示例#1
0
function exit_from_craft($add_query = '', $exit = 1, $userid = 0, $block = 0)
{
    global $user_id;
    if ($userid == 0) {
        $userid = $user_id;
    }
    if ($exit == 1) {
        craft_DelFunc($userid);
        myquery("delete from craft_build_rab where user_id={$userid}");
        myquery("delete from craft_user_func where user_id={$userid}");
    } else {
        myquery("update craft_build_rab set date_rab=0,dlit=0,eliksir=0,`add`=0 where user_id={$userid}");
    }
    /*myquery("update craft_build_lumberjack set user_id=0, end_time=0 where user_id=$userid");
    	myquery("update craft_build_stonemason set user_id=0, end_time=0 where user_id=$userid");
    	myquery("update craft_build_lumberjack set reserve_user_id=0, reserve_time=0 where reserve_user_id=$userid");
    	myquery("update craft_build_stonemason set reserve_user_id=0, reserve_time=0 where reserve_user_id=$userid");*/
    myquery("update craft_build_mining set user_id=0, end_time=0 where user_id={$userid}");
    if ($add_query != '') {
        $str_query = "update game_users set user_id={$userid}";
        $str_query .= $add_query;
        $str_query .= ' where user_id=' . $userid;
        myquery($str_query);
    }
    if ($exit == 1) {
        set_craft_delay($userid, $block);
        ForceFunc($userid, 5);
    }
}
function exit_quest()
{
    global $user_id;
    ForceFunc($user_id, 5);
    ?>
	<meta http-equiv="refresh" content="10"> 
	<?php 
}
function arcomage_user($char, $player, $money)
{
    global $user_id;
    $id = $player['user_id'];
    list($map_id) = mysql_fetch_array(myquery("SELECT map_name FROM game_users_map WHERE user_id={$id}"));
    $map = mysql_fetch_array(myquery("SELECT * FROM game_maps WHERE id={$map_id}"));
    if ($map['name'] == 'Арена Хаоса') {
        return '';
    }
    if ($map['dolina'] == 1) {
        return '';
    }
    list($map_id) = mysql_fetch_array(myquery("SELECT map_name FROM game_users_map WHERE user_id={$user_id}"));
    $map = mysql_fetch_array(myquery("SELECT * FROM game_maps WHERE id={$map_id}"));
    if ($map['name'] == 'Арена Хаоса') {
        return '';
    }
    if ($map['dolina'] == 1) {
        return '';
    }
    if (played_arco($player['user_id']) != 0) {
        //нельзя нападать на игроков в две башни
        return 'Игрок играет в Две Башни';
    }
    $r = mt_rand(1, 5);
    if ($r == 1) {
        $tower_win = 50;
        $resource_win = 150;
        $tower = 10;
        $wall = 5;
        $bricks = 10;
        $gems = 10;
        $monsters = 10;
        $bricks_add = 2;
        $gems_add = 2;
        $monsters_add = 2;
    } elseif ($r == 2) {
        $tower_win = 100;
        $resource_win = 100;
        $tower = 20;
        $wall = 15;
        $bricks = 15;
        $gems = 15;
        $monsters = 15;
        $bricks_add = 1;
        $gems_add = 1;
        $monsters_add = 1;
    } elseif ($r == 3) {
        $tower_win = 150;
        $resource_win = 250;
        $tower = 30;
        $wall = 20;
        $bricks = 20;
        $gems = 20;
        $monsters = 20;
        $bricks_add = 5;
        $gems_add = 5;
        $monsters_add = 5;
    } elseif ($r == 4) {
        $tower_win = 100;
        $resource_win = 300;
        $tower = 20;
        $wall = 10;
        $bricks = 20;
        $gems = 20;
        $monsters = 20;
        $bricks_add = 3;
        $gems_add = 3;
        $monsters_add = 3;
    } else {
        $tower_win = 200;
        $resource_win = 150;
        $tower = 20;
        $wall = 20;
        $bricks = 20;
        $gems = 20;
        $monsters = 20;
        $bricks_add = 2;
        $gems_add = 2;
        $monsters_add = 2;
    }
    $nachalo = time();
    myquery("DELETE FROM arcomage_call WHERE user_id='{$user_id}'");
    myquery("DELETE FROM arcomage_call WHERE user_id='{$id}'");
    $ins = myquery("insert into arcomage (hod,tower_win,resource_win,money,timehod,user1, user1_name, user2, user2_name) values (1,'{$tower_win}','{$resource_win}','{$money}', {$nachalo}, {$user_id}, '" . $char['name'] . "', {$id}, '" . $player['name'] . "')");
    $uid = mysql_insert_id();
    myquery("DELETE FROM arcomage_users WHERE user_id='{$user_id}'");
    myquery("DELETE FROM arcomage_users_cards WHERE user_id='{$user_id}'");
    $ins = myquery("insert into arcomage_users (arcomage_id,user_id,tower,wall,bricks,gems,monsters,bricks_add,gems_add,monsters_add,func,hod) values ('{$uid}','{$user_id}','{$tower}','{$wall}','{$bricks}','{$gems}','{$monsters}','{$bricks_add}','{$gems_add}','{$monsters_add}','6',{$nachalo})");
    $is = mysql_insert_id();
    $charboy = mysql_fetch_array(myquery("SELECT * FROM arcomage_users WHERE id='{$is}'"));
    for ($n = 1; $n <= 5; $n++) {
        $new_card = get_new_card($charboy, 0);
        $ins = myquery("insert into arcomage_users_cards (arcomage_id,user_id,card_id) values ('{$uid}','{$user_id}','{$new_card}')");
    }
    myquery("DELETE FROM arcomage_users WHERE user_id='{$id}'");
    myquery("DELETE FROM arcomage_users_cards WHERE user_id='{$id}'");
    $ins = myquery("insert into arcomage_users (arcomage_id,user_id,tower,wall,bricks,gems,monsters,bricks_add,gems_add,monsters_add,func,hod) values ('{$uid}','{$id}','{$tower}','{$wall}','{$bricks}','{$gems}','{$monsters}','{$bricks_add}','{$gems_add}','{$monsters_add}','7',{$nachalo})");
    $is = mysql_insert_id();
    $charboy = mysql_fetch_array(myquery("SELECT * FROM arcomage_users WHERE id='{$is}'"));
    for ($n = 1; $n <= 5; $n++) {
        $new_card = get_new_card($charboy, 0);
        $ins = myquery("insert into arcomage_users_cards (arcomage_id,user_id,card_id) values ('{$uid}','{$id}','{$new_card}')");
    }
    set_delay_reason_id($user_id, 10);
    set_delay_reason_id($id, 10);
    // Пробный
    setLocation("arcomage.php");
    // Попробуем так забросить противника в бой. Тут есть потенциальные проблемы.
    // Т.к. точно ли мы уверены, что игрок находится в тех режимах, из которых можно выйти в бой. А мы его форсируем.
    ForceFunc($id, 4);
    return '';
}
示例#4
0
             }
             break;
     }
     $add_query = "";
     if ($fault == 0) {
         if (domain_name == 'testing.rpg.su' or domain_name == 'localhost') {
             $dlit = 5;
         } else {
             $dlit = max(120, 600 - getCraftLevel($user_id, 10) * 20);
         }
         craft_setFunc($user_id, 10);
         set_delay_reason_id($user_id, 34);
         $build_id = 'founder';
         myquery("DELETE FROM craft_build_rab WHERE user_id={$user_id}");
         myquery("INSERT INTO craft_build_rab (user_id,build_id,date_rab,dlit) VALUES ({$user_id},'{$build_id}'," . time() . ",{$dlit})");
         ForceFunc($user_id, func_craft);
         setLocation("../craft.php");
     } else {
         $mes = 'Неудача, ты неправильно ' . echo_sex('сбалансировал', 'сбалансировала') . ' тепло печи или насыщенность состава, все материалы потрачены впустую.';
         myquery("UPDATE craft_build_founder SET state=0,nas=0,teplo=0,res_id=0,col_res=0,col_coal=0,col_water=0 WHERE user_id={$user_id}");
         if (domain_name == 'localhost') {
             $option = 19;
         } else {
             $option = 18;
         }
         $url = 'town.php?option=' . $option . '&part4&add=18&mes=' . $mes;
         setLocation($url);
         exit_from_craft($add_query, 1);
     }
 } else {
     echo 'Ты не можешь начать работу на плавильне, так как введён неверный код!<br><br><br><br>';
示例#5
0
						<IMG SRC="http://<?php 
    echo img_domain;
    ?>
/shops/shop/it_47.jpg" WIDTH=56 HEIGHT=69 ALT=""></TD>
				<TD>
						<IMG SRC="http://<?php 
    echo img_domain;
    ?>
/shops/shop/it_48.jpg" WIDTH=135 HEIGHT=69 ALT=""></TD>
				<TD>
						<IMG SRC="http://<?php 
    echo img_domain;
    ?>
/shops/shop/it_49.jpg" WIDTH=46 HEIGHT=69 ALT=""></TD>
		</TR>
</TABLE>
<?php 
    set_delay_reason_id($user_id, 3);
    ForceFunc($user_id, 3);
} else {
    echo 'На этой гексе нет торговцев';
}
show_debug($char['name']);
?>
</BODY>
</HTML>
<?php 
mysql_close();
if (function_exists("save_debug")) {
    save_debug();
}
示例#6
0
 private function del_combat_user()
 {
     //удаляет признак о переводе игрока на скрипт боя, чтобы при след.обновлении экрана игрока перекидывало бы на act.php
     combat_delFunc($this->char['user_id']);
     ForceFunc($this->char['user_id'], 5);
 }
            if (substr_count($data, $ch) > 0) {
                $_SESSION['use'][$i][$j] = 1;
            }
        }
    }
}
OpenTable('title');
echo '<p align=left>';
//выход в СЗ
if (isset($exit_puzzle)) {
    //../../main.php?func=main
    if (isset($_SESSION['sud'])) {
        unset($_SESSION['sud']);
    }
    //myquery("update game_users set func='',hod=0,delay_reason='Игра' where user_id=".$user_id."");
    ForceFunc($user_id, 5);
    set_delay_reason_id($user_id, 1);
    echo '<script>location.replace("../../act.php?func=main")</script>';
    //top.window.frames.game.
    echo '</p>';
    OpenTable('close');
    exit;
}
//elseif($char['func']!='qengine_puzzle')
//myquery("update game_users set func='qengine_puzzle',hod=0,delay_reason='Решает головоломку' where user_id=".$user_id."");
$quest = mysql_fetch_array(myquery("SELECT * FROM quest_engine_users WHERE user_id='{$user_id}' AND quest_type=601 AND par1_value=" . $char['map_name'] . " AND par2_value=" . $char['map_xpos'] . " AND  par3_value=" . $char['map_ypos'] . ""));
//если задание уже выполнено
if ($quest['done'] == 1 or $quest['done'] == 2) {
    QuoteTable('open');
    echo '<div align=center><font color=red size=4>Здесь ничего нет.</font></div>';
    QuoteTable('close');
示例#8
0
function combat_insert($char = 0, $user_id = 0, $combat_id, $type, $side, $hod = 1, $join = 0, $svit = 0, $k_komu = 0, $k_map_exp = 1, $k_map_gp = 1, $skill = 0, $func = 5, $delay, $no_rejoin = 0, $full_stats = 0)
{
    if ($char == 0 and $user_id == 0) {
        return 0;
    }
    if ($char == 0) {
        $check_user = myquery("SELECT * FROM game_users WHERE user_id=" . $user_id . "");
        if (mysql_num_rows($check_user) > 0) {
            $char = mysql_fetch_array($check_user);
        } else {
            $char = mysql_fetch_array(myquery("SELECT * FROM game_users_archive WHERE user_id=" . $user_id . ""));
        }
    }
    $user_id = $char['user_id'];
    $injury = ceil($char['injury'] / 13);
    //Определим травму игрока
    list($pol) = mysql_fetch_array(myquery("SELECT sex FROM game_users_data WHERE user_id=" . $user_id . ""));
    if ($skill == 0) {
        $skill = take_skills($user_id);
    }
    myquery("DELETE FROM combat_users WHERE user_id=" . $user_id . "");
    myquery("DELETE FROM combat_users_exp WHERE user_id=" . $user_id . "");
    //Восстановим жизни, ману, энергию, если надо
    if ($full_stats == 1) {
        $char['HP'] = $char['HP_MAX'];
        $char['MP'] = $char['MP_MAX'];
        $char['STM'] = $char['STM_MAX'];
    }
    $k_exp = skill_exp_effect($skill['MS_EXP'], $type) * $k_map_exp;
    $k_gp = skill_gp_effect($skill['MS_GP'], $type) * $k_map_gp;
    if ($svit > 0) {
        $k_exp = 0;
        if ($svit > 1) {
            $k_gp = 0;
        }
    }
    myquery("INSERT INTO combat_users (\n\t\tcombat_id,user_id,npc,time_last_active,name,clevel,reinc,side,\n\t\tHP,MP,STM,STR,DEX,SPD,VIT,NTL,PIE,HP_MAX,MP_MAX,STM_MAX,lucky,injury,\n\t\tk_komu,k_exp,k_gp,pol,avatar,sklon,race,clan_id,`join`,HP_start,hod_start,\n\t\tclass_type,class_level,MS_WEAPON,MS_KULAK,MS_PARIR,MS_ART,MS_LUK,MS_THROW,MS_BERSERK,MS_PRUDENCE,MS_VAMPIRE,MS_SPIKES,NPC_DEFENCE) \n\t\tVALUES (" . $combat_id . "," . $user_id . ",0," . time() . ",'" . $char['name'] . "'," . $char['clevel'] . "," . $char['reinc'] . "," . $side . ",\n\t\t" . $char['HP'] . "," . $char['MP'] . "," . $char['STM'] . "," . $char['STR'] . "," . $char['DEX'] . "," . $char['SPD'] . "," . $char['VIT'] . "," . $char['NTL'] . "," . $char['PIE'] . ",\t\t\t\n\t\t" . $char['HP_MAX'] . "," . $char['MP_MAX'] . "," . $char['STM_MAX'] . ",'" . $char['lucky'] . "','" . $injury . "',\n\t\t" . $k_komu . "," . $k_exp . "," . $k_gp . ",'" . $pol . "','" . $char['avatar'] . "','" . $char['sklon'] . "',\n\t\t'" . mysql_result(myquery("SELECT name FROM game_har WHERE id=" . $char['race'] . ""), 0, 0) . "'," . $char['clan_id'] . "," . $join . "," . $char['HP_MAX'] . ",'" . $hod . "',\n\t\t" . $skill['class_type'] . "," . $skill['class_level'] . "," . $skill['MS_WEAPON'] . "," . $skill['MS_KULAK'] . "," . $skill['MS_PARIR'] . "," . $skill['MS_ART'] . "," . $skill['MS_LUK'] . "," . $skill['MS_THROW'] . ",\n\t\t" . $skill['MS_BERSERK'] . "," . $skill['MS_PRUDENCE'] . "," . $skill['MS_VAMPIRE'] . "," . $skill['MS_SPIKES'] . "," . $skill['NPC_DEFENCE'] . ")\n\t\t");
    combat_setFunc($user_id, $func, $combat_id);
    set_delay_reason_id($user_id, $delay);
    //Отработаем действие навыка "Паладин"
    if ($skill['PALADIN'] > 0) {
        $r = mt_rand(1, 100);
        if ($r <= $skill['PALADIN'] + 5) {
            if ($hod == 0) {
                $hod = 1;
            }
            $effect = $skill['PALADIN'] * 5;
            insert_fast_effect($user_id, $user_id, $combat_id, $hod + $join, 41, $effect);
        }
    }
    if ($no_rejoin == 1) {
        list($host) = mysql_fetch_array(myquery("SELECT host FROM game_users_active WHERE user_id=" . $user_id . ""));
        list($host_more) = mysql_fetch_array(myquery("SELECT host_more FROM game_users_active_host WHERE user_id=" . $user_id . ""));
        myquery("INSERT INTO combat_lose_user (combat_id,user_id,host,host_more) VALUES (" . $combat_id . "," . $user_id . "," . $host . ",'" . $host_more . "')");
    }
    //Проверим - надо ли вести лог боя
    $check1 = 0;
    $check2 = 0;
    if ($hod == 1) {
        $check = myquery("SELECT * FROM combat_users WHERE npc=1 AND combat_id=" . $combat_id . "");
        if (mysql_num_rows($check) == 0) {
            $check1 = 1;
        }
    } else {
        $check = myquery("SELECT * FROM game_combats_users WHERE boy=" . $combat_id . "");
        if (mysql_num_rows($check) > 0) {
            $check2 = 1;
        }
    }
    if ($check1 == 1 or $check2 == 1) {
        myquery("INSERT INTO game_combats_users (boy, user_id, side) VALUES (" . $combat_id . ", " . $user_id . ", " . $side . ")");
    }
    $sel_arco = myquery("SELECT * FROM arcomage_users WHERE user_id=" . $user_id . "");
    if (mysql_num_rows($sel_arco) > 0) {
        $arco = mysql_fetch_array($sel_arco);
        myquery("DELETE FROM arcomage WHERE id='" . $arco['arcomage_id'] . "'");
        myquery("DELETE FROM arcomage_users_cards WHERE arcomage_id='" . $arco['arcomage_id'] . "'");
        myquery("DELETE FROM arcomage_history WHERE arcomage_id='" . $arco['arcomage_id'] . "'");
        myquery("DELETE FROM arcomage_users WHERE arcomage_id='" . $arco['arcomage_id'] . "'");
    }
    myquery("DELETE FROM arcomage_call WHERE user_id=" . $user_id . "");
    ForceFunc($user_id, 1);
}
示例#9
0
             $ress = mysql_fetch_array(myquery("SELECT * FROM craft_resource WHERE id=" . $eliksir[$i]['resource'][$j]['id'] . ""));
             list($kol) = mysql_fetch_array(myquery("SELECT col FROM craft_resource_user WHERE user_id={$user_id} AND res_id=" . $eliksir[$i]['resource'][$j]['id'] . ""));
             $change_weight = $change_weight + $eliksir[$i]['resource'][$j]['kol'] * $ress['weight'];
             if ($kol > $eliksir[$i]['resource'][$j]['kol']) {
                 myquery("UPDATE craft_resource_user SET col=GREATEST(0,col-" . $eliksir[$i]['resource'][$j]['kol'] . ") WHERE user_id={$user_id} AND res_id=" . $eliksir[$i]['resource'][$j]['id'] . "");
             } else {
                 myquery("DELETE FROM craft_resource_user WHERE user_id={$user_id} AND res_id=" . $eliksir[$i]['resource'][$j]['id'] . "");
             }
         }
         if (!$from_house) {
             myquery("UPDATE game_users SET CW=CW-{$change_weight}-" . $gp * money_weight . ",GP=GP-{$gp} WHERE user_id={$user_id}");
             setGP($user_id, -$gp, 66);
         } else {
             myquery("UPDATE game_users SET CW=CW-{$change_weight} WHERE user_id={$user_id}");
         }
         ForceFunc($user_id, 2);
         if (!$from_house) {
             setLocation("../craft.php");
         } else {
             echo '<script>top.window.frames.game.location.replace("../craft.php?house");</script>';
         }
     } else {
         echo 'Ты не можешь сварить это зелье!<br><br><br><br>';
         if (!$from_house) {
             echo '<a href="../act.php" target="game">Выйти из Лаборатории</a>';
         }
     }
 } else {
     echo 'Для начала работы введи указанный ниже код <br>и нажми кнопку "Начать варку зелий"<br>';
     echo '<br><img src="../captcha_new/index.php?' . time() . '">';
     echo '<form autocomplete="off" action="" method="POST" name="captcha"><br>