function showhtml_base($crossm, $crossd, $showsolution, $showhtmlsolutions) { $textlib = textlib_get_instance(); $this->m_LegendH = array(); $this->m_LegendV = array(); $sRet = "CrosswordWidth = {$crossm->cols};\n"; $sRet .= "CrosswordHeight = {$crossm->rows};\n"; $sRet .= "Words=" . count($crossd) . ";\n"; $sWordLength = ""; $sguess = ""; $ssolutions = ''; $shtmlsolutions = ''; $sWordX = ""; $sWordY = ""; $sClue = ""; $LastHorizontalWord = -1; $i = -1; $LegendV = array(); $LegendH = array(); foreach ($crossd as $rec) { if ($rec->horizontal == false and $LastHorizontalWord == -1) { $LastHorizontalWord = $i; } $i++; $sWordLength .= "," . $textlib->strlen($rec->answertext); $sClue .= ',"' . game_tojavascriptstring(game_filtertext($rec->questiontext, 0)) . "\"\r\n"; $sguess .= ',"' . $rec->studentanswer . '"'; $sWordX .= "," . ($rec->col - 1); $sWordY .= "," . ($rec->row - 1); if ($showsolution) { $ssolutions .= ',"' . $rec->answertext . '"'; } else { $ssolutions .= ',""'; } if ($showhtmlsolutions) { $shtmlsolutions .= ',"' . base64_encode($rec->answertext) . '"'; } $attachment = ''; //if( game_issoundfile( $rec->attachment)){ // $attachment = game_showattachment( $rec->attachment); //} $s = $rec->questiontext . $attachment; if ($rec->horizontal) { if (array_key_exists($rec->row, $LegendH)) { $LegendH[$rec->row][] = $s; } else { $LegendH[$rec->row] = array($s); } } else { if (array_key_exists($rec->col, $LegendV)) { $LegendV[$rec->col][] = $s; } else { $LegendV[$rec->col] = array($s); } } } $letters = get_string('millionaire_letters_answers', 'game'); $textlib = textlib_get_instance(); unset($this->m_LegendH); foreach ($LegendH as $key => $value) { if (count($value) == 1) { $this->m_LegendH[$key] = $value[0]; } else { for ($i = 0; $i < count($value); $i++) { $this->m_LegendH[$key . $textlib->substr($letters, $i, 1)] = $value[$i]; } } } unset($this->m_LegendV); foreach ($LegendV as $key => $value) { if (count($value) == 1) { $this->m_LegendV[$key] = $value[0]; } else { for ($i = 0; $i < count($value); $i++) { $this->m_LegendV[$key . $textlib->substr($letters, $i, 1)] = $value[$i]; } } } ksort($this->m_LegendH); ksort($this->m_LegendV); $sRet .= "WordLength = new Array( " . $textlib->substr($sWordLength, 1) . ");\n"; $sRet .= "Clue = new Array( " . $textlib->substr($sClue, 1) . ");\n"; $sguess = str_replace(' ', '_', $sguess); $sRet .= "Guess = new Array( " . $textlib->substr($sguess, 1) . ");\n"; $sRet .= "Solutions = new Array( " . $textlib->substr($ssolutions, 1) . ");\n"; if ($showhtmlsolutions) { $sRet .= "HtmlSolutions = new Array( " . $textlib->substr($shtmlsolutions, 1) . ");\n"; } $sRet .= "WordX = new Array( " . $textlib->substr($sWordX, 1) . ");\n"; $sRet .= "WordY = new Array( " . $textlib->substr($sWordY, 1) . ");\n"; $sRet .= "LastHorizontalWord = {$LastHorizontalWord};\n"; return $sRet; }
function showhtml_base($crossm, $crossd, $showsolution, $showhtmlsolutions, $showstudentguess, $context, $game) { $textlib = textlib_get_instance(); $this->m_LegendH = array(); $this->m_LegendV = array(); $sRet = "CrosswordWidth = {$crossm->cols};\n"; $sRet .= "CrosswordHeight = {$crossm->rows};\n"; $sRet .= "Words=" . count($crossd) . ";\n"; $sWordLength = ""; $sguess = ""; $ssolutions = ''; $shtmlsolutions = ''; $sWordX = ""; $sWordY = ""; $sClue = ""; $LastHorizontalWord = -1; $i = -1; $LegendV = array(); $LegendH = array(); if ($game->glossaryid) { $cmglossary = get_coursemodule_from_instance('glossary', $game->glossaryid, $game->course); $contextglossary = get_context_instance(CONTEXT_MODULE, $cmglossary->id); } foreach ($crossd as $rec) { if ($rec->horizontal == false and $LastHorizontalWord == -1) { $LastHorizontalWord = $i; } $i++; $sWordLength .= "," . $textlib->strlen($rec->answertext); if ($rec->questionid != 0) { $q = game_filterquestion(str_replace('\\"', '"', $rec->questiontext), $rec->questionid, $context->id, $game->course); $rec->questiontext = game_repairquestion($q); } else { //glossary $q = game_filterglossary(str_replace('\\"', '"', $rec->questiontext), $rec->glossaryentryid, $contextglossary->id, $game->course); $rec->questiontext = game_repairquestion($q); } $sClue .= ',"' . game_tojavascriptstring(game_filtertext($rec->questiontext, 0)) . "\"\r\n"; if ($showstudentguess) { $sguess .= ',"' . $rec->studentanswer . '"'; } else { $sguess .= ",''"; } $sWordX .= "," . ($rec->col - 1); $sWordY .= "," . ($rec->row - 1); if ($showsolution) { $ssolutions .= ',"' . $rec->answertext . '"'; } else { $ssolutions .= ',""'; } if ($showhtmlsolutions) { $shtmlsolutions .= ',"' . base64_encode($rec->answertext) . '"'; } $attachment = ''; //if( game_issoundfile( $rec->attachment)){ // $attachment = game_showattachment( $rec->attachment); //} $s = $rec->questiontext . $attachment; if ($rec->horizontal) { if (array_key_exists($rec->row, $LegendH)) { $LegendH[$rec->row][] = $s; } else { $LegendH[$rec->row] = array($s); } } else { if (array_key_exists($rec->col, $LegendV)) { $LegendV[$rec->col][] = $s; } else { $LegendV[$rec->col] = array($s); } } } $letters = get_string('lettersall', 'game'); $textlib = textlib_get_instance(); $this->m_LegendV = array(); foreach ($LegendH as $key => $value) { if (count($value) == 1) { $this->m_LegendH[$key] = $value[0]; } else { for ($i = 0; $i < count($value); $i++) { $this->m_LegendH[$key . $textlib->substr($letters, $i, 1)] = $value[$i]; } } } $this->m_LegendV = array(); foreach ($LegendV as $key => $value) { if (count($value) == 1) { $this->m_LegendV[$key] = $value[0]; } else { for ($i = 0; $i < count($value); $i++) { $this->m_LegendV[$key . $textlib->substr($letters, $i, 1)] = $value[$i]; } } } ksort($this->m_LegendH); ksort($this->m_LegendV); $sClue = $textlib->substr($sClue, 1, $textlib->strlen($sClue) - 1); $sRet .= "WordLength = new Array( " . $textlib->substr($sWordLength, 1, $textlib->strlen($sWordLength) - 1) . ");\n"; $sRet .= "Clue = new Array( " . $sClue . ");\n"; $sguess = str_replace(' ', '_', $sguess); $sRet .= "Guess = new Array( " . $textlib->substr($sguess, 1, $textlib->strlen($sguess) - 1) . ");\n"; $sRet .= "Solutions = new Array( " . $textlib->substr($ssolutions, 1, $textlib->strlen($ssolutions) - 1) . ");\n"; if ($showhtmlsolutions) { $sRet .= "HtmlSolutions = new Array( " . $textlib->substr($shtmlsolutions, 1, $textlib->strlen($shtmlsolutions) - 1) . ");\n"; } $sRet .= "WordX = new Array( " . $textlib->substr($sWordX, 1, $textlib->strlen($sWordX) - 1) . ");\n"; $sRet .= "WordY = new Array( " . $textlib->substr($sWordY, 1, $textlib->strlen($sWordY) - 1) . ");\n"; $sRet .= "LastHorizontalWord = {$LastHorizontalWord};\n"; return $sRet; }
public function showhtml_base($crossm, $crossd, $showsolution, $showhtmlsolutions, $showstudentguess, $context, $game) { $this->mLegendh = array(); $this->mLegendv = array(); $sret = "CrosswordWidth = {$crossm->cols};\n"; $sret .= "CrosswordHeight = {$crossm->rows};\n"; $sret .= "Words=" . count($crossd) . ";\n"; $swordlength = ""; $sguess = ""; $ssolutions = ''; $shtmlsolutions = ''; $swordx = ""; $swordy = ""; $sclue = ""; $lasthorizontalword = -1; $i = -1; $legendv = array(); $legendh = array(); if ($game->glossaryid) { $cmglossary = get_coursemodule_from_instance('glossary', $game->glossaryid, $game->course); $contextglossary = game_get_context_module_instance($cmglossary->id); } foreach ($crossd as $rec) { if ($rec->horizontal == false and $lasthorizontalword == -1) { $lasthorizontalword = $i; } $i++; $swordlength .= "," . game_strlen($rec->answertext); if ($rec->questionid != 0) { $q = game_filterquestion(str_replace('\\"', '"', $rec->questiontext), $rec->questionid, $context->id, $game->course); $rec->questiontext = game_repairquestion($q); } else { // Glossary. $q = game_filterglossary(str_replace('\\"', '"', $rec->questiontext), $rec->glossaryentryid, $contextglossary->id, $game->course); $rec->questiontext = game_repairquestion($q); } $sclue .= ',"' . game_tojavascriptstring(game_filtertext($rec->questiontext, 0)) . "\"\r\n"; if ($showstudentguess) { $sguess .= ',"' . $rec->studentanswer . '"'; } else { $sguess .= ",''"; } $swordx .= "," . ($rec->col - 1); $swordy .= "," . ($rec->row - 1); if ($showsolution) { $ssolutions .= ',"' . $rec->answertext . '"'; } else { $ssolutions .= ',""'; } if ($showhtmlsolutions) { $shtmlsolutions .= ',"' . base64_encode($rec->answertext) . '"'; } $attachment = ''; $s = $rec->questiontext . $attachment; if ($rec->horizontal) { if (array_key_exists($rec->row, $legendh)) { $legendh[$rec->row][] = $s; } else { $legendh[$rec->row] = array($s); } } else { if (array_key_exists($rec->col, $legendv)) { $legendv[$rec->col][] = $s; } else { $legendv[$rec->col] = array($s); } } } $letters = get_string('lettersall', 'game'); $this->mlegendh = array(); foreach ($legendh as $key => $value) { if (count($value) == 1) { $this->mlegendh[$key] = $value[0]; } else { for ($i = 0; $i < count($value); $i++) { $this->mlegendh[$key . game_substr($letters, $i, 1)] = $value[$i]; } } } $this->mlegendv = array(); foreach ($legendv as $key => $value) { if (count($value) == 1) { $this->mlegendv[$key] = $value[0]; } else { for ($i = 0; $i < count($value); $i++) { $this->mlegendv[$key . game_substr($letters, $i, 1)] = $value[$i]; } } } ksort($this->mlegendh); ksort($this->mlegendv); $sret .= "WordLength = new Array( " . game_substr($swordlength, 1) . ");\n"; $sret .= "Clue = new Array( " . game_substr($sclue, 1) . ");\n"; $sguess = str_replace(' ', '_', $sguess); $sret .= "Guess = new Array( " . game_substr($sguess, 1) . ");\n"; $sret .= "Solutions = new Array( " . game_substr($ssolutions, 1) . ");\n"; if ($showhtmlsolutions) { $sret .= "HtmlSolutions = new Array( " . game_substr($shtmlsolutions, 1) . ");\n"; } $sret .= "WordX = new Array( " . game_substr($swordx, 1) . ");\n"; $sret .= "WordY = new Array( " . game_substr($swordy, 1) . ");\n"; $sret .= "LastHorizontalWord = {$lasthorizontalword};\n"; return $sret; }