public function test_load() { $x = new Skill(); $x->characterId = $this->char->characterId; $a = new Ability(); $a->characterId = $x->characterId; $a->create_defaults($this->dbObj); $cache = $a->get_all($this->dbObj, $this->char->id); $createData = array('character_id' => $x->characterId, 'ability_id' => $cache['str']['ability_id'], 'skill_name' => __METHOD__, 'ranks' => 15, 'is_class_skill' => true, 'misc_mod' => -2); $id = $x->create($this->dbObj, $createData); $this->assertTrue(is_numeric($id)); $this->assertTrue($id > 0); $myData = $x->load($this->dbObj); $this->assertTrue(is_array($myData)); $this->assertTrue(count($myData) > 0); foreach ($createData as $k => $v) { $this->assertEquals($v, $myData[$k], "Value mismatch for key '" . $k . "'... (" . $v . " != " . $myData[$k] . ")"); } $this->assertTrue(is_bool($myData['is_class_skill'])); }
public function handle_delete($type, $recordId) { $retval = "Invalid section... type=(" . $type . "), recordId=(" . $recordId . ")"; // $log = new cs_webdblogger($this->dbObj, "Character"); switch ($type) { case 'weapon': case Weapon::sheetIdPrefix: $x = new Weapon(); $x->load($this->dbObj, $recordId); $retval = $x->delete($this->dbObj); break; case 'armor': case Armor::sheetIdPrefix: $x = new Armor(); $x->load($this->dbObj, $recordId); $retval = $x->delete($this->dbObj); break; case 'skill': case Skill::sheetIdPrefix: $x = new Skill(); $x->load($this->dbObj, $recordId); $retval = $x->delete($this->dbObj); break; case 'feat': case 'specialAbility': case SpecialAbility::sheetIdPrefix: $x = new SpecialAbility(); $x->load($this->dbObj, $recordId); $retval = $x->delete($this->dbObj); break; case 'gear': case Gear::sheetIdPrefix: $x = new Gear(); $x->load($this->dbObj, $recordId); $retval = $x->delete($this->dbObj); break; } // $log->log_by_class("type=(". $type ."), recordId=(". $recordId ."), result::: ". $retval, "delete"); return $retval; }