/** * Copy basic skill */ function copy() { $skill = new ilBasicSkill(); $skill->setTitle($this->getTitle()); $skill->setType($this->getType()); $skill->setSelfEvaluation($this->getSelfEvaluation()); $skill->setOrderNr($this->getOrderNr()); $skill->create(); $levels = $this->getLevelData(); if (sizeof($levels)) { foreach ($levels as $item) { $skill->addLevel($item["title"], $item["description"]); } } $skill->update(); return $skill; }
/** * Insert one or multiple basic skills * * @param * @return */ function insertBasicSkill() { global $ilCtrl, $lng; include_once "./Services/Skill/classes/class.ilSkillHFormGUI.php"; include_once "./Services/Skill/classes/class.ilSkillTreeNode.php"; $num = ilSkillHFormGUI::getPostMulti(); $node_id = ilSkillHFormGUI::getPostNodeId(); if (!ilSkillHFormGUI::getPostFirstChild()) { $parent_id = $this->skill_tree->getParentId($node_id); $target = $node_id; } else { $parent_id = $node_id; $target = IL_FIRST_NODE; } include_once "./Services/Skill/classes/class.ilBasicSkill.php"; $skill_ids = array(); for ($i = 1; $i <= $num; $i++) { $skill = new ilBasicSkill(); $skill->setTitle($lng->txt("skmg_new_skill")); $skill->create(); ilSkillTreeNode::putInTree($skill, $parent_id, $target); $skill_ids[] = $skill->getId(); } $skill_ids = array_reverse($skill_ids); $skill_ids = implode($skill_ids, ":"); $ilCtrl->setParameter($this, "highlight", $skill_ids); $ilCtrl->redirect($this, "editSkills", "node_" . $node_id); }
/** * Save item */ function saveItem() { $it = new ilBasicSkill(); $it->setTitle($this->form->getInput("title")); $it->setOrderNr($this->form->getInput("order_nr")); $it->setStatus($this->form->getInput("status")); $it->setSelfEvaluation($_POST["self_eval"]); $it->create(); ilSkillTreeNode::putInTree($it, (int) $_GET["obj_id"], IL_LAST_NODE); $this->node_object = $it; }