public function __construct(FrameBuffer $frameBuffer, ContainerInterface $container) { parent::__construct($frameBuffer, $container); $this->p1UpSprite = $this->bitmapLoader->loadSprite('joy_up', 6, 6); $this->p1DownSprite = $this->bitmapLoader->loadSprite('joy_down', 6, 17); $this->p2UpSprite = $this->bitmapLoader->loadSprite('joy_up', 35, 6); $this->p2DownSprite = $this->bitmapLoader->loadSprite('joy_down', 35, 17); $this->addSprite($this->p1UpSprite); $this->addSprite($this->p1DownSprite); $this->addSprite($this->p2UpSprite); $this->addSprite($this->p2DownSprite); }
public function __construct(FrameBuffer $frameBuffer, ContainerInterface $container) { parent::__construct($frameBuffer, $container); $this->initializeGame($frameBuffer); }
public function __construct(FrameBuffer $frameBuffer, ContainerInterface $container) { parent::__construct($frameBuffer, $container); $this->background = $this->bitmapLoader->loadBitmap('test_image'); }
public function __construct(FrameBuffer $frameBuffer, ContainerInterface $container) { parent::__construct($frameBuffer, $container); $this->pressStartFrame = $this->bitmapLoader->loadBitmap('press_start')->getPixels(); $this->toPlayFrame = $this->bitmapLoader->loadBitmap('to_play')->getPixels(); }