$jobid = $character_data['job'];
$is_mercedes = $jobid == 2002 || $jobid >= 2300 && $jobid <= 2312;
$ds_mark = $character_data['demonmark'];
$q->free();
$show_flipped = isset($_GET['flip']);
$using_face = GetCharacterOption($internal_id, 'avatar_face', CURRENT_LOCALE, 'default');
if (isset($_GET['face']) && !empty($_GET['face'])) {
    $using_face = $_GET['face'];
}
if (isset($_GET['madface'])) {
    $using_face = 'angry';
}
if (!isset($avatar_faces[$using_face])) {
    $using_face = 'default';
}
$char_stance = isset($_GET['stance']) ? $_GET['stance'] : GetCharacterOption($internal_id, 'avatar_stance', CURRENT_LOCALE, 'stand');
$char_stance_frame = isset($_GET['stance_frame']) ? $_GET['stance_frame'] : '0';
$stand = 1;
$weapongroup = -1;
$shown_items = array();
// Get character equipment
$character_equipment = $__char_db->query("\nSELECT \n\titemid, slot, display_id \nFROM \n\t`items` \nWHERE \n\t`character_id` = " . $internal_id . "\nAND \n\t`inventory` = 0 \nAND \n\t`slot` < 0 \nAND \n\t`slot` > -200 \n/*\n# If you want to hide expired items... uncomment\nAND\n\tTO_FILETIME(NOW()) < `expires` \n*/\nORDER BY \n\t`slot` DESC\n");
while ($row2 = $character_equipment->fetch_assoc()) {
    $slot = abs($row2['slot']) % 100;
    $itemid = GetID($row2);
    $iscash = floor(abs($row2['slot']) / 100) == 1;
    if (DEBUGGING) {
        echo 'Slot: ' . $row2['slot'] . ' (' . $slot . ') : ' . $itemid . "\r\n";
    }
    if (!$iscash) {
        if (isset($shown_items[$slot])) {
示例#2
0
            echo $name;
            ?>
.<p>
<?php 
        }
    }
}
$i = 0;
$chars_per_row = 3;
foreach ($cache as $row) {
    if ($char_config['main_character'] == null) {
        $char_config['main_character'] = $row['name'];
    }
    $shown_option_value = isset($char_config['characters'][$row['internal_name']]) ? $char_config['characters'][$row['internal_name']] : 0;
    // Default = 0
    $shown_face_value = GetCharacterOption($row['internal_id'], 'avatar_face', $row['locale'], 'default');
    $data_domain = $row['locale'] . '.' . $domain;
    if ($i % $chars_per_row == 0) {
        if ($i > 0) {
            ?>
			</div>
<?php 
        }
        ?>
			<div class="row">
<?php 
    }
    ?>
<script>
$(function ()
{ $("#<?php 
ParseItem($skin + 10000);
ParseItem($hair);
ParseItem($face);
// non-naked clothes
ParseItem($gender == 0 ? 1060026 : 1061039);
if ($ds_mark > 0) {
    ParseItem($ds_mark);
}
foreach ($shown_items as $slot => $itemid) {
    ParseItem($itemid);
}
krsort($zlayers);
//if (DEBUGGING)
//	print_r($zlayers);
if (isset($_GET['use_bg'])) {
    $bg = GetCharacterOption($internal_id, 'avatar_bg');
    if ($bg !== null) {
        $bgname = '';
        switch ($bg) {
            case 0:
                $bgname = 'fm';
                break;
            case 1:
                $bgname = 'kerning';
                break;
            case 2:
                $bgname = 'kerning_hideout';
                break;
            case 3:
                $bgname = 'monsterpark';
                break;