/**
  * Execute the console command.
  *
  * @return void
  */
 public function fire()
 {
     echo 'Iniciando servidor...' . PHP_EOL;
     $totalUsers = User::count();
     $loop = \React\EventLoop\Factory::create();
     $socket = new \React\Socket\Server($loop);
     $socket->on('connection', function ($conn) use($totalUsers) {
         echo 'Enviando mensagem...' . PHP_EOL;
         $users = $this->getUsers($totalUsers / 2, $totalUsers / 2);
         $conn->end(serialize($users));
         echo 'Enviada' . PHP_EOL;
     });
     $socket->listen(1337);
     $loop->run();
 }
Пример #2
0
 public function actionRun()
 {
     $loop = \React\EventLoop\Factory::create();
     $socket = new \React\Socket\Server($loop);
     $socket->on('connection', function ($conn) {
         $conn->write("Hello there!\n");
         $conn->write("Welcome to this amazing server!\n");
         $conn->write("Here's a tip: don't say anything.\n");
         $conn->on('data', function ($data) use($conn) {
             $conn->close();
         });
     });
     $socket->listen(1337);
     $loop->run();
 }
 protected function execute(InputInterface $input, OutputInterface $output)
 {
     $output->writeln('Start socket server');
     $loop = \React\EventLoop\Factory::create();
     $socket = new \React\Socket\Server($loop);
     $socket->on('connection', function ($conn) {
         echo 'New client !' . "\n";
         $conn->write("Hello there!\n");
         $conn->write("Welcome to this server!\n");
         $conn->on('data', function ($data) use($conn) {
             echo $data . "\n";
             $conn->write($data);
         });
     });
     $socket->listen(4001);
     $loop->run();
 }
Пример #4
0
 public function start(Output\OutputInterface $output)
 {
     /* @var $_loop  \React\EventLoop\LoopInterface*/
     $loop = \React\EventLoop\Factory::create();
     // create a new socket
     $socket = new \React\Socket\Server($loop);
     // pipe a connection into itself
     $socket->on('connection', function (\React\Socket\Connection $conn) use($output) {
         $output->writeln('CONNECTION ESTABLISHED: ' . $conn->getRemoteAddress());
         $conn->pipe($conn);
         $conn->on('data', function ($data) use($conn, $output) {
             $conn->write('some additional information from data-event-handler ...');
             $output->writeln("Server received: {$data}");
         });
     });
     echo "Socket server listening on port 4000.\n";
     echo "You can connect to it by running: telnet localhost 4000\n";
     $socket->listen(4000);
     $loop->run();
 }
Пример #5
0
 public function start(Output\OutputInterface $output)
 {
     /* @var $_loop  \React\EventLoop\LoopInterface*/
     $loop = \React\EventLoop\Factory::create();
     // create a new socket
     $socket = new \React\Socket\Server($loop);
     // pipe a connection into itself
     $socket->on('connection', function (\React\Socket\Connection $conn) use($output, $loop) {
         $output->writeln('CONNECTION ESTABLISHED: ' . $conn->getRemoteAddress());
         //$infiniteStreamHandle	= fopen('/tmp/random', 'r');
         $infiniteStreamHandle = fopen('/dev/urandom', 'r');
         $fileToStream = new \React\Stream\Stream($infiniteStreamHandle, $loop);
         $output->writeln('streaming ...');
         //$conn->pipe($infiniteStreamHandle);
         $fileToStream->pipe($conn);
     });
     echo "Socket server listening on port 4000.\n";
     echo "You can connect to it by running: telnet localhost 4000\n";
     $socket->listen(4000);
     $loop->run();
 }
Пример #6
0
 function run()
 {
     $this->before();
     $port = $this->setting['port'];
     Load::file(MAIN_DIR . DS . 'vendor' . DS . 'autoload.php');
     $loop = React\EventLoop\Factory::create();
     $socket = new React\Socket\Server($loop);
     $conns = new \SplObjectStorage();
     $this->connectionList =& $conns;
     $socket->on('connection', function ($conn) use($conns) {
         $this->onConnection($conn);
         $conns->attach($conn);
         $this->console('Attach new connection.');
         $conn->on('data', function ($data) use($conns, $conn) {
             $this->onMessage($conn, $data);
             //                foreach ($conns as $current) {
             //                    if ($conn !== $current) {
             //                        continue;
             //                    }
             //
             //                    $this->onMessage($conn, $data);
             //                }
         });
         $conn->on('end', function () use($conns, $conn) {
             $this->onClose($conn);
             $this->console('Detach connection.');
             $conns->detach($conn);
         });
     });
     $this->console('Socket server listening on port ' . $port);
     $socket->listen($port);
     $loop->addPeriodicTimer($this->setting['timer'], function ($timer) use($conns) {
         $this->onTick($timer);
     });
     $loop->run();
 }
Пример #7
0
 protected function execute(InputInterface $input, OutputInterface $output)
 {
     $timer = new \Svengerlach\Flake\Timer();
     $sequencer = new \Svengerlach\Flake\Sequencer();
     $generator = new \Svengerlach\Flake\Generator($timer, $sequencer, $input->getOption('epoch-start'), $input->getOption('node-identifier'));
     $loop = \React\EventLoop\Factory::create();
     $socket = new \React\Socket\Server($loop);
     $socket->on('connection', function (\React\Socket\Connection $conn) use($generator) {
         $conn->on('data', function ($data) use($conn, $generator) {
             $data = trim($data);
             if (0 !== strpos($data, 'GET ')) {
                 return $conn->close();
             }
             $parameter = substr($data, 4);
             for ($i = 0; $i < (int) $parameter; $i++) {
                 $flake = $generator->generate();
                 $conn->write($flake . "\n");
             }
             $conn->end();
         });
     });
     $socket->listen($input->getOption('port'), $input->getOption('ip'));
     $loop->run();
 }
Пример #8
0
<?php

// serve a lot of data over TCP
// useful for profiling
// you can run this command to profile with xdebug:
// php -d xdebug.profiler_enable=on examples/pump-shitload-of-data.php
require __DIR__ . '/../vendor/autoload.php';
$loop = React\EventLoop\Factory::create();
$socket = new React\Socket\Server($loop);
$socket->on('connection', function ($conn) {
    $shitload = str_repeat('a', 1024 * 1024 * 32);
    $conn->write($shitload);
    $conn->end();
});
echo "Socket server listening on port 4000.\n";
echo "You can connect to it by running: telnet localhost 4000\n";
$socket->listen(4000);
$loop->run();
Пример #9
0
<?php

require __DIR__ . '/../vendor/autoload.php';
use React\Socket\Connection;
use ShortFlake\IdGenerator;
$loop = React\EventLoop\Factory::create();
$id_generator = new IdGenerator($loop);
// id socket
$id_socket = new React\Socket\Server($loop);
$id_socket->listen(1337);
$id_socket->on('connection', function (Connection $conn) use($id_generator) {
    $id_generator->computeId()->then(function ($uuid) use($conn) {
        // uuid is an integer
        $conn->end($uuid);
    });
});
// metric socket
$metric_socket = new React\Socket\Server($loop);
$metric_socket->listen(1338);
$metric_socket->on('connection', function (Connection $conn) use($id_generator) {
    $mem = memory_get_usage(TRUE);
    $conn->write('No of Ids: ' . $id_generator->getTotalGeneratedIds() . PHP_EOL);
    $conn->write('Mem Usage: ' . $mem . 'Bytes, ' . round($mem / 1024 / 104) . 'M' . PHP_EOL);
    $conn->end();
});
$loop->run();
Пример #10
0
<?php

include "vendor/autoload.php";
ini_set("error_reporting", E_ALL);
$loop = React\EventLoop\Factory::create();
$socket = new React\Socket\Server($loop);
$conns = new \SplObjectStorage();
$i = 0;
$socket->on('connection', function ($conn) use($conns, &$i) {
    $conns->attach($conn);
    $conn->on('data', function ($data) use($conn, &$conns) {
        $fastcgi_conn = new QFastCGI\Connection();
        $fastcgi_conn->setData($data);
        $fastcgi_conn->onRead();
        $conn->write("finish");
        //$conn->write($fastcgi_conn->getAnswer());
    });
    $conn->on('end', function () use(&$conns, $conn, &$file) {
        $conns->detach($conn);
    });
});
$socket->listen(9900);
$loop->run();
Пример #11
0
<?php

require __DIR__ . '/../../vendor/autoload.php';
$reactor = (new Alert\ReactorFactory())->select();
$loop = (new Loopio\LoopFactory())->createReactLoop($reactor);
$socket = new React\Socket\Server($loop);
$i = 0;
$socket->on('connection', function ($conn) use(&$i, $loop) {
    $i++;
    $conn->on('end', function () use(&$i) {
        $i--;
    });
});
$loop->addPeriodicTimer(2, function () use(&$i) {
    echo "{$i} open connections?\n";
});
$socket->listen(8080);
$loop->run();
Пример #12
0
<?php

// nc localhost 4000
use React\Chatroulette\AppInterface;
use React\Chatroulette\LoggingApp;
use React\Chatroulette\PairApp;
use React\Chatroulette\TextApp;
require 'vendor/autoload.php';
$logger = new Monolog\Logger('chatroulette');
$logger->pushHandler(new Monolog\Handler\StreamHandler(STDOUT));
$app = new LoggingApp(new TextApp(new PairApp()), $logger);
$loop = React\EventLoop\Factory::create();
$socket = new React\Socket\Server($loop);
$i = 0;
$names = ['Alice', 'Bob', 'Carol', 'Dave', 'Erin', 'Frank', 'Eve', 'Mallory', 'Oscar', 'Peggy', 'Trent', 'Walter'];
$socket->on('connection', function ($conn) use(&$i, $names, $app) {
    $conn->id = isset($names[$i]) ? $names[$i] : $i;
    $app->connect($conn);
    $i++;
});
$socket->listen(4000);
$loop->run();
Пример #13
0
<?php

use cebe\pulse\discover\Address;
use cebe\pulse\discover\Device;
use cebe\pulse\discover\DiscoveryManager;
use cebe\pulse\discover\Packet;
require __DIR__ . '/vendor/autoload.php';
$loop = React\EventLoop\Factory::create();
// config
// generates a random node ID, should be replaced with a real hash of the TLS cert
$id = rtrim(\Base32\Base32::encode(hash('sha256', rand() . microtime(true), true)), '=');
$servicePort = rand(1337, 32000);
// setup
$discoveryManager = new DiscoveryManager($id);
$discoveryManager->servicePort = $servicePort;
$discoveryManager->start($loop);
// TCP Server
$socket = new React\Socket\Server($loop);
$socket->on('connection', function ($conn) {
    //    $conn->write("Hello there!\n");
    //    $conn->write("Welcome to this amazing server!\n");
    //    $conn->write("Here's a tip: don't say anything.\n");
    echo "connection from " . $conn->getRemoteAddress() . "\n";
    $conn->on('data', function ($data) use($conn) {
        echo "{$data}\n";
        $conn->close();
    });
});
$socket->listen($servicePort);
$loop->run();
Пример #14
0
}
/** Create kettle stream listener and handle response data */
$kettle->getStream()->on('data', function ($data) use($kettle) {
    $kettle->handleResponse($data);
    print_r($kettle->getState());
});
/** Create a socket listener */
$socket = new React\Socket\Server($loop);
$socket->on('connection', function (React\Socket\Connection $connection) use($kettle) {
    echo "\n==== New conenction ====\n\n";
    $connection->write("\nKettle commands:\n- boil\n- off\n\n");
    /** Create socket data listener */
    $connection->on('data', function ($data, $conn) use($kettle) {
        switch ($kettle->sanitizeResponse($data)) {
            case 'boil':
                $connectionMessage = 'Kettle was boiled';
                $kettle->boil();
                break;
            case 'off':
                $connectionMessage = 'Kettle was turned off';
                $kettle->off();
                break;
            default:
                $connectionMessage = 'Command was not recognized';
                break;
        }
        $conn->write("=> {$connectionMessage}\n\n");
    });
});
$socket->listen(1336);
$loop->run();
Пример #15
0
$logger->debug('Instantiating main Chat object');
$chat = new Chat();
// this is our TCP-server that will receive messages
// to be delivered to clients/browsers via websocket;
$logger->debug('Instantiating main "Server" socket object');
$server = new React\Socket\Server($loop);
// Let's define some very-basic code to be run when something is
// received on the main socket (the one supposed to RECEIVE the
// data to be sent to websocket clients...
$logger->debug('Setting [onConnection/onData] callback');
$server->on('connection', function ($conn) use($chat, $logger) {
    $logger->info('[onConnection] New client connected');
    //I'm not going to broadcast anything, as it's not a JSON-formattted data to be shown on dashboard
    //$chat->broadcast ( "[onCONNECTION] Client arrivato..." . PHP_EOL );
    // Please note that the onDATA callback is defined INSIDE the outer onCONNECTION one!
    $conn->on('data', function ($data) use($conn, $chat, $logger) {
        $logger->debug('[onData] Got data from socket [' . $data . ' bytes]');
        // passo ai client un JSON "puro", altrimenti genero problemi di parsing...
        $chat->broadcast($data . PHP_EOL);
        //$conn->write("I just got: [".$data."]");
    });
});
// Let's run the main server socket
$logger->debug('Spinning main server socket');
$server->listen(1337, '0.0.0.0');
// Let's run the main websocket
$logger->debug('Instantiating main WebSocket object');
$webSock = new React\Socket\Server($loop);
$logger->debug('Spinning main websocket');
$webSock->listen(8888, '0.0.0.0');
// This is not clear... (to me, at least), unfortunately !!!!
$logger->debug('instantiating main webserver (?)');
Пример #16
0
        $conn->on('close', [$this, 'onClose']);
    }
    public function onData($data)
    {
        // Write data that came in from this connection into all connection
        foreach ($this->connections as $connection) {
            $connection->write($data);
        }
        // Echo the data into our terminal window
        echo (new Malenki\Ansi($data))->fg($this->colour);
    }
    public function onClose($conn)
    {
        $this->connections->detach($conn);
    }
}
require 'vendor/autoload.php';
$colours = ['red', 'green', 'yellow', 'blue', 'purple', 'cyan'];
$connections = new \SplObjectStorage();
$loop = React\EventLoop\Factory::create();
$socket = new React\Socket\Server($loop);
// This event triggers every time a new connection comes in
$socket->on('connection', function ($conn) use(&$colours, $connections) {
    $colour = array_pop($colours);
    // Only doing this as an example, you will run out of colours.
    // Instancing a new connection object per connection
    new Connection($conn, $colour, $connections);
});
// Listen on port 1337
$socket->listen(1337);
$loop->run();
Пример #17
0
<?php

require 'vendor/autoload.php';
$app = new \Testify\Testify(new \Testify\CommandHandler());
$loop = React\EventLoop\Factory::create();
$socket = new React\Socket\Server($loop);
// This event triggers every time a new connection comes in
$socket->on('connection', function ($conn) use($app) {
    $conn->write($app->welcome());
    $conn->on('data', function ($data, $conn) use($app) {
        $app->handle($data, $conn);
    });
});
// Listen on port 1337
$socket->listen(1337);
$loop->run();
Пример #18
0
<?php

require 'vendor/autoload.php';
$colours = ['red', 'green', 'yellow', 'blue', 'purple', 'cyan'];
$loop = React\EventLoop\Factory::create();
$socket = new React\Socket\Server($loop);
// This event triggers every time a new connection comes in
$socket->on('connection', function ($conn) use($colours) {
    $colour = array_pop($colours);
    // Only doing this as an example, you will run out of colours.
    // Event listener for incoming data
    $conn->on('data', function ($data, $conn) use($colour) {
        // Write data back to the connection
        $conn->write($data);
        // Echo the data into our terminal window
        echo (new \Malenki\Ansi($data))->fg($colour);
    });
});
// Listen on port 1337
$socket->listen(1337);
$loop->run();
Пример #19
0
<?php

// socket based chat
require __DIR__ . '/../vendor/autoload.php';
$loop = React\EventLoop\Factory::create();
$socket = new React\Socket\Server($loop);
$conns = new \SplObjectStorage();
$socket->on('connection', function ($conn) use($conns) {
    $conns->attach($conn);
    $conn->on('data', function ($data) use($conns, $conn) {
        foreach ($conns as $current) {
            if ($conn === $current) {
                continue;
            }
            $current->write($conn->getRemoteAddress() . ': ');
            $current->write($data);
        }
    });
    $conn->on('end', function () use($conns, $conn) {
        $conns->detach($conn);
    });
});
echo "Socket server listening on port 4000.\n";
echo "You can connect to it by running: telnet localhost 4000\n";
$socket->listen(4000);
$loop->run();
Пример #20
0
$port = array_key_exists(2, $argv) ? $argv[2] : 1337;
$dbh = new \PDO('sqlite:' . __DIR__ . '/../data/games');
$repository = new \Wecamp\FlyingLiquorice\Storage\SqliteGameRepository($dbh);
$socket->on('connection', function ($conn) use($conns, $repository) {
    $conn->id = '';
    $conns->attach($conn);
    $conn->write(PHP_EOL . PHP_EOL);
    $conn->write(showShip() . PHP_EOL);
    $conn->write('WELCOME TO BATTLESHIP' . PHP_EOL);
    $conn->write(PHP_EOL . PHP_EOL);
    $conn->write('Use `help` to see all available commands' . PHP_EOL);
    $conn->on('data', function ($data) use($conns, $conn, $repository) {
        foreach ($conns as $current) {
            if ($conn === $current) {
                $service = new \Wecamp\FlyingLiquorice\Service\ServiceListener($data, $conn->id, $repository);
                try {
                    $current->write($service->run() . PHP_EOL);
                    $conn->id = (string) $service->id();
                } catch (\InvalidArgumentException $e) {
                    $current->write('ERROR ' . get_class($e) . PHP_EOL);
                }
            }
        }
    });
    $conn->on('end', function () use($conns, $conn) {
        $conns->detach($conn);
    });
});
try {
    $socket->listen($port, $ip);
    echo 'Socket server listening on port ' . $port . ".\n";
Пример #21
0
<?php

require "vendor/autoload.php";
$loop = React\EventLoop\Factory::create();
$server = new \React\Socket\Server($loop);
$server->on('connection', function (\React\Stream\Stream $stream) {
    $stream->on('data', function ($data) use($stream) {
        if ($data == 'say hi!') {
            echo "client sent somethiing\n";
            echo "msg: {$data}\n";
            $stream->write('Hi back!');
        }
    });
    echo "Inbound connection: " . PHP_EOL;
    //$stream->write('hello from server!');
});
$server->listen(1234);
$loop->run();
Пример #22
0
<?php

require dirname(__DIR__) . '/vendor/autoload.php';
$loop = React\EventLoop\Factory::create();
$socket = new React\Socket\Server($loop);
$socket->on('connection', function ($conn) {
    echo "===> [CONNECT]<====\n";
    $conn->write("Hello there!\n");
    $conn->write("Welcome to this amazing server!\n");
    $conn->write("Here's a tip: don't say anything.\n");
    $conn->on('data', function ($data) {
        echo "===> [" . $data . "]<====\n";
    });
});
$socket->listen(1337);
$loop->run();
Пример #23
0
//Init the event loop class
$socket = new React\Socket\Server($loop);
//Init the socket server class
$db = new PDO('sqlite::memory:');
//Init PDO SQLite into memory
$db->setAttribute(PDO::ATTR_ERRMODE, PDO::ERRMODE_WARNING);
createMediaTable();
//Create the media table
mapDirContentsToDB();
//Insert the initial list of file into the media table
/* Create the socket */
$socket->on('connection', function ($conn) use($loop, $PUSH_TIMER) {
    $loop->addPeriodicTimer($PUSH_TIMER, function () use($conn) {
        $media = getMedia();
        //Get Semi-Random Media file to push through the socket
        $conn->write($media);
        //Push Media through socket to the client
        updateMediaViews($media);
        //Update the media table to reflect that this media item has been sent.
    });
});
/* watch the dir for new images */
$loop->addPeriodicTimer($WATCH_DIR_TIMER, function () {
    mapDirContentsToDB();
});
echo "Socket server listening on port 4000.\n";
echo "You can connect to it by running: telnet localhost 4000\n";
$socket->listen($SOCKET_PORT);
//Start the socket lisining on port 400
$loop->run();
//Start the event loop
//Helper methods ----------------------------------------------------------------------------------------------
Пример #24
0
 /**
  * The thread's run() method that runs asynchronously.
  *
  * @return void
  * @link http://www.php.net/manual/en/thread.run.php
  */
 public function run()
 {
     // register a shutdown handler for controlled shutdown
     register_shutdown_function(array(&$this, 'shutdown'));
     // we need the autloader again
     require SERVER_AUTOLOADER;
     // create a reference to the application server instance
     $applicationServer = $this->applicationServer;
     // initialize the event loop and the socket server
     $loop = \React\EventLoop\Factory::create();
     $socket = new \React\Socket\Server($loop);
     // wait for connections
     $socket->on('connection', function ($conn) use($applicationServer) {
         // write the appserver.io logo to the console
         $conn->write(Telnet::$logo);
         $conn->write("\$ ");
         // wait for user input => usually a command
         $conn->on('data', function ($data) use($conn, $applicationServer) {
             try {
                 // extract command name and parameters
                 list($commandName, ) = explode(' ', $data);
                 $params = explode(' ', trim(substr($data, strlen($commandName))));
                 // initialize and execute the command
                 $command = CommandFactory::factory(trim($commandName), array($conn, $applicationServer));
                 $command->execute($params);
             } catch (\ReflectionException $re) {
                 $conn->write("Unknown command {$commandName}");
             } catch (\Exception $e) {
                 $conn->write($e->__getMessage());
             }
             // write the command prompt
             $conn->write("\$ ");
         });
     });
     // listen to the management socket
     $socket->listen($this->getPort(), $this->getAddress());
     // start the event loop and the socket server, but disable warnings as some React warnings cannot (or won't) be dealt with.
     // Specifically the warning if a client disconnects unexpectedly or does not even connect to begin with ("Interrupted system call") is unevitable
     // @see https://github.com/reactphp/react/pull/297
     // @see https://github.com/reactphp/react/issues/296
     // @see http://php.net/manual/de/function.stream-select.php
     $currentReportingLevel = error_reporting();
     error_reporting(E_ALL ^ E_WARNING);
     $loop->run();
     error_reporting($currentReportingLevel);
 }
Пример #25
0
<?php

// pipe a connection into itself
require __DIR__ . '/../vendor/autoload.php';
$loop = React\EventLoop\Factory::create();
$socket = new React\Socket\Server($loop);
$socket->on('connection', function ($conn) {
    $conn->pipe($conn);
});
echo "Socket server listening on port 4000.\n";
echo "You can connect to it by running: telnet localhost 4000\n";
$socket->listen(4000);
$loop->run();
Пример #26
0
 /**
  * @param  InputInterface  $input
  * @param  OutputInterface $output
  * @return int|null|void   Script exit code
  */
 protected function execute(InputInterface $input, OutputInterface $output)
 {
     $loop = \React\EventLoop\Factory::create();
     $socket = new \React\Socket\Server($loop);
     $server = $this->server;
     $socket->on('connection', function ($connection) use($server) {
         $name = '';
         $connection->on('data', function ($data) use(&$name, $server, $connection) {
             if ($name) {
                 return;
             }
             $name = trim($data);
             $server->addSocketConnection($connection, $name);
         });
     });
     $socket->listen(1337, '0.0.0.0');
     //http server
     $webroot = $this->webroot;
     $detailsSocket = new \React\Socket\Server($loop);
     $http = new \React\Http\Server($detailsSocket);
     $gameToArray = function (\Connect4\Server\GameArchive\ArchivedGame $game) {
         $board = $game->getBoard();
         $data = ['id' => $game->getId(), 'board' => [], 'redPlayer' => $game->getRedPlayerName(), 'yellowPlayer' => $game->getYellowPlayerName(), 'date' => $game->getDate()->format('Y-m-d H:i:s'), 'transcript' => [], 'state' => $board->getState()->getValue()];
         foreach (range(\Connect4\Lib\Row::MIN, \Connect4\Lib\Row::MAX) as $rowNumber) {
             $rowContents = $board->getRowContents(new \Connect4\Lib\Row($rowNumber));
             $cells = [];
             foreach ($rowContents as $cell) {
                 $cells[] = (string) $cell;
             }
             $data['board'][] = $cells;
         }
         foreach ($board->getTranscript() as $move) {
             $data['transcript'][] = [$move->getPlayer()->getValue(), $move->getColumn()->getValue()];
         }
         return $data;
     };
     $http->on('request', function ($request, $response) use($server, $webroot, $gameToArray) {
         $serve = function ($content, $type, $code = 200) use($response) {
             $headers = array('Content-Type' => $type);
             $response->writeHead($code, $headers);
             $response->end($content);
         };
         switch ($request->getPath()) {
             case '/archive':
                 $query = $request->getQuery();
                 $archive = $server->getGameArchive();
                 if (isset($query['since'])) {
                     $archivedGames = $archive->getArchiveSince($query['since']);
                 } else {
                     $archivedGames = $archive->getArchive();
                 }
                 $games = [];
                 foreach ($archivedGames as $i => $game) {
                     $games[] = $gameToArray($game, $i + 1);
                 }
                 $serve(json_encode($games), 'application/json');
                 break;
             case '/':
                 $serve(file_get_contents($webroot . '/index.html'), 'text/html');
                 break;
             case '/connect4.js':
                 $serve(file_get_contents($webroot . '/connect4.js'), 'application/javascript');
                 break;
             case '/connect4.css':
                 $serve(file_get_contents($webroot . '/connect4.css'), 'text/css');
                 break;
             default:
                 $serve('Not Found', 'text/html', 404);
                 break;
         }
     });
     $detailsSocket->listen(8080, '0.0.0.0');
     $loop->run();
 }