach ($security->grantableRoles as $role) { $roles_data = new \EveCorporationMemberSecurityGrantableRoles(); $roles_data->characterID = $security->characterID; $roles_data->corporationID = $corporationID; $roles_data->name = $security->name; $roles_data->roleID = $role->roleID; $roles_data->roleName = $role->roleName; $roles_data->save(); } // c) rolesAtHQ Update \EveCorporationMemberSecurityRolesAtHQ::where('characterID', '=', $security->characterID)->delete(); foreach ($security->rolesAtHQ as $role) { $roles_data = new \EveCorporationMemberSecurityRolesAtHQ(); $roles_data->characterID = $security->characterID; $roles_data->corporationID = $corporationID; $roles_data->name = $security->name; $roles_data->roleID = $role->roleID; $roles_data->roleName = $role->roleName; $roles_data->save(); } // d) grantableRolesAtHQ Update \EveCorporationMemberSecurityGrantableRolesAtHQ::where('characterID', '=', $security->characterID)->delete(); foreach ($security->grantableRolesAtHQ as $role) { $roles_data = new \EveCorporationMemberSecurityGrantableRolesAtHQ(); $roles_data->characterID = $security->characterID; $roles_data->corporationID = $corporationID; $roles_data->name = $security->name; $roles_data->roleID = $role->roleID; $roles_data->roleName = $role->roleName; $roles_data->save(); } // e) rolesAtBase Update \EveCorporationMemberSecurityRolesAtBase::where('characterID', '=', $security->characterID)->delete(); foreach ($security->rolesAtBase as $role) { $roles_data = new \EveCorporationMemberSecurityRolesAtBase(); $roles_data->characterID = $security->characterID; $roles_data->corporationID = $corporationID; $roles_data->name = $security->name; $roles_data->roleID = $role->roleID; $roles_data->roleName = $role->roleName; $roles_data->save(); } // f) grantableRolesAtBase Update \EveCorporationMemberSecurityGrantableRolesAtBase::where('characterID', '=', $security->characterID)->delete(); foreach ($security->grantableRolesAtBase as $role) { $roles_data = new \EveCorporationMemberSecurityGrantableRolesAtBase(); $roles_data->characterID = $security->characterID; $roles_data->corporationID = $corporationID; $roles_data->name = $security->name; $roles_data->roleID = $role->roleID; $roles_data->roleName = $role->roleName; $roles_data->save(); } // g) rolesAtOther Update \EveCorporationMemberSecurityRolesAtOther::where('characterID', '=', $security->characterID)->delete(); foreach ($security->rolesAtOther as $role) { $roles_data = new \EveCorporationMemberSecurityRolesAtOther(); $roles_data->characterID = $security->characterID; $roles_data->corporationID = $corporationID; $roles_data->name = $security->name; $roles_data->roleID = $role->roleID; $roles_data->roleName = $role->roleName; $roles_data->save(); } // h) grantableRolesAtOther Update \EveCorporationMemberSecurityGrantableRolesAtOther::where('characterID', '=', $security->characterID)->delete(); foreach ($security->grantableRolesAtOther as $role) { $roles_data = new \EveCorporationMemberSecurityGrantableRolesAtOther(); $roles_data->characterID = $security->characterID; $roles_data->corporationID = $corporationID; $roles_data->name = $security->name; $roles_data->roleID = $role->roleID; $roles_data->roleName = $role->roleName; $roles_data->save(); } // i) titles Update // DUST characters seem to not have the titles attributes in their XML's coming // from the eveapi. So lets first check if the element exists before we attempt // to update it with the new data if (isset($security->titles)) { \EveCorporationMemberSecurityTitles::where('characterID', '=', $security->characterID)->delete(); foreach ($security->titles as $role) { $roles_data = new \EveCorporationMemberSecurityTitles(); $roles_data->characterID = $security->characterID; $roles_data->corporationID = $corporationID; $roles_data->name = $security->name; $roles_data->titleID = $role->titleID; $roles_data->titleName = $role->titleName; $roles_data->save(); } } } // Update the cached_until time in the database for this api call BaseApi::setDbCache($scope, $api, $member_security->cached_until, $corporationID); } // Unlock the call BaseApi::unlockCall($lockhash); return $member_security; }