Пример #1
0
 public function onRun($currentTicks)
 {
     /** @var EntityManager $owner */
     $owner = $this->owner;
     $rand = explode("/", $owner->getData("spawn.rand", "1/4"));
     foreach (EntityManager::$spawn as $key => $data) {
         if (mt_rand(...$rand) > $rand[0]) {
             continue;
         }
         if (count($data["mob-list"]) === 0) {
             unset(EntityManager::$spawn[$key]);
             continue;
         }
         $radius = (int) $data["radius"];
         $pos = Position::fromObject(new Vector3(...$vec = explode(":", $key)), ($k = Server::getInstance()->getLevelByName((string) array_pop($vec))) == null ? Server::getInstance()->getDefaultLevel() : $k);
         $pos->y = $pos->getLevel()->getHighestBlockAt($pos->x += mt_rand(-$radius, $radius), $pos->z += mt_rand(-$radius, $radius));
         EntityManager::create($data["mob-list"][mt_rand(0, count($data["mob-list"]) - 1)], $pos);
     }
     if (!$owner->getData("autospawn.turn-on", true)) {
         return;
     }
     foreach ($this->owner->getServer()->getOnlinePlayers() as $player) {
         if (mt_rand(...$rand) > $rand[0]) {
             continue;
         }
         $radius = (int) $owner->getData("autospawn.radius", 25);
         $pos = $player->getPosition();
         $pos->y = $player->level->getHighestBlockAt($pos->x += mt_rand(-$radius, $radius), $pos->z += mt_rand(-$radius, $radius)) + 2;
         $ent = [["Cow", "Pig", "Sheep", "Chicken", "Slime", "Wolf", "Ocelot", "Rabbit"], ["Zombie", "Creeper", "Skeleton", "Spider", "PigZombie", "Enderman", "", ""]];
         $entity = EntityManager::create($ent[mt_rand(0, 1)][mt_rand(0, 7)], $pos);
         if ($entity != null) {
             $entity->spawnToAll();
         }
     }
 }
Пример #2
0
 public function onRun($currentTicks)
 {
     foreach (EntityManager::getEntities() as $entity) {
         if ($entity->isCreated()) {
             $entity->updateTick();
         }
     }
 }