public function __construct()
 {
     $this->lng = language::getinstance()->GetLngBlock('ownuniverse');
     foreach (DataEngine::a_ressources() as $v) {
         $this->ressourcesnames[$v['Field']] = $v['Nom'];
     }
     $this->BatimentsName = DataEngine::a_batiments();
     $this->parser = parser::getinstance();
 }
示例#2
0
    $tpl->RowHeader();
    for ($i = 0; $i < $nb_planet; $i++) {
        $tpl->Planet_Header($cleandata[$i]);
        if (isset($cleandata[$i]['percent_' . $keys[0]])) {
            $tpl->Add_PercentRow($cleandata[$i], $lng['row_concentration'], 'percent_', 'row0');
        }
        $tpl->Add_RessRow($cleandata[$i], $lng['row_prod/h'], '', 'row1');
        $tpl->Add_Current_Ress($cleandata[$i]);
    }
    $tpl->RowHeader();
    $tpl->Add_RessRow($total_all, $lng['row_Total'], '', 'row0');
    if ($ownuniverse->get_race() != '') {
        $tpl->Add_PercentRow(DataEngine::a_race_ressources($ownuniverse->get_race()), $lng['row_race_needed'], '', 'row1');
    }
    //------------------------------------------------------------------------------
    $BatimentsName = DataEngine::a_batiments();
    $tpl->SetheaderBatiments();
    foreach ($BatimentsName as $k => $name) {
        $tpl->AddToRow($name, $k);
    }
    $tpl->PushRow();
    foreach ($cleandata as $k => $planet) {
        $id = $k % 2;
        $tpl->AddToRow($id, 'class');
        $tpl->AddToRow($planet['Name'], 'Name');
        foreach ($BatimentsName as $k => $name) {
            $tpl->AddToRow(DataEngine::format_number($planet[$k]), $k);
        }
        $tpl->PushRow();
    }
}