public function onNPCQuestTalkB(SR_TalkingNPC $npc, SR_Player $player, $word, array $args = NULL) { switch ($word) { case 'shadowrun': $npc->rply($this->lang('1')); $npc->rply($this->lang('2', $this->getQuestDescriptionStats())); break; case 'confirm': $npc->rply($this->lang('3')); break; case 'yes': $npc->rply($this->lang('4')); break; case 'no': $npc->rply($this->lang('5')); break; } return true; }
public function onNPCQuestTalkB(SR_TalkingNPC $npc, SR_Player $player, $word, array $args = NULL) { switch ($word) { case 'shadowrun': $npc->rply($this->lang('sr1')); $npc->rply($this->lang('sr2')); $npc->rply($this->lang('sr3', array($this->getNeededAmount()))); break; case 'confirm': $npc->rply($this->lang('confirm')); break; case 'yes': $npc->rply($this->lang('yes')); break; case 'no': $npc->rply($this->lang('no')); break; } return true; }