$path = "../img/branch/"; $i_img_tmp = $_FILES['i_img']['tmp_name']; $i_img = $_FILES['i_img']['name'] ? $_FILES['i_img']['name'] : ""; $i_img = str_replace(" ", "", $i_img); $date = time(); if ($i_img) { $image = $date . "_" . $i_img; } else { $image = ""; } $data = "'',\n\t\t\t\t\t'{$i_name}',\n\t\t\t\t\t'" . $image . "',\n\t\t\t\t\t'{$i_desc}',\n\t\t\t\t\t'{$i_address}',\n\t\t\t\t\t'{$i_phone}',\n\t\t\t\t\t'{$i_city}',\n\t\t\t\t\t'{$i_type_id}'\n\t\t\t"; //echo $data; $branch_id = create($data); // buat ruangan otomatis $data_building = "'',\n\t\t\t\t\t'{$i_name}',\n\t\t\t\t\t'',\n\t\t\t\t\t'{$branch_id}'\n\t\t\t\t\t\n\t\t\t"; $building_id = create_building($data_building); // buat meja untuk take away / delivery $data_table = "'',\n\t\t\t\t\t'{$building_id}', \n\t\t\t\t\t'-',\n\t\t\t\t\t'965', \n\t\t\t\t\t'520',\n\t\t\t\t\t'0',\n\t\t\t\t\t'1',\n\t\t\t\t\t'0',\n\t\t\t\t\t'2'\n\t\t\t"; create_table($data_table); if ($i_img) { move_uploaded_file($i_img_tmp, $path . $image); } header("Location: branch.php?page=list&did=1"); break; case 'edit': extract($_POST); $id = get_isset($_GET['id']); $i_name = get_isset($i_name); $i_address = get_isset($i_address); $i_phone = get_isset($i_phone); $i_city = get_isset($i_city);
function build_when_all_resource_done() { global $village, $main_village, $newbie; if ($village == $main_village) { return; } if (!$newbie) { return; } $result = get_dorf2_page(); if (!$result) { return; } if (create_or_upgrade($result, MAIN_BUILDING)) { echo "build MAIN_BUILDING.\n"; return; } // RESIDENCE to level 10 if (create_or_upgrade($result, RESIDENCE)) { echo "build RESIDENCE.\n"; return; } // GRANARY to level 12 if (create_or_upgrade($result, GRANARY, 12)) { echo "build GRANARY level 12.\n"; return; } $targets = array(MARKETPLACE, SAWMILL, BRICKYARD, IRON_FOUNDRY, GRAIN_MILL); $levels = array(); foreach ($targets as $target) { $level = get_building_level($result, $target); if (!$level) { echo "Create {$target}\n ..\n"; create_building($target, $result); return; } $levels[$target] = $level; } asort($levels); print_r($levels); list($target, $level) = each($levels); if ($level < 5) { build_gid($target); return; } // WAREHOUSE to level 14 if (create_or_upgrade($result, WAREHOUSE, 14)) { echo "build WAREHOUSE.\n"; return; } // GRANARY to level 14 if (create_or_upgrade($result, GRANARY, 14)) { echo "build GRANARY.\n"; return; } // BAKERY to level 5 if (create_or_upgrade($result, BAKERY, 5)) { echo "build BAKERY.\n"; return; } // MARKETPLACE to level 15 if (create_or_upgrade($result, MARKETPLACE, 15)) { echo "build MARKETPLACE.\n"; return; } echo "Nothing to build..\n"; }