/** * Experimental task to enable kill processing from queue. * @param array $options */ public function stomp_process_queue(array $options) { $this->cli->header("Starting Stomp Import"); $reg = Registry::getInstance(); $log = $reg->getLogger(); $stompcfg = $reg->stomp; if (is_null($stompcfg) || !is_array($stompcfg)) { $this->cli->error("stomp is not configured, see config.php for details"); $log->critical("stomp not configured, exiting"); return; } $stomp = new \Stomp($stompcfg['url'], $stompcfg['user'], $stompcfg['passwd']); // destination has the destination topic (for example /topic/kills) $destination = $reg->stomp['destination_read']; // we subscribe with additional parameters $stomp->subscribe($destination, array("id" => $reg->stomp['dsub_id'], "persistent" => "true", "ack" => "client", "prefetch-count" => 1)); while (true) { try { if (!$stomp->hasFrame()) { continue; } $frame = $stomp->readFrame(); if ($frame) { $log->debug("received frame with message-id: " . $frame->headers['message-id']); $killdata = json_decode($frame->body, true); $existing = Kill::getByKillId($killdata["killID"]); if (!is_null($existing)) { $log->debug($frame->headers['message-id'] . '::' . $killdata["killID"] . " kill by killID exists"); $stomp->ack($frame); continue; } try { $apiParser = new EveAPI(); $apiParser->parseKill($killdata); $log->debug($frame->headers['message-id'] . '::' . $killdata["killID"] . " saved"); $stomp->ack($frame); } catch (\Exception $e) { $log->error($frame->headers['message-id'] . "could not be saved, exception: " . $e->getMessage()); } } } catch (\StompException $e) { $log->error("there was some kind of error with stomp: " . $e->getMessage()); $log->info("going to sleep for 10, retrying then"); // we have a stomp exception here most likely that means that the server died. // so we are going to sleep for a bit and retry sleep(10); // replace stomp connection by new one // @todo: check if that might cause open connections not to close over time unset($stomp); $stomp = new \Stomp($stompcfg['url'], $stompcfg['user'], $stompcfg['passwd']); $stomp->subscribe($destination, array("id" => $reg->stomp['dsub_id'], "persistent" => "true", "ack" => "client", "prefetch-count" => 1)); $log->info("stomp process retrying"); } } }
/** * parse an kill array, add all necessary data and safe * @param array $kill * @throws \Exception * @return bool */ public function parseKill($kill) { $qtyDropped = 0; $qtyDestroyed = 0; $valueDropped = 0; $valueDestroyed = 0; // this needs to be run before exit of loop, otherwise having all kills of this run // will cause the lastID not being updated if (!isset($kill['killID']) || is_null($kill['killID']) || $kill['killID'] < 1) { throw new \Exception("no valid killID set"); } $killdata = $kill; // the kill needs some additional data // convert killID to int $killdata['killID'] = (int) $killdata['killID']; // location data $killdata['location'] = array("solarSystem" => EveSolarSystem::getBySolarSystemId($kill['solarSystemID'])->itemName, "security" => EveSolarSystem::getBySolarSystemId($kill['solarSystemID'])->security, "region" => EveSolarSystem::getBySolarSystemId($kill['solarSystemID'])->Region['itemName']); // killtime conversion to Mongo $killdata['killTime'] = new \MongoDate(strtotime($kill['killTime'])); // victim conversions / additional data $killdata['victim']['characterID'] = (int) $this->ensureEveEntityID($kill['victim']['characterID'], $kill['victim']['characterName']); $killdata['victim']['corporationID'] = (int) $this->ensureEveEntityID($kill['victim']['corporationID'], $kill['victim']['corporationName']); $killdata['victim']['allianceID'] = (int) $kill['victim']['allianceID']; $killdata['victim']['factionID'] = (int) $kill['victim']['factionID']; $killdata['victim']['shipTpyeID'] = (int) $kill['victim']['shipTypeID']; $killdata['victim']['shipType'] = EveItem::getByItemId($kill['victim']['shipTypeID'])->typeName; $killdata['victim']['iskValue'] = EveITem::getItemValue($kill['victim']['shipTypeID']); // add victim to involveds $involvedCharacters = array((int) $killdata["victim"]["characterID"]); $involvedCorporations = array((int) $killdata["victim"]["corporationID"]); if ($killdata['victim']['allianceID'] > 0) { $involvedAlliances = array((int) $killdata["victim"]["allianceID"]); } else { $involvedAlliances = array(); } if ($killdata['victim']['factionID'] > 0) { $involvedFactions = array((int) $killdata["victim"]["factionID"]); } else { $involvedFactions = array(); } // Karbos ISK Value $totalISKValue = EveItem::getItemValue($kill['victim']['shipTypeID']); foreach ($kill['attackers'] as $id => $attacker) { $killdata['attackers'][$id]['characterID'] = (int) $this->ensureEveEntityId($attacker['characterID'], $attacker['characterName']); $killdata['attackers'][$id]['corporationID'] = (int) $this->ensureEveEntityID($attacker['corporationID'], $attacker['corporationName']); $killdata['attackers'][$id]['allianceID'] = (int) $attacker['allianceID']; $killdata['attackers'][$id]['factionID'] = (int) $attacker['factionID']; $killdata['attackers'][$id]['weaponTypeID'] = (int) $attacker['weaponTypeID']; $killdata['attackers'][$id]['weaponType'] = EveItem::getByItemId($attacker['weaponTypeID'])->typeName; $killdata['attackers'][$id]['shipTypeID'] = (int) $attacker['shipTypeID']; $killdata['attackers'][$id]['shipType'] = EveItem::getByItemId($attacker['shipTypeID'])->typeName; // add involveds if (!in_array($attacker['characterID'], $involvedCharacters) && $attacker['characterID'] > 0) { $involvedCharacters[] = (int) $attacker['characterID']; } if (!in_array($attacker['corporationID'], $involvedCorporations) && $attacker['corporationID'] > 0) { $involvedCorporations[] = (int) $attacker['corporationID']; } if (!in_array($attacker['allianceID'], $involvedAlliances) && $attacker['allianceID'] > 0) { $involvedAlliances[] = (int) $attacker['allianceID']; } if (!in_array($attacker['factionID'], $involvedFactions) && $attacker['factionID'] > 0) { $involvedFactions[] = (int) $attacker['factionID']; } } if (@(!is_null($kill['items']))) { foreach ($kill['items'] as $id => $item) { $item = $this->parseItem($item); $killdata['items'][$id] = $item; $totalISKValue += $item["iskValue"]; $qtyDropped += $item["qtyDropped"]; $valueDropped += $item["iskValue"]; $qtyDestroyed += $item["qtyDestroyed"]; $valueDestroyed += $item["iskValue"]; } } $killdata["involvedCorporations"] = $involvedCorporations; $killdata["involvedAlliances"] = $involvedAlliances; $killdata["involvedCharacters"] = $involvedCharacters; $killdata["involvedFactions"] = $involvedFactions; $killdata['totalISKValue'] = $totalISKValue; $killdata['totalDropped'] = $qtyDropped; $killdata['totalDestroyed'] = $qtyDestroyed; $killdata['totalISKDropped'] = $valueDropped; $killdata['totalISKDestroyed'] = $valueDestroyed; if (is_null(Kill::getByKillId($killdata['killID']))) { $killObject = new Kill(); $killObject->injectDataFromMail($killdata); $killObject->save(); return true; } else { return false; } }
public function json($request) { $kill = \Kingboard\Model\Kill::getByKillId($request['killID']); echo json_encode($kill->toArray()); }