public function SetAdminLevel($level) { $this->adminlevel = (int) $level; if ($this->adminlevel > 0) { /* Show nametags */ foreach (Players::Get() as $p) { $this->CanIdentify($p, true); } } }
public function Destroy() { foreach ($this->children as $child) { $child->Destroy(); } if ($this->parent) { /* Move players to the parent location */ foreach (Players::Get() as $player) { if ($player->location->id == $this->id) { /* Move to the parent location */ $player->SetLocation($this->parent); $entrance = $this->GetEntrance(); $player->SetPosition($entrance->position); } } $this->parent->RemoveChild($this); } foreach ($this->entrances as $entrance) { if ($entrance->id != -1) { DestroyPickup($entrance->id); } $entrance->location = null; } $this->entrances = null; foreach ($this->objects as $obj) { $obj->Destroy(); } $this->objects = null; $this->children = null; $this->parent = null; Locations::Del($this); $this->area->Destroy(); $this->area = null; }
/** ** Message sending functions ** ** - SendVehicleMessage: Sends a message to the people inside a vehicle, except ** if this one is an "open" vehicle. ** - SendStandardMessage: Sends a standard talk message. ** - SendLocalOOC: Sends a OOC message locally (with distance limit) ** - SendGlobalOOC: Sends a OOC message globally (arrives to all players who ** requested OOC. ** - SendShout: Sends a shout. ** - SendWhisper: Sends a whisper from a player to another player. ** - SendDescribe: Sends a player description (/me). ** **/ private static function SendVehicleMessage(Player $player, Vehicle $vehicle, $text) { Log::Append(LOG_MESSAGE, "{VEHICLE} [{$player->id}] {$player->name} says: {$text}"); $str = "{$player->name} says: {$text}"; foreach (Players::Get() as $p) { $v = $p->GetVehicle(); if ($v != null && $v->ID() == $vehicle->ID()) { $p->Send(0xafffafff, $str); } } }
public static function cmdAdmins(Player $player, $numparams, $params) { $player->Send(COLOR_ADMINLIST, '* Current online admins:'); foreach (Players::Get() as $p) { if ($p->GetAdminLevel() > 0 && Admin::$showadmins[$p->id]) { $player->Send(COLOR_ADMINLIST, " {$p->name} (" . Admin::GetLevelStr($p->GetAdminLevel()) . ')'); } } return COMMAND_OK; }
public static function Save() { /* First save all loaded stats */ foreach (Accounts::$loaded_stats as $stats) { unset($stats['married']); DB::SaveAccountStats($stats); } Accounts::$loaded_stats = array(); /* Save all connected players data */ foreach (Players::Get() as $p) { if ($p->account && $p->account->Authed()) { $stats = $p->GetData(); $stats['acc'] = $p->account->ID(); DB::SaveAccountStats($stats); } } }