/** * Processes the POST data from the previous state. * @param AdminState $st The next state to be populated with the POST data * from the previous state. */ private function processPost($st) { $state = $st; if (isset($_POST['Uninstall'])) { $this->uninstall(); $state->render(); } else { if (isset($_POST["Next"])) { if ($_POST["Next"] == "Delete") { LongTailFramework::setConfig($_POST[LONGTAIL_KEY . "config"]); LongTailFramework::deleteConfig(); $configs = LongTailFramework::getConfigs(); if ($configs && count($configs) >= 2 && $_POST[LONGTAIL_KEY . "config"] == get_option($_POST[LONGTAIL_KEY . "default"])) { update_option(LONGTAIL_KEY . "default", $configs[1]); } else { if (!$configs || count($configs) == 1) { update_option(LONGTAIL_KEY . "default", "Out-of-the-Box"); } } $state = new PlayerState($_POST[LONGTAIL_KEY . "config"]); $del_player = $_POST[LONGTAIL_KEY . "config"]; $this->feedback_message("The '{$del_player}' Player was successfully deleted."); $state->render(); } else { if ($_POST["Next"] == "Create Custom Player") { $_POST[LONGTAIL_KEY . "new_player"] = "Custom Player"; } $state->getNextState()->render(); } } else { if (isset($_POST["Previous"])) { $state->getPreviousState()->render(); } else { if (isset($_POST["Cancel"])) { $state->getCancelState()->render(); } else { if (isset($_POST["Save"])) { $config = $_POST[LONGTAIL_KEY . "config"]; LongTailFramework::setConfig($config); $save_values = $this->processSubmit(); $success = LongTailFramework::saveConfig($this->convertToXML($save_values), esc_html($_POST[LONGTAIL_KEY . "new_player"])); $configs = LongTailFramework::getConfigs(); if ($configs && count($configs) == 2) { update_option(LONGTAIL_KEY . "default", $_POST[LONGTAIL_KEY . "config"] ? $_POST[LONGTAIL_KEY . "config"] : $_POST[LONGTAIL_KEY . "new_player"]); update_option(LONGTAIL_KEY . "ootb", false); } $save_player = $_POST[LONGTAIL_KEY . "new_player"] ? $_POST[LONGTAIL_KEY . "new_player"] : $config; if ($success) { $this->feedback_message("The '{$save_player}' Player was successfully saved."); } else { $this->error_message("The '{$save_player}' failed to save. Please make sure the " . LongTailFramework::getConfigPath() . " exists and is writable. " . JW_FILE_PERMISSIONS); } $state->getSaveState()->render(); } else { if (isset($_POST[LONGTAIL_KEY . "default"])) { update_option(LONGTAIL_KEY . "default", $_POST[LONGTAIL_KEY . "default"]); } if (isset($_POST[LONGTAIL_KEY . "show_archive"])) { update_option(LONGTAIL_KEY . "show_archive", true); } else { if (!empty($_POST)) { update_option(LONGTAIL_KEY . "show_archive", false); } } LongTailFramework::setConfig($_POST[LONGTAIL_KEY . "config"]); $state->render(); } } } } } }
/** * Processes the POST data from the previous state. * @param AdminState $st The next state to be populated with the POST data * from the previous state. * @param $form * @param $form_state * */ private function processPost($st, &$form, &$form_state) { $state = $st; if (isset($_POST["Next"])) { if ($_POST["Next"] == "Delete") { LongTailFramework::setConfig($form_state["storage"][LONGTAIL_KEY . "config"]); LongTailFramework::deleteConfig(); $configs = LongTailFramework::getConfigs(); if ($configs && count($configs) >= 2 && $_POST[LONGTAIL_KEY . "config"] == variable_get($form_state["storage"][LONGTAIL_KEY . "default"], "")) { variable_set(LONGTAIL_KEY . "default", $configs[1]); } else { if (!$configs || count($configs) == 1) { variable_set(LONGTAIL_KEY . "default", "Out-of-the-Box"); } } $state = new PlayerState($form_state["storage"][LONGTAIL_KEY . "config"]); $del_player = $form_state["storage"][LONGTAIL_KEY . "config"]; drupal_set_message("The '{$del_player}' Player was successfully deleted."); $state->render($form, $form_state); } else { if ($_POST["Next"] == "Create Custom Player") { $form_state["storage"][LONGTAIL_KEY . "new_player"] = "Custom Player"; } $state->getNextState()->render($form, $form_state); } } else { if (isset($_POST["Previous"])) { $state->getPreviousState()->render($form, $form_state); } else { if (isset($_POST["Cancel"])) { unset($form_state["storage"]); $state->getCancelState()->render($form, $form_state); } else { if (isset($_POST["Save"]) && isset($form_state["storage"])) { $config = $form_state["storage"][LONGTAIL_KEY . "config"]; $save_player = $form_state["storage"][LONGTAIL_KEY . "new_player"] ? $form_state["storage"][LONGTAIL_KEY . "new_player"] : $config; LongTailFramework::setConfig($config); $save_values = $this->processSubmit($form_state); $success = LongTailFramework::saveConfig($this->convertToXML($save_values), check_plain($save_player)); $configs = LongTailFramework::getConfigs(); if ($configs && count($configs) == 2) { variable_set(LONGTAIL_KEY . "ootb", false); } if ($success) { drupal_set_message(t("The '{$save_player}' Player was successfully saved.")); } else { drupal_set_message(t("The '{$save_player}' failed to save. Please make sure the " . JWPLAYER_FILES_DIR . "/configs/ directory exists and is writable."), "error"); } unset($form_state["storage"]); $state->getSaveState()->render($form, $form_state); } else { if (isset($form_state["storage"][LONGTAIL_KEY . "default"])) { variable_set(LONGTAIL_KEY . "default", $form_state["storage"][LONGTAIL_KEY . "default"]); } LongTailFramework::setConfig($form_state["storage"][LONGTAIL_KEY . "config"]); $state->render($form, $form_state); } } } } }