public function __construct() { $this->lng = language::getinstance()->GetLngBlock('ownuniverse'); foreach (DataEngine::a_ressources() as $v) { $this->ressourcesnames[$v['Field']] = $v['Nom']; } $this->BatimentsName = DataEngine::a_batiments(); $this->parser = parser::getinstance(); }
$tpl->RowHeader(); for ($i = 0; $i < $nb_planet; $i++) { $tpl->Planet_Header($cleandata[$i]); if (isset($cleandata[$i]['percent_' . $keys[0]])) { $tpl->Add_PercentRow($cleandata[$i], $lng['row_concentration'], 'percent_', 'row0'); } $tpl->Add_RessRow($cleandata[$i], $lng['row_prod/h'], '', 'row1'); $tpl->Add_Current_Ress($cleandata[$i]); } $tpl->RowHeader(); $tpl->Add_RessRow($total_all, $lng['row_Total'], '', 'row0'); if ($ownuniverse->get_race() != '') { $tpl->Add_PercentRow(DataEngine::a_race_ressources($ownuniverse->get_race()), $lng['row_race_needed'], '', 'row1'); } //------------------------------------------------------------------------------ $BatimentsName = DataEngine::a_batiments(); $tpl->SetheaderBatiments(); foreach ($BatimentsName as $k => $name) { $tpl->AddToRow($name, $k); } $tpl->PushRow(); foreach ($cleandata as $k => $planet) { $id = $k % 2; $tpl->AddToRow($id, 'class'); $tpl->AddToRow($planet['Name'], 'Name'); foreach ($BatimentsName as $k => $name) { $tpl->AddToRow(DataEngine::format_number($planet[$k]), $k); } $tpl->PushRow(); } }