Пример #1
0
 /**
  * Populates the object using an array.
  *
  * This is particularly useful when populating an object from one of the
  * request arrays (e.g. $_POST).  This method goes through the column
  * names, checking to see whether a matching key exists in populated
  * array. If so the setByName() method is called for that column.
  *
  * You can specify the key type of the array by additionally passing one
  * of the class type constants TableMap::TYPE_PHPNAME, TableMap::TYPE_STUDLYPHPNAME,
  * TableMap::TYPE_COLNAME, TableMap::TYPE_FIELDNAME, TableMap::TYPE_NUM.
  * The default key type is the column's TableMap::TYPE_PHPNAME.
  *
  * @param      array  $arr     An array to populate the object from.
  * @param      string $keyType The type of keys the array uses.
  * @return void
  */
 public function fromArray($arr, $keyType = TableMap::TYPE_PHPNAME)
 {
     $keys = RolePermissionTableMap::getFieldNames($keyType);
     if (array_key_exists($keys[0], $arr)) {
         $this->setId($arr[$keys[0]]);
     }
     if (array_key_exists($keys[1], $arr)) {
         $this->setPayCredit($arr[$keys[1]]);
     }
     if (array_key_exists($keys[2], $arr)) {
         $this->setReadCredit($arr[$keys[2]]);
     }
     if (array_key_exists($keys[3], $arr)) {
         $this->setPayDebit($arr[$keys[3]]);
     }
     if (array_key_exists($keys[4], $arr)) {
         $this->setReadDebit($arr[$keys[4]]);
     }
     if (array_key_exists($keys[5], $arr)) {
         $this->setCreateProduct($arr[$keys[5]]);
     }
     if (array_key_exists($keys[6], $arr)) {
         $this->setReadProduct($arr[$keys[6]]);
     }
     if (array_key_exists($keys[7], $arr)) {
         $this->setUpdateProduct($arr[$keys[7]]);
     }
     if (array_key_exists($keys[8], $arr)) {
         $this->setDestroyProduct($arr[$keys[8]]);
     }
     if (array_key_exists($keys[9], $arr)) {
         $this->setCreatePurchase($arr[$keys[9]]);
     }
     if (array_key_exists($keys[10], $arr)) {
         $this->setReadPurchase($arr[$keys[10]]);
     }
     if (array_key_exists($keys[11], $arr)) {
         $this->setUpdatePurchase($arr[$keys[11]]);
     }
     if (array_key_exists($keys[12], $arr)) {
         $this->setDestroyPurchase($arr[$keys[12]]);
     }
     if (array_key_exists($keys[13], $arr)) {
         $this->setCreateRole($arr[$keys[13]]);
     }
     if (array_key_exists($keys[14], $arr)) {
         $this->setReadRole($arr[$keys[14]]);
     }
     if (array_key_exists($keys[15], $arr)) {
         $this->setUpdateRole($arr[$keys[15]]);
     }
     if (array_key_exists($keys[16], $arr)) {
         $this->setDestroyRole($arr[$keys[16]]);
     }
     if (array_key_exists($keys[17], $arr)) {
         $this->setCreateSales($arr[$keys[17]]);
     }
     if (array_key_exists($keys[18], $arr)) {
         $this->setReadSales($arr[$keys[18]]);
     }
     if (array_key_exists($keys[19], $arr)) {
         $this->setUpdateSales($arr[$keys[19]]);
     }
     if (array_key_exists($keys[20], $arr)) {
         $this->setDestroySales($arr[$keys[20]]);
     }
     if (array_key_exists($keys[21], $arr)) {
         $this->setCreateSecondParty($arr[$keys[21]]);
     }
     if (array_key_exists($keys[22], $arr)) {
         $this->setReadSecondParty($arr[$keys[22]]);
     }
     if (array_key_exists($keys[23], $arr)) {
         $this->setUpdateSecondParty($arr[$keys[23]]);
     }
     if (array_key_exists($keys[24], $arr)) {
         $this->setDestroySecondParty($arr[$keys[24]]);
     }
     if (array_key_exists($keys[25], $arr)) {
         $this->setCreateStock($arr[$keys[25]]);
     }
     if (array_key_exists($keys[26], $arr)) {
         $this->setReadStock($arr[$keys[26]]);
     }
     if (array_key_exists($keys[27], $arr)) {
         $this->setUpdateStock($arr[$keys[27]]);
     }
     if (array_key_exists($keys[28], $arr)) {
         $this->setDestroyStock($arr[$keys[28]]);
     }
     if (array_key_exists($keys[29], $arr)) {
         $this->setCreateUnit($arr[$keys[29]]);
     }
     if (array_key_exists($keys[30], $arr)) {
         $this->setReadUnit($arr[$keys[30]]);
     }
     if (array_key_exists($keys[31], $arr)) {
         $this->setUpdateUnit($arr[$keys[31]]);
     }
     if (array_key_exists($keys[32], $arr)) {
         $this->setDestroyUnit($arr[$keys[32]]);
     }
     if (array_key_exists($keys[33], $arr)) {
         $this->setCreateUser($arr[$keys[33]]);
     }
     if (array_key_exists($keys[34], $arr)) {
         $this->setReadUser($arr[$keys[34]]);
     }
     if (array_key_exists($keys[35], $arr)) {
         $this->setUpdateUser($arr[$keys[35]]);
     }
     if (array_key_exists($keys[36], $arr)) {
         $this->setDestroyUser($arr[$keys[36]]);
     }
     if (array_key_exists($keys[37], $arr)) {
         $this->setResetPassUser($arr[$keys[37]]);
     }
 }
Пример #2
0
 /**
  * Performs a DELETE on the database, given a RolePermission or Criteria object OR a primary key value.
  *
  * @param mixed               $values Criteria or RolePermission object or primary key or array of primary keys
  *              which is used to create the DELETE statement
  * @param  ConnectionInterface $con the connection to use
  * @return int             The number of affected rows (if supported by underlying database driver).  This includes CASCADE-related rows
  *                         if supported by native driver or if emulated using Propel.
  * @throws PropelException Any exceptions caught during processing will be
  *                         rethrown wrapped into a PropelException.
  */
 public static function doDelete($values, ConnectionInterface $con = null)
 {
     if (null === $con) {
         $con = Propel::getServiceContainer()->getWriteConnection(RolePermissionTableMap::DATABASE_NAME);
     }
     if ($values instanceof Criteria) {
         // rename for clarity
         $criteria = $values;
     } elseif ($values instanceof \ORM\RolePermission) {
         // it's a model object
         // create criteria based on pk values
         $criteria = $values->buildPkeyCriteria();
     } else {
         // it's a primary key, or an array of pks
         $criteria = new Criteria(RolePermissionTableMap::DATABASE_NAME);
         $criteria->add(RolePermissionTableMap::COL_ID, (array) $values, Criteria::IN);
     }
     $query = RolePermissionQuery::create()->mergeWith($criteria);
     if ($values instanceof Criteria) {
         RolePermissionTableMap::clearInstancePool();
     } elseif (!is_object($values)) {
         // it's a primary key, or an array of pks
         foreach ((array) $values as $singleval) {
             RolePermissionTableMap::removeInstanceFromPool($singleval);
         }
     }
     return $query->delete($con);
 }
Пример #3
0
 /**
  * Method to invalidate the instance pool of all tables related to role     * by a foreign key with ON DELETE CASCADE
  */
 public static function clearRelatedInstancePool()
 {
     // Invalidate objects in related instance pools,
     // since one or more of them may be deleted by ON DELETE CASCADE/SETNULL rule.
     NotificationOptionTableMap::clearInstancePool();
     RolePermissionTableMap::clearInstancePool();
 }
Пример #4
0
 /**
  * Performs a DELETE on the database based on the current ModelCriteria
  *
  * @param ConnectionInterface $con the connection to use
  * @return int             The number of affected rows (if supported by underlying database driver).  This includes CASCADE-related rows
  *                         if supported by native driver or if emulated using Propel.
  * @throws PropelException Any exceptions caught during processing will be
  *                         rethrown wrapped into a PropelException.
  */
 public function delete(ConnectionInterface $con = null)
 {
     if (null === $con) {
         $con = Propel::getServiceContainer()->getWriteConnection(RolePermissionTableMap::DATABASE_NAME);
     }
     $criteria = $this;
     // Set the correct dbName
     $criteria->setDbName(RolePermissionTableMap::DATABASE_NAME);
     // use transaction because $criteria could contain info
     // for more than one table or we could emulating ON DELETE CASCADE, etc.
     return $con->transaction(function () use($con, $criteria) {
         $affectedRows = 0;
         // initialize var to track total num of affected rows
         RolePermissionTableMap::removeInstanceFromPool($criteria);
         $affectedRows += ModelCriteria::delete($con);
         RolePermissionTableMap::clearRelatedInstancePool();
         return $affectedRows;
     });
 }