function game_OnExportHTML_cross($game, $context, $html, $destdir)
{
    global $CFG, $DB;
    if ($html->filename == '') {
        $html->filename = 'cross';
    }
    $filename = $html->filename . '.htm';
    require "cross/play.php";
    $attempt = game_getattempt($game, $crossrec, true);
    if ($crossrec == false) {
        game_cross_new($game, $attempt->id, $crossm);
        $attempt = game_getattempt($game, $crossrec);
    }
    $ret = game_export_printheader($html->title);
    echo "{$ret}<br>";
    ob_start();
    game_cross_play(0, $game, $attempt, $crossrec, '', true, false, false, false, $html->checkbutton, true, $html->printbutton, false, $context);
    $output_string = ob_get_contents();
    ob_end_clean();
    $course = $DB->get_record('course', array('id' => $game->course));
    $filename = $html->filename . '.htm';
    file_put_contents($destdir . '/' . $filename, $ret . "\r\n" . $output_string);
    $filename = game_OnExportHTML_cross_repair_questions($game, $context, $filename, $destdir);
    game_send_stored_file($filename);
}
function game_print_cross($game, $update)
{
    global $CFG;
    require "cross/play.php";
    $attempt = false;
    game_getattempt($game, &$crossrec);
    game_cross_play($update, $game, $attempt, $crossrec, '', true, false, false, true, false, false, false);
}
示例#3
0
function game_print_cryptex($game, $update, $context)
{
    global $DB;
    require 'cross/cross_class.php';
    require 'cross/crossdb_class.php';
    require "cryptex/play.php";
    $attempt = game_getattempt($game, $crossrec);
    $updateattempt = false;
    $onlyshow = true;
    $showsolution = false;
    $showhtmlprintbutton = false;
    $print = true;
    $crossm = $DB->get_record_select('game_cross', "id={$attempt->id}");
    ?>
<html  dir="ltr" lang="el" xml:lang="el" xmlns="http://www.w3.org/1999/xhtml">
<head>
    <title>Print</title>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<?php 
    game_cryptex_play($update, $game, $attempt, $crossrec, $crossm, $updateattempt, $onlyshow, $showsolution, $context, $print, $showhtmlprintbutton);
}
示例#4
0
function game_print_cross($game, $update, $context)
{
    require "cross/play.php";
    $attempt = game_getattempt($game, $crossrec);
    $g = '';
    $onlyshow = true;
    $showsolution = false;
    $endofgame = false;
    $print = true;
    $checkbutton = false;
    $showhtmlsolutions = false;
    $showhtmlprintbutton = false;
    $showstudentguess = false;
    ?>
<html  dir="ltr" lang="el" xml:lang="el" xmlns="http://www.w3.org/1999/xhtml">
<head>
    <title>Print</title>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<?php 
    game_cross_play($update, $game, $attempt, $crossrec, $g, $onlyshow, $showsolution, $endofgame, $print, $checkbutton, $showhtmlsolutions, $showhtmlprintbutton, $showstudentguess, $context);
}
function game_OnExportHTML_cross($game, $html, $update, $destdir)
{
    global $CFG;
    if ($html->filename == '') {
        $html->filename = 'cross';
    }
    $filename = $html->filename . '.htm';
    require "cross/play.php";
    $attempt = false;
    game_getattempt($game, $crossrec);
    $ret = game_export_printheader($html->title);
    echo "{$ret}<br>";
    ob_start();
    game_cross_play($update, $game, $attempt, $crossrec, '', true, false, false, false, $html->checkbutton, true, $html->printbutton);
    $output_string = ob_get_contents();
    ob_end_clean();
    $course = get_record_select('course', "id={$game->course}");
    $filename = $html->filename . '.htm';
    file_put_contents($destdir . '/' . $filename, $ret . "\r\n" . $output_string);
    echo "{$ret}<a href=\"{$CFG->wwwroot}/file.php/{$game->course}/export/{$filename}\">{$filename}</a>";
}
// $Id: importodt.php,v 1.1 2008/03/26 17:40:39 arborrow Exp $
/**
 * This is a very rough importer for odt
 * 
 * The script supports book
 * Is based on class  office  from http://www.phpclasses.org/browse/package/2586.html
 *
 * @version $Id: importodt.php,v 1.1 2008/03/26 17:40:39 arborrow Exp $
 * @license http://www.gnu.org/copyleft/gpl.html GNU Public License
 * @package game
 **/
require_once "../../../config.php";
require_once "../header.php";
require_once "../locallib.php";
$attempt = game_getattempt($game, $detail);
$bookid = $game->bookid;
if ($bookid == 0) {
    error(get_string('bookquiz_not_select_book', 'game'));
}
if ($form = data_submitted()) {
    /// Filename
    if (empty($_FILES['newfile'])) {
        // file was just uploaded
        notify(get_string("uploadproblem"));
    }
    if (!is_uploaded_file($_FILES['newfile']['tmp_name']) or $_FILES['newfile']['size'] == 0) {
        notify(get_string("uploadnofilefound"));
    } else {
        // Valid file is found
        if (readdata($course->id, 'game', $dirtemp, $r_levels, $r_titles, $r_texts, $dirfordelete)) {
function game_create($game, $id, $forcenew, $course, $context)
{
    global $USER, $CFG, $DB;
    $attempt = game_getattempt($game, $detail);
    switch ($game->gamekind) {
        case 'cross':
            game_cross_continue($id, $game, $attempt, $detail, '', $forcenew, $context);
            break;
        case 'hangman':
            if (array_key_exists('newletter', $_GET)) {
                $newletter = $_GET['newletter'];
            } else {
                $newletter = '';
            }
            if (array_key_exists('action2', $_GET)) {
                $action2 = $_GET['action2'];
            } else {
                $action2 = '';
            }
            game_hangman_continue($id, $game, $attempt, $detail, $newletter, $action2, $context);
            break;
        case 'millionaire':
            game_millionaire_continue($id, $game, $attempt, $detail, $context);
            break;
        case 'bookquiz':
            if (array_key_exists('chapterid', $_GET)) {
                $chapterid = (int) $_GET['chapterid'];
            } else {
                $chapterid = 0;
            }
            game_bookquiz_continue($id, $game, $attempt, $detail, $chapterid);
            break;
        case 'sudoku':
            game_sudoku_continue($id, $game, $attempt, $detail, '', $context);
            break;
        case 'cryptex':
            game_cryptex_continue($id, $game, $attempt, $detail, $forcenew, $context);
            break;
        case 'snakes':
            game_snakes_continue($id, $game, $attempt, $detail, $context);
            break;
        case 'hiddenpicture':
            game_hiddenpicture_continue($id, $game, $attempt, $detail, $context);
            break;
        default:
            error("Game {$game->gamekind} not found");
            break;
    }
}
function game_getattempt($game, &$detail, $autoadd = false)
{
    global $DB, $USER;
    $select = "gameid={$game->id} AND userid={$USER->id} and timefinish=0 ";
    if ($USER->id == 1) {
        $key = 'mod/game:instanceid' . $game->id;
        if (array_key_exists($key, $_SESSION)) {
            $select .= ' AND id="' . $_SESSION[$key] . '"';
        } else {
            $select .= ' AND id=-1';
        }
    }
    if ($recs = $DB->get_records_select('game_attempts', $select)) {
        foreach ($recs as $attempt) {
            if ($USER->id == 1) {
                $_SESSION[$key] = $attempt->id;
            }
            $detail = $DB->get_record('game_' . $game->gamekind, array('id' => $attempt->id));
            return $attempt;
        }
    }
    if ($autoadd) {
        game_addattempt($game);
        return game_getattempt($game, $detail, false);
    }
    return false;
}
function game_create($game, $id, $forcenew, $course, $context)
{
    global $USER, $CFG, $DB;
    $attempt = game_getattempt($game, $detail);
    $chapterid = optional_param('chapterid', 0, PARAM_INT);
    $newletter = optional_param('newletter', '', PARAM_ALPHA);
    $action2 = optional_param('action2', '', PARAM_ALPHA);
    switch ($game->gamekind) {
        case 'cross':
            game_cross_continue($id, $game, $attempt, $detail, '', $forcenew, $context);
            break;
        case 'hangman':
            game_hangman_continue($id, $game, $attempt, $detail, $newletter, $action2, $context);
            break;
        case 'millionaire':
            game_millionaire_continue($id, $game, $attempt, $detail, $context);
            break;
        case 'bookquiz':
            game_bookquiz_continue($id, $game, $attempt, $detail, $chapterid, $context);
            break;
        case 'sudoku':
            game_sudoku_continue($id, $game, $attempt, $detail, '', $context);
            break;
        case 'cryptex':
            game_cryptex_continue($id, $game, $attempt, $detail, $forcenew, $context);
            break;
        case 'snakes':
            game_snakes_continue($id, $game, $attempt, $detail, $context);
            break;
        case 'hiddenpicture':
            game_hiddenpicture_continue($id, $game, $attempt, $detail, $context);
            break;
        default:
            print_error("Game {$game->gamekind} not found");
            break;
    }
}
function game_create($game, $id, $forcenew, $course)
{
    global $USER, $CFG;
    $attempt = game_getattempt($game, $detail);
    switch ($game->gamekind) {
        case 'cross':
            game_cross_continue($id, $game, $attempt, $detail, '', $forcenew);
            break;
        case 'hangman':
            if (array_key_exists('newletter', $_GET)) {
                $newletter = $_GET['newletter'];
            } else {
                $newletter = '';
            }
            if (array_key_exists('action2', $_GET)) {
                $action2 = $_GET['action2'];
            } else {
                $action2 = '';
            }
            game_hangman_continue($id, $game, $attempt, $detail, $newletter, $action2);
            break;
        case 'millionaire':
            game_millionaire_continue($id, $game, $attempt, $detail);
            break;
        case 'bookquiz':
            if (array_key_exists('chapterid', $_GET)) {
                $chapterid = (int) $_GET['chapterid'];
            } else {
                $chapterid = 0;
            }
            game_bookquiz_continue($id, $game, $attempt, $detail, $chapterid);
            break;
        case 'sudoku':
            game_sudoku_continue($id, $game, $attempt, $detail);
            break;
        case 'cryptex':
            game_cryptex_continue($id, $game, $attempt, $detail, $forcenew);
            break;
        case 'snakes':
            game_snakes_continue($id, $game, $attempt, $detail);
            break;
        case 'hiddenpicture':
            game_hiddenpicture_continue($id, $game, $attempt, $detail);
            break;
        case '':
            echo get_string('useupdategame', 'game');
            print_continue($CFG->wwwroot . '/course/view.php?id=' . $course->id);
            break;
        default:
            error("Game {$game->gamekind} not found");
            break;
    }
}