public function testIsScenarioMatchFilter() { $filter = new NameFilter('scenario1'); $scenario = new ScenarioNode('UNKNOWN', array(), array(), null, 2); $this->assertFalse($filter->isScenarioMatch($scenario)); $scenario = new ScenarioNode('scenario1', array(), array(), null, 2); $this->assertTrue($filter->isScenarioMatch($scenario)); $scenario = new ScenarioNode('scenario1 title', array(), array(), null, 2); $this->assertTrue($filter->isScenarioMatch($scenario)); $scenario = new ScenarioNode('some scenario title', array(), array(), null, 2); $this->assertFalse($filter->isScenarioMatch($scenario)); $filter = new NameFilter('/sce.ario/'); $this->assertTrue($filter->isScenarioMatch($scenario)); $filter = new NameFilter('/scen.rio/'); $this->assertTrue($filter->isScenarioMatch($scenario)); }
/** * {@inheritdoc} */ public function filterMatches(HookScope $scope) { if (!$scope instanceof StepScope) { return false; } if (null === ($filterString = $this->getFilterString())) { return true; } if (!empty($filterString)) { $filter = new NameFilter($filterString); if ($filter->isFeatureMatch($scope->getFeature())) { return true; } return $this->isStepMatch($scope->getStep(), $filterString); } return false; }
/** * {@inheritdoc} */ public function filterMatches(EventInterface $event) { if (null === ($filterString = $this->getFilter())) { return true; } $scenario = $event->getStep()->getParent(); if (false !== strpos($filterString, '@')) { $filter = new TagFilter($filterString); if ($filter->isScenarioMatch($scenario)) { return true; } } elseif (!empty($filterString)) { $filter = new NameFilter($filterString); if ($filter->isScenarioMatch($scenario)) { return true; } } return false; }
/** * {@inheritdoc} */ public function filterMatches(EventInterface $event) { if (null === ($filterString = $this->getFilter())) { return true; } $feature = $event->getFeature(); if (false !== strpos($filterString, '@')) { $filter = new TagFilter($filterString); if ($filter->isFeatureMatch($feature)) { return true; } } elseif (!empty($filterString)) { $filter = new NameFilter($filterString); if ($filter->isFeatureMatch($feature)) { return true; } } return false; }
/** * {@inheritdoc} */ public function filterMatches(EventInterface $event) { if (null === ($filterString = $this->getFilter())) { return true; } if ($event instanceof ScenarioEvent) { $scenario = $event->getScenario(); } else { $scenario = $event->getOutline(); } if (false !== strpos($filterString, '@')) { $filter = new TagFilter($filterString); if ($filter->isScenarioMatch($scenario)) { return true; } } elseif (!empty($filterString)) { $filter = new NameFilter($filterString); if ($filter->isScenarioMatch($scenario)) { return true; } } return false; }
public function testIsScenarioMatchFilter() { $feature = new Node\FeatureNode(); $scenario = new Node\ScenarioNode(); $feature->addScenario($scenario); $feature->setTitle('random feature title'); $scenario->setTitle('UNKNOWN'); $filter = new NameFilter('feature1'); $this->assertFalse($filter->isScenarioMatch($scenario)); $feature->setTitle('feature1'); $this->assertTrue($filter->isScenarioMatch($scenario)); $feature->setTitle('feature1 title'); $this->assertTrue($filter->isScenarioMatch($scenario)); $feature->setTitle('some feature1 title'); $this->assertTrue($filter->isScenarioMatch($scenario)); $feature->setTitle('some feature title'); $this->assertFalse($filter->isScenarioMatch($scenario)); $filter = new NameFilter('/fea.ure/'); $this->assertTrue($filter->isScenarioMatch($scenario)); $feature->setTitle('some feaSure title'); $scenario->setTitle('some feature title'); $this->assertTrue($filter->isScenarioMatch($scenario)); $feature->setTitle('some feture title'); $scenario->setTitle('unk'); $this->assertFalse($filter->isScenarioMatch($scenario)); $feature->setTitle('unknown'); $scenario->setTitle('simple scenario title'); $filter = new NameFilter('scenario'); $this->assertTrue($filter->isScenarioMatch($scenario)); $scenario->setTitle('simple feature title'); $this->assertFalse($filter->isScenarioMatch($scenario)); $scenario->setTitle('simple scenerio title'); $this->assertFalse($filter->isScenarioMatch($scenario)); $filter = new NameFilter('/scen.rio/'); $this->assertTrue($filter->isScenarioMatch($scenario)); }
/** * Runs step hooks with specified name. * * @param string $name hooks name * @param Behat\Behat\Event\StepEvent $event event to which hooks glued */ protected function fireStepHooks($name, StepEvent $event) { if (!count($this->hooks)) { $this->loadHooks(); } $scenario = $event->getStep()->getParent(); $hooks = isset($this->hooks[$name]) ? $this->hooks[$name] : array(); foreach ($hooks as $hook) { if (is_callable($hook)) { call_user_func($hook, $event); } elseif (!empty($hook[0]) && false !== strpos($hook[0], '@')) { $filter = new TagFilter($hook[0]); if ($filter->isScenarioMatch($scenario)) { call_user_func($hook[1], $event); } } elseif (!empty($hook[0])) { $filter = new NameFilter($hook[0]); if ($filter->isScenarioMatch($scenario)) { call_user_func($hook[1], $event); } } else { call_user_func($hook[1], $event); } } }
/** * Checks if scenario matches name filter. * * @param ScenarioInterface $scenario * @param string $filterString * * @return Boolean */ protected function isMatchNameFilter(ScenarioInterface $scenario, $filterString) { $filter = new NameFilter($filterString); return $filter->isScenarioMatch($scenario); }
/** * Checks if feature matches name filter. * * @param FeatureNode $feature * @param string $filterString * * @return Boolean */ private function isMatchNameFilter(FeatureNode $feature, $filterString) { $filter = new NameFilter($filterString); return $filter->isFeatureMatch($feature); }