private function IndexGrounds()
 {
     require_once 'stoolball/ground-manager.class.php';
     require_once "stoolball/team-manager.class.php";
     require_once 'search/ground-search-adapter.class.php';
     $this->SearchIndexer()->DeleteFromIndexByType("ground");
     $manager = new GroundManager($this->GetSettings(), $this->GetDataConnection());
     $manager->FilterByActive(true);
     $manager->ReadAll();
     $grounds = $manager->GetItems();
     unset($manager);
     $team_manager = new TeamManager($this->GetSettings(), $this->GetDataConnection());
     foreach ($grounds as $ground) {
         /* @var $ground Ground */
         # Get teams based at the ground
         $team_manager->FilterByGround(array($ground->GetId()));
         $team_manager->FilterByActive(true);
         $team_manager->ReadTeamSummaries();
         $teams = $team_manager->GetItems();
         $ground->Teams()->SetItems($teams);
         $adapter = new GroundSearchAdapter($ground);
         $this->SearchIndexer()->Index($adapter->GetSearchableItem());
     }
     $this->SearchIndexer()->CommitChanges();
     unset($team_manager);
 }
    public function OnLoadPageData()
    {
        require_once 'stoolball/competition-manager.class.php';
        $manager = new CompetitionManager($this->GetSettings(), $this->GetDataConnection());
        $manager->ReadById(null, array($this->season_id));
        $competition = $manager->GetFirst();
        unset($manager);
        if (!$competition instanceof Competition) {
            return;
        }
        require_once 'stoolball/ground-manager.class.php';
        $manager = new GroundManager($this->GetSettings(), $this->GetDataConnection());
        $manager->FilterBySeason(array($competition->GetWorkingSeason()->GetId()));
        $manager->ReadAll();
        $grounds = $manager->GetItems();
        unset($manager);
        ?>
$(function() {
// Make the placeholder big enough for a map
var mapControl = document.getElementById("map");
mapControl.style.width = '100%';
mapControl.style.height = '500px'; // Create the map var
var bounds = new google.maps.LatLngBounds();
var myOptions = { mapTypeId : google.maps.MapTypeId.ROADMAP };
var map = new google.maps.Map(mapControl, myOptions);
var markers = [];
var info;
		<?php 
        foreach ($grounds as $ground) {
            /* @var $ground Ground */
            if (!$ground->GetAddress()->GetLatitude() or !$ground->GetAddress()->GetLongitude()) {
                continue;
            }
            $content = "'<div class=\"map-info\">' +\n\t'<h2>" . str_replace("'", "\\'", Html::Encode($ground->GetNameAndTown())) . "</h2>' +\n\t'<p>Home to: ";
            $teams = $ground->Teams()->GetItems();
            $length = count($teams);
            for ($i = 0; $i < $length; $i++) {
                if ($i > 0 and $i == $length - 1) {
                    $content .= " and ";
                } else {
                    if ($i > 0) {
                        $content .= ", ";
                    }
                }
                $content .= '<a href="' . Html::Encode($teams[$i]->GetNavigateUrl()) . '">' . str_replace("'", "\\'", Html::Encode($teams[$i]->GetNameAndType())) . '</a>';
            }
            $content .= "</p></div>'";
            # And marker and click event to trigger info window. Wrap info window in function to isolate marker, otherwise the last marker
            # is always used for the position of the info window.
            echo "var marker = new google.maps.Marker({\n\t\t\tposition : new google.maps.LatLng(" . $ground->GetAddress()->GetLatitude() . "," . $ground->GetAddress()->GetLongitude() . "),\n\t\t\tshadow: Stoolball.Maps.WicketShadow(),\n\t\t\ticon: Stoolball.Maps.WicketIcon(),\n\t\t\ttitle : '" . str_replace("'", "\\'", $ground->GetNameAndTown()) . "'\n\t\t  });\n\t\t  markers.push(marker);\n\t\t  bounds.extend(marker.position);\n\n\t\t  (function(marker){\n\t\t\t  google.maps.event.addListener(marker, 'click', function()\n\t\t\t  {\n\t\t\t  \tvar content = {$content};\n\t\t\t  \tif (!info) info = new google.maps.InfoWindow();\n\t\t\t  \tinfo.setContent(content);\n\t\t\t  \tinfo.open(map, marker);\n\t\t\t  });\n\t\t  })(marker);\n\t\t  ";
        }
        ?>
map.fitBounds(bounds);
var style = [{ url: '/images/features/map-markers.gif', height: 67, width: 31, textColor: '#ffffff', textSize: 10 }];
var clusterer = new MarkerClusterer(map, markers, { 'gridSize': 30, styles: style});
});
		<?php 
        exit;
    }
 function OnLoadPageData()
 {
     # check parameter
     if (!isset($_GET['item']) or !is_numeric($_GET['item'])) {
         $this->Redirect();
     }
     # new data managers
     $ground_manager = new GroundManager($this->GetSettings(), $this->GetDataConnection());
     # get ground
     $ground_manager->ReadById(array($_GET['item']));
     $this->ground = $ground_manager->GetFirst();
     # must have found a ground
     if (!$this->ground instanceof Ground) {
         $this->Redirect();
     }
     # Get teams based at the ground
     require_once "stoolball/team-manager.class.php";
     $team_manager = new TeamManager($this->GetSettings(), $this->GetDataConnection());
     $team_manager->FilterByActive(true);
     $team_manager->FilterByGround(array($this->ground->GetId()));
     $team_manager->FilterByTeamType(array(Team::CLOSED_GROUP, Team::OCCASIONAL, Team::REGULAR, Team::REPRESENTATIVE, Team::SCHOOL_YEARS, Team::SCHOOL_CLUB, Team::SCHOOL_OTHER));
     $team_manager->ReadTeamSummaries();
     $this->ground->Teams()->SetItems($team_manager->GetItems());
     # Update search engine
     if ($this->ground->GetSearchUpdateRequired()) {
         require_once "search/ground-search-adapter.class.php";
         $this->SearchIndexer()->DeleteFromIndexById("ground" . $this->ground->GetId());
         $adapter = new GroundSearchAdapter($this->ground);
         $this->SearchIndexer()->Index($adapter->GetSearchableItem());
         $this->SearchIndexer()->CommitChanges();
         $ground_manager->SearchUpdated($this->ground->GetId());
     }
     unset($team_manager);
     unset($ground_manager);
     # Read statistics highlights for the ground
     require_once 'stoolball/statistics/statistics-manager.class.php';
     $statistics_manager = new StatisticsManager($this->GetSettings(), $this->GetDataConnection());
     $statistics_manager->FilterByGround(array($this->ground->GetId()));
     $statistics_manager->FilterMaxResults(1);
     $this->best_batting = $statistics_manager->ReadBestBattingPerformance();
     $this->best_bowling = $statistics_manager->ReadBestBowlingPerformance();
     $this->most_runs = $statistics_manager->ReadBestPlayerAggregate("runs_scored");
     $this->most_wickets = $statistics_manager->ReadBestPlayerAggregate("wickets");
     $this->most_catches = $statistics_manager->ReadBestPlayerAggregate("catches");
     # See what stats we've got available
     $best_batting_count = count($this->best_batting);
     $best_bowling_count = count($this->best_bowling);
     $best_batters = count($this->most_runs);
     $best_bowlers = count($this->most_wickets);
     $best_catchers = count($this->most_catches);
     $this->has_player_stats = ($best_batting_count or $best_batters or $best_bowling_count or $best_bowlers or $best_catchers);
     if (!$this->has_player_stats) {
         $player_of_match = $statistics_manager->ReadBestPlayerAggregate("player_of_match");
         $this->has_player_stats = (bool) count($player_of_match);
     }
     unset($statistics_manager);
 }
 function OnLoadPageData()
 {
     # new data manager
     $o_manager = new GroundManager($this->GetSettings(), $this->GetDataConnection());
     # get grounds
     $o_manager->ReadAll();
     $this->a_grounds = $o_manager->GetItems();
     # tidy up
     unset($o_manager);
 }
 function OnLoadPageData()
 {
     # get item to be deleted
     if (!is_object($this->data_object)) {
         $id = $this->manager->GetItemId($this->data_object);
         $this->manager->ReadById(array($id));
         $this->data_object = $this->manager->GetFirst();
     }
     # tidy up
     unset($this->manager);
 }
 public function OnLoadPageData()
 {
     $id = $this->school_manager->GetItemId();
     $this->school_manager->ReadById(array($id));
     $this->school = $this->school_manager->GetFirst();
     unset($this->school_manager);
     $this->ground_manager->ReadGroundForSchool($this->school);
     $ground = $this->ground_manager->GetFirst();
     if ($ground instanceof Ground) {
         $this->school->Ground()->SetId($ground->GetId());
         $this->school->Ground()->SetAddress($ground->GetAddress());
     }
 }
 function OnLoadPageData()
 {
     /* @var Ground $ground */
     # check parameter
     if (!isset($_GET['item']) or !is_numeric($_GET['item'])) {
         $this->Redirect();
     }
     # get ground
     $ground_manager = new GroundManager($this->GetSettings(), $this->GetDataConnection());
     $ground_manager->ReadById(array($_GET['item']));
     $this->ground = $ground_manager->GetFirst();
     unset($ground_manager);
     # must have found a ground
     if (!$this->ground instanceof Ground) {
         $this->Redirect('/play/');
     }
     # Get some stats on the best players
     require_once 'stoolball/statistics/statistics-manager.class.php';
     $statistics_manager = new StatisticsManager($this->GetSettings(), $this->GetDataConnection());
     $statistics_manager->FilterByGround(array($this->ground->GetId()));
     $this->seasons_with_statistics = $statistics_manager->ReadSeasonsWithPlayerStatistics();
     $this->statistics["querystring"] = "?ground=" . $this->ground->GetId();
     if ($this->season) {
         # use midpoint of season to get season dates for filter
         $start_year = substr($this->season, 0, 4);
         $end_year = strlen($this->season) == 7 ? $start_year + 1 : $start_year;
         if ($start_year == $end_year) {
             $season_dates = Season::SeasonDates(mktime(0, 0, 0, 7, 1, $start_year));
         } else {
             $season_dates = Season::SeasonDates(mktime(0, 0, 0, 12, 31, $start_year));
         }
         $statistics_manager->FilterAfterDate($season_dates[0]);
         $statistics_manager->FilterBeforeDate($season_dates[1]);
         $this->statistics["querystring"] .= "&amp;from=" . $season_dates[0] . "&amp;to=" . $season_dates[1];
     }
     require_once "_summary-data-query.php";
     unset($statistics_manager);
 }
 function OnLoadPageData()
 {
     /* @var $match_manager MatchManager */
     /* @var $editor MatchEditControl */
     # get id of Match
     $i_id = $this->match_manager->GetItemId();
     if ($i_id) {
         # Get details of match but, if invalid, don't replace submitted details with saved ones
         if ($this->IsValid()) {
             $this->match_manager->ReadByMatchId(array($i_id));
             $this->match_manager->ExpandMatchScorecards();
             $this->match = $this->match_manager->GetFirst();
             if ($this->match instanceof Match) {
                 $this->b_user_is_match_owner = AuthenticationManager::GetUser()->GetId() == $this->match->GetAddedBy()->GetId();
                 $this->b_is_tournament = $this->match->GetMatchType() == MatchType::TOURNAMENT;
             }
         }
         unset($this->match_manager);
         # get all competitions if user has permission to change the season
         if ($this->b_user_is_match_admin) {
             require_once 'stoolball/competition-manager.class.php';
             $o_comp_manager = new CompetitionManager($this->GetSettings(), $this->GetDataConnection());
             $o_comp_manager->ReadAllSummaries();
             $this->editor->SetSeasons(CompetitionManager::GetSeasonsFromCompetitions($o_comp_manager->GetItems()));
             unset($o_comp_manager);
         }
         if ($this->b_user_is_match_admin or $this->b_user_is_match_owner) {
             # get all teams
             $season_ids = array();
             if ($this->match instanceof Match) {
                 foreach ($this->match->Seasons() as $season) {
                     $season_ids[] = $season->GetId();
                 }
             }
             require_once 'stoolball/team-manager.class.php';
             $o_team_manager = new TeamManager($this->GetSettings(), $this->GetDataConnection());
             if ($this->match instanceof Match and $this->match->GetMatchType() == MatchType::TOURNAMENT_MATCH) {
                 $o_team_manager->FilterByTournament(array($this->match->GetTournament()->GetId()));
                 $o_team_manager->FilterByTeamType(array());
                 # override default to allow all team types
                 $o_team_manager->ReadTeamSummaries();
             } else {
                 if ($this->b_user_is_match_admin or !count($season_ids) or $this->match->GetMatchType() == MatchType::FRIENDLY) {
                     $o_team_manager->ReadById();
                     # we need full data on the teams to get the seasons they are playing in;
                 } else {
                     # If the user can't change the season, why let them select a team that's not in the season?
                     $o_team_manager->ReadBySeasonId($season_ids);
                 }
             }
             $this->editor->SetTeams(array($o_team_manager->GetItems()));
             unset($o_team_manager);
             # get all grounds
             require_once 'stoolball/ground-manager.class.php';
             $o_ground_manager = new GroundManager($this->GetSettings(), $this->GetDataConnection());
             $o_ground_manager->ReadAll();
             $this->editor->SetGrounds($o_ground_manager->GetItems());
             unset($o_ground_manager);
         }
     }
     # Tournament or match not found is page not found
     if (!$this->match instanceof Match or $this->b_is_tournament) {
         http_response_code(404);
         $this->page_not_found = true;
     }
 }
 function OnLoadPageData()
 {
     /* @var $match_manager MatchManager */
     /* @var $editor TournamentEditControl */
     # get id of Match
     $i_id = $this->match_manager->GetItemId();
     if (!$i_id) {
         return;
     }
     # no need to read if redisplaying invalid form
     if ($this->IsValid()) {
         $this->match_manager->ReadByMatchId(array($i_id));
         $this->tournament = $this->match_manager->GetFirst();
         if ($this->tournament instanceof Match) {
             $this->b_user_is_match_owner = AuthenticationManager::GetUser()->GetId() == $this->tournament->GetAddedBy()->GetId();
             $this->b_is_tournament = $this->tournament->GetMatchType() == MatchType::TOURNAMENT;
         } else {
             return;
         }
     }
     if ($this->b_user_is_match_admin or $this->b_user_is_match_owner) {
         # get all grounds
         require_once 'stoolball/ground-manager.class.php';
         $o_ground_manager = new GroundManager($this->GetSettings(), $this->GetDataConnection());
         $o_ground_manager->ReadAll();
         $this->editor->Grounds()->SetItems($o_ground_manager->GetItems());
         unset($o_ground_manager);
         # get teams in seasons, in order to promote home grounds of teams
         $season_ids = array();
         foreach ($this->tournament->Seasons() as $season) {
             $season_ids[] = $season->GetId();
         }
         require_once 'stoolball/team-manager.class.php';
         $team_manager = new TeamManager($this->GetSettings(), $this->GetDataConnection());
         if (count($season_ids)) {
             $team_manager->ReadBySeasonId($season_ids);
             $this->editor->ProbableTeams()->SetItems($team_manager->GetItems());
         }
         unset($team_manager);
     }
 }
 function OnLoadPageData()
 {
     /* @var $o_last_match Match */
     /* @var $season Season */
     /* @var $team Team */
     # First best guess at where user came from is the page field posted back,
     # second best is tournaments page. Either can be tampered with, so there will be
     # a check later before they're used for redirection. If there's a context
     # season or team its URL will be read from the db and overwrite this later.
     if (isset($_POST['page'])) {
         $this->destination_url_if_cancelled = $_POST['page'];
     } else {
         $this->destination_url_if_cancelled = "/tournaments";
     }
     # new data manager
     $match_manager = new MatchManager($this->GetSettings(), $this->GetDataConnection());
     $match_manager->FilterByMatchType(array(MatchType::TOURNAMENT));
     # Check whether cancel was clicked
     if ($this->IsPostback() and $this->editor->CancelClicked()) {
         # new tournament, nothing saved yet, so just send user back where they came from
         $this->Cancel();
     }
     # Save match
     if ($this->IsPostback() and $this->IsValid()) {
         # Get posted match
         $this->tournament = $this->editor->GetDataObject();
         # Save match
         $match_manager->SaveFixture($this->tournament);
         if (count($this->tournament->GetAwayTeams())) {
             $match_manager->SaveTeams($this->tournament);
         }
         if ($this->season instanceof Season) {
             $this->tournament->Seasons()->Add($this->season);
             $match_manager->SaveSeasons($this->tournament, true);
         }
         http_response_code(303);
         $this->Redirect($this->tournament->AddTournamentTeamsUrl());
     }
     if (isset($this->season)) {
         $season_manager = new SeasonManager($this->GetSettings(), $this->GetDataConnection());
         $season_manager->ReadById(array($this->season->GetId()));
         $this->season = $season_manager->GetFirst();
         $this->editor->SetContextSeason($this->season);
         $this->destination_url_if_cancelled = $this->season->GetNavigateUrl();
         unset($season_manager);
         # If we're adding a match to a season, get last game in season for its date
         $match_manager->ReadLastInSeason($this->season->GetId());
     }
     if (isset($this->team)) {
         # Get more information about the team itself
         require_once 'stoolball/team-manager.class.php';
         $team_manager = new TeamManager($this->GetSettings(), $this->GetDataConnection());
         $team_manager->ReadById(array($this->team->GetId()));
         $this->team = $team_manager->GetFirst();
         $this->editor->SetContextTeam($this->team);
         $this->destination_url_if_cancelled = $this->team->GetNavigateUrl();
         # Get the last game already scheduled for the team to use its date
         $match_manager->ReadLastForTeam($this->team->GetId());
         # Read teams played in the last year in order to get their grounds, which will be put at the top of the select list
         $team_manager->ReadRecentOpponents(array($this->team->GetId()), 12);
         $this->editor->ProbableTeams()->SetItems($team_manager->GetItems());
         unset($team_manager);
     }
     # Use the date of the most recent tournament if it was this year, otherwise just use the default of today
     $o_last_match = $match_manager->GetFirst();
     if (is_object($o_last_match) and gmdate('Y', $o_last_match->GetStartTime()) == gmdate('Y')) {
         if ($o_last_match->GetIsStartTimeKnown()) {
             # If the last match has a time, use it
             $this->editor->SetDefaultTime($o_last_match->GetStartTime());
         } else {
             # If the last match has no time, use 11am BST
             $this->editor->SetDefaultTime(gmmktime(10, 0, 0, gmdate('m', $o_last_match->GetStartTime()), gmdate('d', $o_last_match->GetStartTime()), gmdate('Y', $o_last_match->GetStartTime())));
         }
     }
     unset($match_manager);
     # Get grounds
     $o_ground_manager = new GroundManager($this->GetSettings(), $this->GetDataConnection());
     $o_ground_manager->ReadAll();
     $a_grounds = $o_ground_manager->GetItems();
     $this->editor->Grounds()->SetItems($a_grounds);
     unset($o_ground_manager);
 }
    public function OnLoadPageData()
    {
        require_once 'stoolball/ground-manager.class.php';
        $manager = new GroundManager($this->GetSettings(), $this->GetDataConnection());
        $manager->FilterByActive(true);
        # Check for team type
        if (isset($_GET["team-type"])) {
            # Sanitise input to ensure we work only with integers
            $team_types = explode(",", $_GET['team-type']);
            foreach ($team_types as $key => $value) {
                if (!is_numeric($value)) {
                    unset($team_types[$key]);
                } else {
                    $team_types[$key] = (int) $team_types[$key];
                }
            }
            if (count($team_types)) {
                $manager->FilterByTeamType($team_types);
            }
        }
        # Check for player type
        $player_type = null;
        if (isset($_GET['player']) and is_numeric($_GET['player'])) {
            $player_type = (int) $_GET['player'];
        }
        if ($player_type === 0) {
            $manager->FilterByActive(false);
        } else {
            if (!is_null($player_type)) {
                $a_player_types = is_null($player_type) ? null : array($player_type);
                if ($player_type == PlayerType::JUNIOR_MIXED) {
                    $a_player_types[] = PlayerType::GIRLS;
                    $a_player_types[] = PlayerType::BOYS;
                }
                $manager->FilterByPlayerType($a_player_types);
            }
        }
        $manager->ReadAll();
        $grounds = $manager->GetItems();
        unset($manager);
        # JavaScript will create two sets of markers, one for each ground, and one for each team.
        # This is so that, when clustered, we can display the number of teams by creating a marker for each (even though they're actually duplicates).
        # You can't get an infoWindow for a cluster though, so once we're zoomed in far enough switch to using the ground markers, which are unique.
        ?>
$(function() {
// Make the placeholder big enough for a map
var mapControl = document.getElementById("map");
mapControl.style.width = '100%';
mapControl.style.height = '600px'; // Create the map var
myLatlng = new google.maps.LatLng(51.8157917, -0.9166621); // Aylesbury
var myOptions = { zoom : 6, center : myLatlng, mapTypeId : google.maps.MapTypeId.ROADMAP };
var map = new google.maps.Map(mapControl, myOptions);
var groundMarkers = [], teamMarkers = [];
var info;
var clusterer;
var previousZoom = map.getZoom();

function createGroundMarkers() {

		<?php 
        foreach ($grounds as $ground) {
            /* @var $ground Ground */
            if (!$ground->GetAddress()->GetLatitude() or !$ground->GetAddress()->GetLongitude()) {
                continue;
            }
            $content = $this->InfoWindowContent($ground);
            echo $this->MarkerScript($ground, $content, "groundMarkers");
        }
        ?>
}

function createTeamMarkers() {

        <?php 
        foreach ($grounds as $ground) {
            /* @var $ground Ground */
            if (!$ground->GetAddress()->GetLatitude() or !$ground->GetAddress()->GetLongitude()) {
                continue;
            }
            $content = $this->InfoWindowContent($ground);
            $teams = $ground->Teams()->GetItems();
            $length = count($teams);
            for ($i = 0; $i < $length; $i++) {
                echo $this->MarkerScript($ground, $content, "teamMarkers");
            }
        }
        ?>
}

function removeMarkers(removeMarkers) {
    var length = removeMarkers.length;
    for (var i = 0; i < length; i++) {
        removeMarkers[i].setMap(null);
    }
}

function plotMarkers(addMarkers) {    
    var style = [{ url: '/images/features/map-markers.gif', height: 67, width: 31, textColor: '#ffffff', textSize: 10 }];
    if (clusterer) clusterer.clearMarkers();
    clusterer = new MarkerClusterer(map, addMarkers, { 'gridSize': 30, styles: style});
}

function zoomChanged() {
    var currentZoom = map.getZoom();
    if (previousZoom < 14 && currentZoom >= 14) {
        removeMarkers(teamMarkers);
        plotMarkers(groundMarkers);
    } else if (previousZoom >= 14 && currentZoom < 14) {
        removeMarkers(groundMarkers);
        plotMarkers(teamMarkers);
    }
    previousZoom = currentZoom;
}

google.maps.event.addListener(map, 'zoom_changed', zoomChanged);

createGroundMarkers();
createTeamMarkers();
plotMarkers(teamMarkers);
});
		<?php 
        exit;
    }
 function OnLoadPageData()
 {
     /* @var $o_last_match Match */
     /* @var $season Season */
     /* @var $team Team */
     # new data manager
     $o_match_manager = new MatchManager($this->GetSettings(), $this->GetDataConnection());
     # Collect season to add this match to, starting with the URL
     # get season and teams (was at this stage because editor needed teams to build its
     # posted data object, but that's no longer the case so probably could be later if needed)
     if (isset($this->i_season_id)) {
         $season_manager = new SeasonManager($this->GetSettings(), $this->GetDataConnection());
         $season_manager->ReadById(array($this->i_season_id));
         $this->season = $season_manager->GetFirst();
         unset($season_manager);
         $this->edit->Seasons()->Add($this->season);
         # If there are at least 2 teams in the season, show only those teams, otherwise show all teams of the relevant player type
         if (count($this->season->GetTeams()) > 1) {
             $this->edit->SetTeams(array($this->season->GetTeams()));
         } else {
             require_once 'stoolball/team-manager.class.php';
             $team_manager = new TeamManager($this->GetSettings(), $this->GetDataConnection());
             $team_manager->FilterByPlayerType(array($this->season->GetCompetition()->GetPlayerType()));
             $team_manager->ReadTeamSummaries();
             $this->edit->SetTeams(array($team_manager->GetItems()));
             unset($team_manager);
         }
     }
     # Not elseif, because when you've added a match there's a season, but we still need this to run to populate
     # the choices for the next match to be added
     if ($this->team instanceof Team) {
         # Otherwise it should be a team.
         # Get more information about the team itself
         require_once 'stoolball/team-manager.class.php';
         $team_manager = new TeamManager($this->GetSettings(), $this->GetDataConnection());
         $team_manager->ReadById(array($this->team->GetId()));
         $this->team = $team_manager->GetFirst();
         if (!is_null($this->team)) {
             $this->edit->SetContextTeam($this->team);
             $season_ids = array();
             $team_groups = array();
             $a_exclude_team_ids = array();
             $team_manager->FilterByActive(true);
             # Add the home team first
             $team_groups[] = array($this->team);
             $a_exclude_team_ids[] = $this->team->GetId();
             # Get the seasons this team is in...
             $season_manager = new SeasonManager($this->GetSettings(), $this->GetDataConnection());
             if ($this->i_match_type == MatchType::FRIENDLY) {
                 # For a friendly, any group of teams they play with is fine
                 $season_manager->ReadCurrentSeasonsByTeamId(array($this->team->GetId()));
             } else {
                 # For anything else, get the seasons *for this type of match*
                 $season_manager->ReadCurrentSeasonsByTeamId(array($this->team->GetId()), array($this->i_match_type));
             }
             $seasons = $season_manager->GetItems();
             unset($season_manager);
             $this->edit->Seasons()->Clear();
             # on postback, the season just added is already there, so clear to prevent a duplicate
             foreach ($seasons as $season) {
                 $this->edit->Seasons()->Add($season);
                 $season_ids[] = $season->GetId();
             }
             #... and their opponent teams in those seasons
             if (count($season_ids)) {
                 $team_manager->FilterExceptTeams($a_exclude_team_ids);
                 $team_manager->ReadBySeasonId($season_ids);
                 $season_teams = $team_manager->GetItems();
                 if (count($season_teams)) {
                     $team_groups['This season\'s teams'] = $season_teams;
                 }
                 foreach ($season_teams as $team) {
                     $a_exclude_team_ids[] = $team->GetId();
                 }
             }
             # ...and if this is a friendly it could be any other team
             if ($this->i_match_type == MatchType::FRIENDLY) {
                 # get any other teams they played in the last 2 years, and combine with existing results
                 $team_manager->FilterExceptTeams($a_exclude_team_ids);
                 $team_manager->ReadRecentOpponents(array($this->team->GetId()), 24);
                 $recent_opponents = $team_manager->GetItems();
                 if (count($recent_opponents)) {
                     $team_groups['Recent opponents'] = $recent_opponents;
                 }
                 foreach ($recent_opponents as $team) {
                     $a_exclude_team_ids[] = $team->GetId();
                 }
                 # get any other teams they might play, and combine with existing results
                 $team_manager->FilterExceptTeams($a_exclude_team_ids);
                 $team_manager->ReadAll();
                 $team_groups['Other teams'] = $team_manager->GetItems();
             }
             # What if there are still no opponents to choose from? In that case select all teams.
             if (count($team_groups) == 1) {
                 $team_manager->FilterExceptTeams($a_exclude_team_ids);
                 $team_manager->ReadAll();
                 $team_groups[] = $team_manager->GetItems();
             }
             # Offer those teams to select from
             if ($total_groups = count($team_groups)) {
                 # If only two groups (home team + 1 group), don't group teams. Remove the only key from the array.
                 if ($total_groups == 2) {
                     $keys = array_keys($team_groups);
                     $team_groups = array($team_groups[$keys[0]], $team_groups[$keys[1]]);
                 }
                 $this->edit->SetTeams($team_groups);
             }
         }
         unset($team_manager);
     }
     # Save match
     if ($this->IsPostback() and $this->IsValid()) {
         # Get posted match
         $this->match = $this->edit->GetDataObject();
         if (!$this->IsRefresh()) {
             # Save match
             $o_match_manager->SaveFixture($this->match);
             $o_match_manager->SaveSeasons($this->match, true);
             $o_match_manager->NotifyMatchModerator($this->match->GetId());
             # Update 'next 5 matches'
             $o_match_manager->ReadNext();
             $this->a_next_matches = $o_match_manager->GetItems();
         }
         # Reset control for new match
         $this->edit->SetDataObject(new Match($this->GetSettings()));
     }
     $o_match_manager->FilterByMatchType(array($this->i_match_type));
     if (isset($this->i_season_id)) {
         # If we're adding a match to a season, get last game in season for its date
         $o_match_manager->ReadLastInSeason($this->season->GetId());
     } else {
         if ($this->team instanceof Team) {
             # Get the last game already scheduled for the team to use its date
             $o_match_manager->ReadLastForTeam($this->team->GetId());
         }
     }
     $o_last_match = $o_match_manager->GetFirst();
     if (is_object($o_last_match)) {
         $current_season = Season::SeasonDates();
         if (gmdate('Y', $o_last_match->GetStartTime()) < gmdate('Y', $current_season[0])) {
             # If the last match this team played was last season, use the time but not the date
             $this->edit->SetDefaultTime(gmmktime(gmdate('H', $o_last_match->GetStartTime()), gmdate('i', $o_last_match->GetStartTime()), 0, gmdate('m'), gmdate('d'), gmdate('Y')));
         } else {
             # If the last match was this season and has a time, use it
             if ($o_last_match->GetIsStartTimeKnown()) {
                 $this->edit->SetDefaultTime($o_last_match->GetStartTime());
             } else {
                 # If the last match has no time, use 6.30pm BST
                 $this->edit->SetDefaultTime(gmmktime(17, 30, 0, gmdate('m', $o_last_match->GetStartTime()), gmdate('d', $o_last_match->GetStartTime()), gmdate('Y', $o_last_match->GetStartTime())));
             }
         }
     }
     unset($o_match_manager);
     # Get grounds
     $o_ground_manager = new GroundManager($this->GetSettings(), $this->GetDataConnection());
     $o_ground_manager->ReadAll();
     $a_grounds = $o_ground_manager->GetItems();
     $this->edit->SetGrounds($a_grounds);
     unset($o_ground_manager);
 }