function get_auto_build_resource_field_id($result) { $level_all = get_resource_fields_level($result); $res = get_res_info($result); unset($res[4], $res[5], $res[6], $res[7]); asort($res); // print_r($res); foreach ($res as $type => $num) { $level_type = $level_all[$type]; asort($level_type); //print_r($level_type); list($id, $level) = each($level_type); if ($level >= 10) { continue; } return $id; } echo "all resource fields level 10.\n"; return false; }
function get_auto_build_resource_field_id($result) { global $race; global $account; global $village; $level_all = get_resource_fields_level($result); $res = get_res_info($result); $warehouse_capacity = $res[4]; $granary_capacity = $res[7]; // roman don't auto build farm // if($race == "roman"){ // unset($res[3], $res[4], $res[5], $res[6], $res[7]); // }else{ unset($res[4], $res[5], $res[6], $res[7]); // } asort($res); // print_r($res); foreach ($res as $type => $num) { $level_type = $level_all[$type]; asort($level_type); //print_r($level_type); list($id, $level) = each($level_type); if ($level >= 10) { continue; } $min_capacity = array(800, 800, 1200, 1200, 1700, 5000, 6300, 7800, 9600, 14000); if ($min_capacity[$level] > $granary_capacity) { if ($granary_capacity > 800) { build_granary(); } else { create_granary(); } return false; } if ($min_capacity[$level] > $warehouse_capacity) { if ($warehouse_capacity == 800) { create_warehouse(); return false; } if ($dorf2_html = build_warehouse()) { if (!strstr($dorf2_html, 'id="map2"')) { echo "get_auto_build_resource_field_id failed: can not find map2.\n"; return false; } $dorf2_buildings = get_dorf2_building_level($dorf2_html); // no main building, try to build one if (!isset($dorf2_buildings['main_building'])) { $id = get_free_space($dorf2_html); if (!$id) { return false; } $id = $id + 18; $sql = "insert into `build`(account, village, id, gid) values({$account}, {$village}, {$id}, 15)"; if (!mysql_query($sql)) { die(mysql_error()); } } else { if ($dorf2_buildings['main_building'] < $level + 3) { $sql = "insert into `build`(account, village, id) values({$account}, {$village}, 26)"; if (!mysql_query($sql)) { die(mysql_error()); } } } return false; } } return $id; } echo "all resource fields level 10.\n"; build_when_all_resource_done(); return false; }