public function testHitHashAndTime() { /*// test that the hit hashing stuff is working from web requests. //*/ $_SERVER['REMOTE_ADDR'] = '127.0.0.1'; $r1 = new Nether\Avenue\Router(static::$RequestData['Root']); $r2 = new Nether\Avenue\Router(static::$RequestData['Test']); (new Verify('verify that GetHitHash() returned a hashy looking thing.', strlen($r1->GetHitHash())))->equals(32); (new Verify('verify that r1 and r2 GetHitHash() do not match.', $r1->GetHitHash() === $r2->GetHitHash()))->false(); (new Verify('verify GetHitTime() returned a float', is_float($r1->GetHitTime())))->true(); // it is actually plausable that a machine could be so fast that r1 and // r2 register at the exact same microsecond. if you are seeing a failed // test for r1 and r2 hit times matching, put a sleep(0.01) or something // between them. i am not doing that now intentionally to see how long // it takes for it to happen. // if they do end up matching, that is not a failure of the libarary. // in fact, that is a success. it means that two hits happend so fast // that you should ignore one of them because seriously, stop spamming // my server. // i don't expect this to happen until we have warp capabilities anyway. // at which point microtime is probably going to naturally be further // down the decimal point hole anyway. // it sure as f**k isn't going to happen on travis-ci. (new Verify('verify that r1 and r2 GetHitTime()s do not match.', $r1->GetHitTime() === $r2->GetHitTime()))->false(); $h1 = $r1->GetHit(); (new Verify('verify that GetHit() returned data matching GetHitHash().', $h1->Hash))->equals($r1->GetHitHash()); (new Verify('verify that GetHit() returned data matching GetHitTime().', $h1->Time))->equals($r1->GetHitTime()); return; }