Пример #1
0
 public function __construct($Time, $Ability, $Actor, $DecreaseCooldown = false)
 {
     $this->Time = $Time;
     $this->Actor = $Actor;
     $this->Ability = $Ability;
     $Duration = AbilityItem::GetDuration($Ability);
     $Cooldown = AbilityItem::GetCooldown($Ability);
     $this->TimestampDone = $this->Time + AbilityItem::GetDuration($Ability);
     if ($DecreaseCooldown) {
         $Cooldown -= $Cooldown * AbilityItem::GetMultiplier(Enums\EAbility::Support_DecreaseCooldowns);
     }
     $this->TimestampCooldown = $this->Time + $Cooldown;
 }
Пример #2
0
 private function GetActivePlayerAbilityMultipler($AbilityId)
 {
     # TODO: @Contex: Create an additional array that can cache the result? Instead of looping every single time...
     $Multiplier = 0;
     foreach ($this->ActivePlayerAbilities as $ActivePlayerAbility) {
         if ($ActivePlayerAbility->GetAbility() === $AbilityId) {
             $Multiplier += AbilityItem::GetMultiplier($ActivePlayerAbility->GetAbility());
         }
     }
     return $Multiplier;
 }