public static function create($unitName, $unitForceId, $unitHexagon, $unitImage, $unitMaxStrength, $unitMinStrength, $unitMaxMove, $isReduced, $unitStatus, $unitReinforceZoneName, $unitReinforceTurn, $range = 1, $nationality = "neutral", $forceMarch = true, $class = false, $unitDesig = false) { $unit = UnitFactory::build(); $unit->set($unit->id, $unitName, $unitForceId, $unitHexagon, $unitImage, $unitMaxStrength, $unitMinStrength, $unitMaxMove, $isReduced, $unitStatus, $unitReinforceZoneName, $unitReinforceTurn, $range, $nationality, $forceMarch, $class, $unitDesig); self::$injector->injectUnit($unit); }
public static function buildUnit($data = false) { return UnitFactory::build($data); }