<?php require_once 'engine/init.php'; include 'layout/overall/header.php'; $cache = new Cache('engine/cache/deaths'); if ($cache->hasExpired()) { if ($config['TFSVersion'] == 'TFS_02' || $config['TFSVersion'] == 'TFS_10') { $deaths = fetchLatestDeaths(); } else { if ($config['TFSVersion'] == 'TFS_03') { $deaths = fetchLatestDeaths_03(30); } } $cache->setContent($deaths); $cache->save(); } else { $deaths = $cache->load(); } if ($deaths) { ?> <h1>Latest Deaths</h1> <table id="deathsTable" class="table table-striped"> <tr class="yellow"> <th>Victim</th> <th>Time</th> <th>Killer</th> </tr> <?php foreach ($deaths as $death) { echo '<tr>'; echo "<td>At level " . $death['level'] . ": <a href='characterprofile.php?name=" . $death['victim'] . "'>" . $death['victim'] . "</a></td>";
echo "<td width='35%'><a href='characterprofile.php?name=" . $last['killed_by'] . "'>" . $last['killed_by'] . "</a></td>"; echo "<td width='30%'>" . getClock($last['time'], true) . "</td>"; echo "<td width='35%'><a href='characterprofile.php?name=" . $last['victim'] . "'>" . $last['victim'] . "</a></td>"; echo '</tr>'; } ?> </table> <?php } else { echo 'No player kills exist.'; } } else { if ($config['TFSVersion'] == 'TFS_03') { $cache = new Cache('engine/cache/killers'); if ($cache->hasExpired()) { $deaths = fetchLatestDeaths_03(30, true); $cache->setContent($deaths); $cache->save(); } else { $deaths = $cache->load(); } if ($deaths && !empty($deaths)) { ?> <h1>Latest Killers</h1> <table id="deathsTable" class="table table-striped"> <tr class="yellow"> <th>Killer</th> <th>Time</th> <th>Victim</th> </tr>